Update 9.0.5 Notes

Notes

Update 9.0.5 focuses on improving systems and rewards, adjusting curiae and legendary items, and fixing bugs. Valor Points can now be earned in Mythic Keystone dungeons, which are used to enhance the new Mythic Keystone rewards. The changes to Curiae and Legendary items are designed to provide you with more gameplay options for forging and using Legendary items in specific situations. Additionally, we also want players to be confident that the curia that matches their aesthetic, background, or other aspects of their character is also the most viable for their playstyle.


Adventures

  • Companions of the Kyrian Curia
    • Kyrian Phalanx health increased by 16%.
      • Developer Note: Phalanxes still appear weaker than Halberdiers, so some extra durability will allow them to tank before players complete their squad.
  • Companions of the Curia of the Necromancers
    • Fixed an issue where Bone Smith Heirmir's Jagged Shoulderpads would not deal damage to the enemy.
    • Maldraxxus Plague Herald's Plague Song has been redesigned: Now deals damage to ranged enemies every round.
    • Rencissa the Dynamo's spell effectiveness increased by 40%.
    • Assembler Xertora's spell effectiveness increased by 10%.
    • Bolsonaja spell effectiveness increased by 20%.
      • Developer Note: Fixed a number of issues that resulted in the Necromancer's Curia Companions not dealing their intended damage at all times. Additionally, some teammates have received an upgrade appropriate to their role.
  • Companions of the curia of the nocturnal sylphs
    • Qadarin's spell effectiveness increased by 24%.
    • Aladditch's damage reduction is now applied to enemies, as it should.
    • Yira'lya's health increased by 16% and her spell effectiveness by 50%.
    • Hojanoche's health increased by 20% and his spell effectiveness by 25%.
    • Lloth'wellyn's health increased by 33% and her abilities damage by 25%.
      • Developer Note: A few companions of the night sylphs curia have not adapted to their respective roles as well as we would like. To fix this, we've improved many abilities and reduced the overall fragility of some of these companions.
  • Companions of the venthyr curia
    • Venthyr Nightblade attack increased by 25%.
      • Developer Note: Overall, we are pleased with the outcome of the Venthyr changes in Content Update 9.0.2, but we want to help players who use nightblades in their builds a bit more.

Characters

  • The cloaks of the undead will now be as worn as the Forsaken who wear them

Classes

  • Now VFX for Ashen Sanctification (Venthyr Paladin), Abominable Limb (Necromancer Death Knight), Swarming Mist (Venthyr Death Knight), Quota of Death (Night Sylph Death Knight), Wild Spirits (Sylph Hunter) Nightmare), Echoing Arrow (Kyrian Hunter), and Ancient Replica (Night Sylph Warrior) will less saturate allied players in dungeons and raids. These changes are still being studied and may not be final.
  • Many abilities now perform better at avoiding enemies the player is not facing during combat (eg, Summon Spirits, Meteor Shower, Chain Harvest, Fel Bombardment, or Divine Havoc).
  • DEATH KNIGHT
    • Frost
      • Fixed an issue where the Relentless Strike talent would consume Spell Reflection.
    • Profane
      • Fixed an issue where the Unholy Pact talent would sometimes not affect large raid bosses.
    • Faculties of the curiae
      • Chain the Unworthy (Kyrians) damage increased by 15% and its damage reduction debuff increased to 8% (was 5%).
      • Abominable Limb (Necromancers) now deals damage and pulls enemies while the Death Knight is under a crowd control effect.
      • Abominable Limb (Necromancers) no longer attracts stealth enemies.
      • The Damage Reduction debuff and Strength buff from Quota of Death (Night Sylphs) have been increased to 2% (was 1%). The spell now stacks up to 4 times (was 8).
  • DEMON HUNTER
    • Devastation
      • Chaos Unleashed talent damage increased to 500% (was 300%).
    • Faculties of the curiae
      • Elisian Decree (Kyrians) damage reduced to Vengeance Demon Hunters by 10%.
      • Flamegrass (Necromancers) has been redesigned: Your damaging abilities have a chance to summon a demon from the Theater of Pain for 25 sec. Throwing Glaive deals lethal damage to the demon, which explodes when killed. The blast deals damage to nearby enemies and heals you for 30% of your maximum health. When it affects more than 5 targets, it deals reduced damage.
      • The Hunt (Night Sylphs) damage to Vengeance Demon Hunters has been reduced by 10%.
      • Sinful Mark (venthyr) damage to Vengeance Demon Hunters reduced by 10%.
    • Ducts
      • Repeat Decree (Kyrians) base damage is now 15% (was 25%).
      • Fel Defender now affects Fel Ravage (was Fiery Mark) for Vengeance Demon Hunters.
      • Demon Detention will no longer draw creatures into combat when Imprison ends.
  • DRUID
    • Restaurants
      • Rejuvenation periodic healing increased by 12%.
      • Wild Growth healing increased by 7%.
    • Faculties of the curiae
      • The damage dealt and healing done by Adaptive Swarm (Necromancers) has been increased by 25%. Additionally, the effectiveness of its periodic effects has been increased to 25% (was 20%) and 35% for Balance druids.
    • Ducts
      • Infinite Thirst (Venthyr) now increases critical strike chance per stack at Rank 1 by 0,8% (was 0,5%).
  • HUNTER
    • Fixed a bug that allowed hunters to avoid the Sated debuff when casting Primal Rage.
    • Fixed a bug that caused Feign Death to be canceled when Hunters used the map or an emotion.
    • Beasts
      • Spitting Cobra talent damage increased by 260%.
    • Aim
      • Fixed an issue where, when casting the Salva talent right after an Aimed Shot boosted by Trick Shots, the effect of Trick Shots would not be applied.
    • Survival
      • Fixed an issue where the Steel Trap talent could be used with Aspect of the Turtle active.
    • Faculties of the curiae
      • Fixed a bug that could prevent Echoing Arrow (Kyrians) from being launched behind the character.
      • Death Chakram (Necromancer) damage increased by 15%.
      • Flayer Shot duration (venthyr) increased to 18 seconds (was 14 seconds) and no longer costs any focus (was 10 previously). Mark of the Flayer now also increases the damage of the next Kill Shot by 25%.
    • Ducts
      • Fixed a bug that would sometimes cause the Marksman Perk perk to be removed if another player applied Hunter's Mark.
      • Fixed a bug that would sometimes cause Brutal Missiles to terminate prematurely.
  • WIZARD
    • Faculties of the curiae
      • Radiant Spark (Kyrians) damage increased by 20%.
      • Driven by Death (Necromancers) duration increased to 25 seconds (was 20 seconds) and its spell power buff increased to 15% (was 10%).
      • Mirrors of torment (venthyr)
        • Arcane: Now grants a stack of free cast (instead of mana) when a mirror is consumed.
        • Fire: Fire Blast cooldown reduction increased to 6 seconds (was 4 seconds).
  • MONK
    • Mist weaver
      • Vivify now costs 3,8% of mana (was 4,1%).
      • Renewing Mist now costs 1,8% of mana (was 2,2%).
    • Wind traveler
      • Xuen the White Tiger is now susceptible to the crowd control effects of Hibernate, Polymorph, and Fear.
      • Touch of Death is now affected by Mastery: Combo Strikes.
      • Fixed an issue where casting Storm, Earth, and Fire would occasionally unsteal nearby enemies.
      • Fixed an issue where Xuen the White Tiger could target enemies in stealth.
      • Fixed a bug that caused Tiger Palm to grant an extra stack of Mark of the Crane with Storm, Earth, and Fire active.
      • Fixed a bug that allowed Mark of the Crane to permanently maintain maximum stacks when fighting a single target.
      • Fixed a bug that could prevent the spirits of Storm, Earth, and Fire from using Fists of Fury, Rising Sun Kick, and the Dragon Spinning Punch talent.
      • Fixed an issue that allowed the spirits of Storm, Earth, and Fire to continue channeling Fists of Fury after the channeling of Monk's Fists of Fury has ended.
      • Fixed an issue that could cause Crane's Mark to not correctly increase the damage of Crane's Spinning Kick if targets died with the Monk's Mark active.
    • Faculties of the curiae
      • Fixed an issue where Silfeline Stomp (Night Sylphs) would not deal damage if used to engage creatures already in combat.
      • Fallen Order Tiger and Ox (Venthyr) Fallen Adepts' stats have been increased by 20%.
  • PALADIN
    • Sagrado
      • Holy Shock now costs 16% of mana (was 14%).
    • Protection
      • Burning Defender's heal now has a visual effect.
    • Faculties of the curiae
      • Vanquisher's Hammer (Necromancers) now generates 1. of sacred power when used.
    • Ducts
      • Echoing Clarity (Kyrian) bonus spells now have a lower attack rate. Additionally, Judgment's area of ​​effect hits caused by Divine Havoc are no longer reduced by 25% in PvP, but Judgment's effect when triggered by Echoing Clarity is.
      • Virtuous Order now does not play an attack animation when triggered.
      • Fixed an issue where the Templar's Vindication Bonus Templar's Verdict would not deal damage based on the initial Templar's Verdict.
  • PRIEST
    • Discipline
      • The Spirit Shell talent now absorbs 80% of the healing done (was 100%). Additionally, the absorption limit depends on the caster's spell power and not on his maximum health.
    • Sagrado
      • Divine Hymn increases healing received by 4% (was 10%) for 15 seconds (was 8 seconds). Stacks up to 5 times (instead of not stacking).
    • Shade
      • Mastery: Shadowweave no longer benefits multiple times from damage-increasing effects.
      • Shadowy Apparitions no longer causes targets to break stealth if they don't deal damage.
    • Faculties of the curiae
      • Guardian Sylphs (Night Sylphs): Guardian Fairies now grant 20% damage reduction (was 10%) and Wrathful Fairies automatically cast on the nearest enemy target if Guardian Sylphs are used with a selected ally.
      • Wrathful Fairy (Night Sylphs) now grants resources to the casting priest when multiple Wrathful Fairy effects are active on the target.
      • Mind Games (venthyr) no longer reverses its damage or healing when reflected.
    • Ducts
      • Sylph Pilot (Night Sylphs): Guardian Sylphs now leave behind a copy of their effective buff at 80% (was 60%) and can no longer stack with a fairy to double buffs.
  • ROGUE
    • Murder
      • Level 56 - New Passive: Shorten: Poison extends the duration of Hash up to 3 seconds for each combo point spent.
      • Poisoned Wounds now restores 8. energy (instead of 7).
      • Dice Mince (Rank 2) has been removed.
      • Fixed a bug that prevented the Crimson Tempest talent from activating the Alacrity talent.
      • Fixed a bug that allowed the Poison Bomb talent to deal damage to targets affected by Bash without interrupting the crowd control effect.
    • Subtlety
      • Fixed an issue where the Premeditation talent would rarely be applied when stealthing.
    • Faculties of the curiae
      • Fixed an issue where Echoing Rebuke (Kyrians) would apply Discover Weakness to rogues other than Subtlety if cast while stealth.
      • Jagged Bone Spike (Necromancers) initial damage increased by 300%, and now grants 1. combo bonus and an additional one for each active bone spike after hitting the target.
      • Jagged Bone Spike (Necromancers) is now removed when the target leaves combat. Additionally, it does not return a charge and is removed when the target is fully healed.
      • Fixed a bug that prevented Jagged Bone Spike's initial damage (Necromancers) from dealing critical hits.
      • Fixed a bug that prevented Serrated Bone Spike's debuff from counting against the Poison bonus damage from the Apocalyptic Blade legendary power.
      • Jagged Bone Spike (Necromancers) damage is now properly increased with Mastery: Potent Assassin from the Assassination specialization.
      • Outlaw Barrage's talent now causes Sepsis (Night Sylphs) to generate an additional combo point, as it should.
      • Flagellation (Venthyr) no longer costs Energy (was 20 Energy), its duration has been reduced to 12 seconds (was 20 seconds), its haste is applied immediately, and it no longer has a second activation. In addition, its initial damage has been increased by 270%, the bonus damage from spending combo points by 160%, and it deals damage 1 time (was 3) when used.
    • Ducts
      • Lash Scars (venthyr) now inflicts 4 additional lashes (was 2). This will allow the rogues to start with 5% haste when activated.
      • Fixed a bug that caused the Tempt Luck buff to be removed when any Luck Buff ends.
  • SHAMAN
    • Chain Lightning damage increased by 35%.
    • Lightning Shield damage increased by 415%.
    • Elemental
      • Earth Shock damage increased by 30%.
      • Earthquake damage increased by 70%.
      • Lava Beam damage increased by 35%.
      • Lava Burst damage reduced by 10%.
    • Constant improvement
      • Lava Lash damage increased by 40%.
      • The Storm Guard talent now increases Chain Lightning damage by 300% (was 150% increased by 2 casts of Lightning Bolt).
      • Stormscaller can now be triggered by the Ice Strike and Split talents, as intended.
      • Fixed an issue that caused the Storm Guard and Maelstrom Weapon talents to increase Chain Lightning damage at the same time.
    • Restaurants
      • Lava Burst damage reduced by 10%.
      • Fixed an issue where the Earth Wall Totem talent could absorb more damage than intended when an area of ​​effect spell affected multiple allies.
    • Faculties of the curiae
      • The damage dealt and the healing done by Vespers Bell Totem (Kyrians) have been increased by 25%.
      • The damage done by Sylph Transfusion (Night Sylphs) has been increased by 25%, their healing from damage conversion to 60% (was 40%), and their healing radius to 20 yds (was 12 m).
      • Primal Surge (Necromancers) Enhancement: Lightning Bolt effect now deals 150% damage (was 100%).
      • Fixed an issue where Primal Surge (Necromancers) could not be used on allies with Mercenary Mode active.
      • Damage dealt and healing done by Chain Harvest (venthyr) for Restoration and Elemental Shamans have been increased by 15%.
      • Chain Harvest (venthyr) will now illuminate on the action bar when instantly cast by Maelstrom Weapon.
  • SORCERER
    • Curse of Tongues now lasts 1 minute (was 30 seconds) and 20 seconds against enemy players (was 12 seconds).
    • Affliction
      • Malefic Ecstasy no longer causes targets to break stealth if it deals no damage.
      • Seed of Corruption now deals the damage it owes and applies Corruption if the seed explodes while the Warlock is under a crowd control effect.
    • Demonology
      • The following summoned creatures now obey the primary pet commands: Terror Slayers, Demon Tyrants, Fel Evils, Nether Portal Demons, and Grimoire Fel Guards: Fel Guard.
      • The attack power of Call Dreadstalkers has been increased by 10%, and that of Terror Bite and Dread Lash by 10%.
    • Destruction
      • Mastery: Chaotic Energies now correctly increases Corruption damage.
    • Faculties of the curiae
      • Shattering Tithe (Kyrians) now requires the Warlock to face the target.
      • The damage bonus for missing health on the Exterminating Bolt (Necromancer) target has been increased to 100% (was 60%).
      • Damage done by Impending Catastrophe (venthyr) while moving towards its target increased by 10% and its damage when exploding by 15%.
      • Impending Catastrophe (venthyr) no longer deals damage to totems on its way to the target.
  • GUERRERO
    • Fixed a bug that allowed Intervene to be applied to targets under the effects of Cyclone.
    • Furia
      • Fixed a bug that prevented the Whirlwind buff from being applied to the Warrior if Whirlwind was cast during Charge.
    • Protection
      • Damage of all abilities increased by 10%. Thunderclap damage increased by an additional 10%.
    • Faculties of the curiae
      • Conqueror's Banner (Necromancers) has been redesigned: You wield the Conqueror's Banner, granting you and your 2 closest allies 400. Mastery and 30% bonus movement speed, as well as preventing movement speed from falling below 100%. Its cooldown is now 2 min (was 3 min), its duration is 15 seconds (was 20 seconds), and its Rage generation is 4. per second for Weapons and Protection, and 6 p. per second for Fury.
    • Ducts
      • Veteran Reputation (Necromancers) no longer causes Conqueror's Banner to grant stacks of glory.

curiae

  • necrolords
    • Faculty of curia
      • Shaping Flesh has been redesigned: You form a shield of flesh and blood for 3 seconds (was 4 seconds) that absorbs damage equal to 40% of your maximum health for 2 minutes. While channeling, the damage you take is reduced by 20%. Passive Effect: Approaching an enemy's corpse consumes its essence, reducing the cooldown of Shape Meat by 1 second.
      • The slime in the Plaguebringer dungeon will now grant their benefits when the passive effect of Shape Meat consumes their corpses (instead of when using Shape Meat on the corpses).
    • Soul ties
      • Volatile Solvent (Plague Inventor Marileth) now triggers when Shape Meat's passive effect consumes the essence of a corpse (instead of when casting Shape Meat).
      • Ingenious Meat Shaping (Heirmir Bone Smith) has been redesigned: When Meat Shaping's passive effect consumes a corpse, Shaping Meat's cooldown is reduced by an additional 1 second.
    • Anima Conductor: Flowing Power - House of Rituals
      • Skeleton Control now summons a skeleton when the passive effect of Shape Meat consumes a corpse. This effect has a 5 second cooldown between each Skeleton Summon.
  • Nocturnal sylphs
    • The spirits that inhabit the Queen's Greenhouse are eager to come back to life and will now provide their reward to players without needing to speak to them first.
    • Soul ties
      • Fixed an issue where players would sometimes die during Pod Keeper (Dreamweaver) if the knockout had a large excess damage.
  • Venthyr
    • The Court of Embers
      • Permanent RSVPs
        • Guests with whom you achieve Best Friend status will now provide you with a permanent RSVP.
        • The permanent RSVP will allow you to invite that person to any Ember Court with all the characters on your account without having to re-complete the RSVP mission with each one of them.
      • Upon reaching the Exalted reputation level with the Ember Court, it is now possible to purchase a book from Temel in Sin Leap that links to the account This book is used to teach your Dredger Steward how to carry out the cleaning and resupplying missions that follow the Ember Courts.
      • Temel and Lady Ilinca's one-time reputation items will no longer appear once learned.
      • Droman Aliothe RSVP no longer requires players to enter Bastion and Maldraxxus for items.
    • Soul ties
      • Fixed a bug that allowed Stone Service (General Draven) to be stopped.

Dungeons and Raids

  • Halls of Atonement
    • Faithful Natstone now lasts 45 seconds (was 30 seconds) if charmed by a Venthyr player.
    • Natstone Faithful's damage reduced by 50% when enchanted, and the duration of Natstone Blessing has been increased to 45 seconds (was 30 seconds).
  • Blood Caverns
    • Anima Cage now lasts 1 minute after activation (was 45 seconds). While active, Sin Leap's Blessing will be applied to players when an enemy dies nearby (instead of only affecting certain enemies), and its duration has been increased to 75 seconds (was 60 seconds).
    • One of a sentry's bore cages has been moved away from the patrolling chamber.
  • Mythic Keystone Dungeons
    • The logic that determines the level of the first Mythic Keystone that players receive each week has been adjusted.
      • Previously, players were always given a keystone one level below the highest they had completed so far in Season 1.
      • Following this change, the keystone level will continue to decrease by one level each week until players complete a higher-level keystone again.
      • For example, a player who has completed a level 15 keystone will receive a level 14 keystone the following week. If you don't complete a keystone of level 15 or higher during that week, you will receive a keystone of level 13 the week after.
    • Low plague
      • Domina Venomleaf
        • Bloodline Assassins no longer trigger the Necrotic affix.
    • Blood Caverns
      • General Kaal's Gauntlet
        • Stonewall Gargons no longer trigger the Necrotic affix.

Items and rewards

  • The Wandering Ancestor, the mount voted by the community, is now available!
  • Equipment acquired from Mythic Keystone Dungeons can now be upgraded with Valor, a new currency earned by completing Mythic Keystone dungeons and Summons of the Curia. The weekly value cap will start the first week at 5000 p. value and will increase another 750 p. weekly. Each character can save a maximum of 1500 points. of value at any given time. Equipment obtained before the patch cannot be upgraded.
    • Item Level 200: Initial item upgrade level.
    • Item Level 207: Requires the achievement "Cornerstone Expeditionary", obtained by completing all eight dungeons of Shadowlands at mythic level 5 or more within the time limit.
    • Item Level 213: Requires the achievement "Conqueror of the Cornerstone", obtained by completing all eight dungeons of Shadowlands at mythic level 10 or more within the time limit.
    • Item Level 220: Requires the achievement "Master of the Keystone", obtained by completing all eight dungeons Shadowlands at mythic level 15 or more within the time limit.
  • Completing a Mythic Keystone dungeon after time expires now provides a second item as a reward. The level of this item will be slightly lower (eg completing a Mythic Keystone dungeon at Mythic level 7 now, but out of time gives the party a level 200 item and a level 197 item).
  • The requirement for Great Chamber Raid Loot is now defeating 3/6/9 Raid Bosses (was 3/7/10).
  • Power Conduits can now also be obtained at Nathria Castle.
  • Now when players reach Renown Level 40 with their Curia, the weekly quest to collect 1000 p. of Anima awards 1500 gold.
  • When players recruit the maximum number of souls for their curia, the weekly quest to rescue souls from the Maw now awards 500. of soul.
  • Jeweled sunglasses can now be used for transmogrification and will appear in the player's collection as soon as they are found.
  • Vendor prices have been adjusted for items below level 75.
  • The Dark Strength weapon enchantment will no longer target enemies out of combat or affected by crowd control effects.
  • The Pack Hunger trinket now grants the speed stat instead of a percentage of movement speed.
  • The barrier generator toy can no longer be used in PvP instances.

Legendary Item Rune Carving

  • DEATH KNIGHT
    • Blood
      • Terrormonas now grants 10% haste while in Death and Decay (was 8%).
      • Crimson Rune Weapon now causes Dancing Rune Weapon to generate 5 charges of Bone Shield and reduces the cooldown of Dancing Rune Weapon by 5 seconds (was 3 seconds).
      • Vampiric Aura now increases the duration of Vampiric Blood by 3 sec and grants 5% to parasitize while it is active.
      • Sanguino Domination now also grants 45. of runic power when using Vampiric Blood.
    • Profane
      • Revived Creep explosion damage increased by 5% and now triggers approximately every 1,75 min (was 1,5 min).
  • DEMON HUNTER
    • Fel Bombardment buff duration increased to 40 seconds (was 30 seconds) and its trigger chance increased by 5%.
    • The chance to trigger Dark Gaze Medallion has been increased to 40% (was 20%), and now also returns the fury of cast Eye Beam or Fel Ravage spells.
    • Devastation
      • Burning Wound damage over time increased by 100% and Immolation Aura damage by 65% ​​(was 50%).
    • Revenge
      • The Eye Beam spell cast by the summoned ally of Collective Anguish now always critically hits.
      • Spirit of the Dark Flame Fiery Mark instant damage increased by 20% (was 15%).
  • DRUID
    • Feral
      • Cat's Eye Bibelot now restores 30% Energy (was 25%).
      • Band of Frenzy's two effects have been increased by 50%.
    • Guardian
      • Sleeper's Legacy Rage tooltip now indicates that the druid is immune to crowd control effects while active.
    • Restaurants
      • Verdant Infusion extends the duration of your healing effects over time on the Swift Mend target by 10 seconds (was 8 seconds).
  • HUNTER
    • Beasts
      • Dire Order now has a 30% chance to trigger (was 20%).
      • Piercing Fangs of Stalkerrylaks critical damage increased by 35% (was 20%).
      • Flamewaker Cobra Sting now has a 50% chance to trigger (was 25%).
      • Qa'pla, Order of War in Eredun now resets the cooldown on Kill (instead of reducing the cooldown by 5 seconds) and has an additional passive effect: Barbed Shot deals 10% more damage.
    • Aim
      • Pop Shot now causes Rapid Fire to deal 35% additional damage (was 25%).
      • Eagle Claw's True Focus now also increases the duration of Hit Shot by 3s and reduces all focus costs by 25% (was 50%).
      • Snakestalker's Ruse now no longer triggers Night Sylphs Wild Spirits ability twice.
    • Survival
      • Latent Poison Injectors damage increased by 15%.
  • WIZARD
    • Disciplinary Order now increases critical damage by 20% (was 15%).
    • Potential activations per minute increased to 2 (was 1,66).
    • Arcane
      • Arcane Harmony damage per stack increased to 8% (was 7%) and its effect stacks up to 18 times (was 15).
    • Fuego
      • Molten Skysunter now summons a Meteor after firing Fireball or Pyroblast 18 times (was 25 times).
      • Blessing of the Sun King now requires Hot Streak to be consumed 8 times (was 12) and grants Combustion for 6 seconds (was 5 seconds).
    • Frost
      • Cold Front now summons a Frozen Orb after casting Frostbolt or Flurry 30 times (was 60).
      • Freezing Winds now triggers Fingers of Frost every 2 seconds (was 3 seconds).
  • MONK
    • Shaohao's Might now causes Tiger Palm to have a 40% chance (was 10%) to deal 300% of normal damage (was 250%) and to reduce the remaining cooldown of your concoctions 2 extra s (instead of 1 s).
    • Brewmaster
      • Mighty Pour now causes Heavenly Brew to increase your armor by 50% (was 25%) for 8 seconds (was 7 seconds) and Cleansing Brew has a 35% chance to not consume a charge (was 25%).
    • Mist weaver
      • Blurred Focus healing increased by 20% (was 15%) and its mana cost reduced by 20% (was 15%).
    • Wind traveler
      • Xuen's Battlegear critical strike chance increased by 50% (was 30%) and the cooldown of Fists of Fury reduced by 5 seconds (was 2,5 seconds).
  • PALADIN
    • Vanguard Momentum increases Holy damage dealt by 4% (was 3%) for 10 seconds (was 8 seconds).
    • Dawn and Dusk buff duration increased to 12 seconds (was 8 seconds) and Blessing of Dusk damage reduction to 4% (was 3%).
    • Sagrado
      • Sunwell Inflorescence now increases Light Infusion effects by 30% (was 20%).
      • The duration of the Shadowbreaker buff, Dawn of the Sun, has been increased to 8 seconds (was 6 seconds).
      • The healing bonus that Maraad's Last Breath provides to Martyr's Light no longer increases self-harm damage. Additionally, Mara's Deathrattle now causes all Martyr's Light self-harm damage to be spread over 5 seconds.
    • Protection
      • Sanctum of the Burning Protector has been redesigned: When Burning Defender saves you from death, it restores an additional 40% health. When Burning Defender ends without saving you from death, it reduces its remaining cooldown by 40% (was 60%).
      • Fixed an issue with Burning Protector's Sanctum that caused Burning Defender casts to put the Burning Defender of nearby Protection paladins on cooldown.
      • Fixed a bug that caused Judgment of the Magistrate to be consumed when casting Word of Glory for free using Bright Light.
    • Rebuke
      • Final Verdict damage increased by 15%.
      • Magistrate's Judgment now grants the correct amount of Crusade stacks when spending Holy Power under its effects.
  • PRIEST
    • Searing Shadows healing increased by 36%, and can now heal critically.
    • Discipline
      • Searing Shadows can now be combined with Mastery: Grace.
      • Kiss of Death reduces the cooldown of Shadow Word: Death by 12 seconds (was 8 seconds).
    • Sagrado
      • Divine Image now casts Searing Light when using Shadow Word: Pain or the Venthyr Mind Games ability and Holy Nova when using the Necromancer Unholy Nova ability. Additionally, if the priest suffers any crowd control effects, the image will cast single-target healing spells on nearby low-health allies.
      • The cooldown on spells copied from Divine Image has been removed (eg, chaining Shadow Word: Death after Holy Fire now triggers Burning Light twice).
      • Flash Focus buff duration increased to 20 seconds (was 15 seconds).
      • Restrained Contemplation is now removed when starting an arena encounter.
    • Shade
      • Painbreaker Psalm now spawns up to 30. Insanity (was 20), and can now be combined with the Death and Madness talent.
      • Shadowflame Rift damage increased by 40%.
  • ROGUE
    • Mark of the Master Assassin now only affects the auto attack and critical strike chance of rogue abilities.
    • Tiny Toxic Blade now causes Punch to deal 500% increased damage (was 350%).
    • Bloodfang Essence damage increased by 30%.
    • Murder
      • Doom Blade now deals 45% additional Bleed damage (was 30%).
      • Dustpath Patch reduces Vendetta's cooldown for every 30. energy expended (instead of per 50 energy)
    • Outlaw
      • Talisman of Cunning increases damage dealt by up to 15% (was 10%) and lasts up to 12 seconds (was 10 seconds).
      • Green-Skinned Mimbres now increases the damage of your next Pistol Shot by 300% (was 200%).
      • Hidden Blunderbuss now has a chance to trigger your Pistol Shot an additional 3 times (was 2).
    • Subtlety
      • The Rotten now causes Backstab to deal 50% more damage (was 30%).
      • Grave Shadows now reduces all damage done by 20% (was 15%) for 15 seconds (was 12 seconds).
  • SHAMAN
    • Elemental
      • Echoes of the Great Cataclysm now causes Earthquake to deal an additional 120% damage (was 175%).
    • Constant improvement
      • Legacy of the Frost Witch now causes Stormstrike to deal 30% increased damage (was 15%).
      • Winds of Doom's debuff now persists beyond death.
    • Restaurants
      • Jonathan's Natural Focus now increases the effect of the next Chain Heal by 20% (was 10%).
      • Spiritwalker Tidal Totem now reduces the mana cost of Healing Wave and Chain Heal by 40% (was 25%).
  • SORCERER
    • Affliction
      • Maleficent Wrath's duration increased to 10 seconds (was 8 seconds) and its damage per stack increased to 35% (was 25%).
      • Wrath of Consumption duration increased to 30 seconds (was 20 seconds) and its periodic damage increased to 6% (was 5%).
      • Wrath of Consumption now increases the damage of Ravaging Tithe (Kyrians) periodic effects.
    • Demonology
      • Implosive Potential's haste buff duration increased to 12 seconds (was 8 seconds).
      • Burly Spider's Flaming Core now increases Demon Bolt damage to 15% per stack (was 8%).
      • Ghoulish Inquisitor's Dread Call damage increased to 4% per stack (was 3%).
    • Destruction
      • Azj'Aqir's Madness duration increased to 4 seconds (was 3 seconds).
      • Embers of the Fiendish Raiment now generates 6 Soul Shard Fragments when critically hit with Incinerate, as it should.
  • GUERRERO
    • Weapons
      • Increased the chance for Enduring Blow to apply the Colossal Smash effect to 25% (was 15%) and its duration to 6 seconds (was 5 seconds).
      • Battlelord now triggers from Overpower (was Slam) and reduces the Rage cost of your next Mortal Strike by 15. (instead of 12 p.).
      • Exploiter Mortal Strike damage bonus increased to 50% (was 25%) and, for Venthyr warriors, 36% (was 18%).
    • Furia
      • Fujieda's Cadence duration increased to 12 seconds (was 8 seconds).
      • The duration of Will of the Berserk has been increased to 12 seconds (was 8 seconds).
      • Reckless Defense now triggers on all Rampage hits (was Rampage critical hits) and reduces the remaining cooldown on Recklessness and Enraged Regeneration by 1 second (was 3 seconds).
    • Protection
      • Retaliation has been redesigned: Charge and Intervene grant you Shield Block for 4 sec and Revenge !, in addition to generating 20. of anger.
      • Unbreakable Will now also grants an additional Shield Wall charge.
      • Seismic Reverb damage increased to 75% (was 40%).

Player vs. Player

  • Battlefields
    • Increased the size of the Horde flag at Warsong Gorge and Twin Peaks to match that of the Alliance.
    • Focused Assault and Brutal Assault now increase damage taken by 10% per stack and reduce healing taken by 5% per stack at Warsong Gulch, Twin Peaks, and Eye of the Storm.
    • Capture flags located at the ends of Zephyr Canyon now appear after 14 seconds from the beginning of the battlefield, and the central flag appears after 18 seconds from the beginning of the battlefield (unlike before, when it happened right at the beginning of the battlefield). Start).
    • Fixed a bug that prevented the use of battle flags on the Wintergrasp and Ashran battlefields.
    • Bloodlust, Heroism, Time Warp, Primal Rage, and Drums of Fury and Drums of The Maelstrom items can no longer be used during the Battlegrounds Preparation Phase.
    • ashram
      • The maximum number of players for each faction is now 35 (was 30).
      • The starting boosters are now 175 (was 150).
      • To make the Star Tubers and Singing Flowers easier for both factions to access, both treats will now spawn together in the Dark Forest and the Rooted Den.
      • The number of Artifact Shards required to summon Kronus and Fangraal has been reduced to 1500 (was 3000).
      • Tower Mages of the Horde and Alliance are now worth 30 Reinforcements upon death (was 50).
      • The spells of the tower mages of the Horde and Alliance have been adjusted:
        • Rylai Crestfall - Alliance Tower Mage
          • Winds of Northrend now deals 15% of the target's maximum health in Frost damage.
          • Frostbolt now deals 8% of the target's maximum health in Frost damage.
          • Frostbolt Volley now deals 15% of the target's maximum health in Frost damage.
          • No longer casts Polymorph en masse.
        • Jeron Fulgor - Tower Mage of the Horde
          • Fireball now deals 8% of the target's maximum health as Fire damage.
          • Burning Nova now deals 15% of the target's maximum health as Fire damage.
          • Ignition now deals 1% of the target's maximum health as Fire damage.
          • Living Bomb's initial spell now deals 5% of the target's maximum health as Fire damage.
          • Living Bomb blast now deals 15% of the target's maximum health as Fire damage.
          • Living Bomb no longer repels enemies when it explodes.
          • The Magma Blast released by Jeron's Summoned Lava Fury now deals 5% of the target's maximum health as Fire damage.
    • Conquest Island
      • Needle launcher health increased by 40%.
      • Horde and Alliance Commanders health increased by 50%.
      • Demolishers health increased by 25%.
      • Catapults health increased by 100%.
      • The damage required to break down the fortress walls has been increased by 20%.
    • Conquest of Winter
      • Now the attacking team begins the battle by controlling the Broken Temple and Sunken Ring workshops.
      • The health of the Winter Conquest Wall, the Winter Conquest Fortress wall, and the Winter Conquest Keep gate have been reduced by 20%.
      • Destroying towers reduces the duration of the game by 8 min (was 5 min)
      • The Steam Dash ability from Siege Engines deals damage equal to 20-35% of the player's health (was 30-45%).
      • Demolisher's Rock Throw ability deals damage equal to 20-25% of a player's health (was 36%).
      • Demolishers will now deal more even damage when hitting walls and towers.
      • All unranked players on the battlefield (including those who joined mid-game) will now be promoted to corporal after 5 min.
  • Classes
    • Ashen Sanctification (Venthyr Paladin), Bastion Spear (Kyrian Warrior), Echoing Arrow (Kyrian Hunter), and Wild Spirits (Night Sylph Hunter) VFX are now better distinguishable when cast by enemy players.
    • DEATH KNIGHT
      • Removed the stun effect when summoning a temporary ghoul with Raise Dead (Rank 1) in PvP.
      • The Sated debuff from Rune of Bleeding is now removed when entering PvP instances.
    • DEMON HUNTER
      • Revenge
        • Fixed an issue where the effect of Illidan's Grab PvP talent on recast would not knock back the target.
    • DRUID
      • Summoning Spirits (Night Sylphs) no longer casts Full Moon and Feral Frenzy for Restoration or Guardian Druids in combat against enemy players.
    • HUNTER
      • The PvP talent Roar of Sacrifice can no longer be used if the hunter's pet is dead or under crowd control effects.
    • WIZARD
      • The PvP talent Iceform no longer shares the global cooldown to match Icy Veins, the ability it replaces.
      • The Ice Rush conduit now works correctly with the PvP talent Ice Form.
      • The Nether Precision and Arcane Prodigy conduits now work correctly with the PvP talent Arcane Empowerment.
    • PALADIN
      • Sagrado
        • The Divine Vision PvP talent now reduces the cooldown of Aura Mastery by 1 min (instead of granting a Shadow Resistance aura).
        • The Ultimate Sacrifice PvP talent now causes Blessing of Sacrifice to last 6 seconds in addition to its existing effects.
        • Fixed an issue where the PvP Talent Purification of the Weak would sometimes fail to dispel various debuffs.
      • Protection
        • Steed of Glory (PvP Talent) now grants immunity to root and snare effects only (was against all crowd control effects).
        • Fixed a bug that prevented the Royal Decree conduit from affecting the Forgotten Queen's Guardian PvP talent.
      • Rebuke
        • Fixed an issue where the resurrection bonus from the PvP talent Ultimate Retribution was not applied to the paladin when an ally died.
    • PRIEST
      • Greater Fade is now canceled when players attempt to capture a PvP target.
      • Mass Dissipation no longer cancels Greater Fade.
      • Shade
        • The Greater Fade PvP talent is no longer canceled if Mind Bomb is triggered or when the Shadowfred talent deals damage.
    • ROGUE
      • Outlaw
        • The PvP Talent Control and Conquer can no longer nullify an Adrenaline Rush with increased duration.
      • Subtlety
        • The Shadow Duel PvP talent can no longer be cast on targets with active immunities such as Ice Block or Divine Shield.
    • SHAMAN
      • Hex now interrupts players who are channeling the capture of a PvP target if the player is susceptible to that spell.
    • SORCERER
      • The cooldown of the PvP talent Amplify Curse has been reduced to 30 seconds (was 45 seconds).
      • The PvP talent Circle of Throwing no longer prevents Endless Resolve from granting its immunity to interruptions.
      • The PvP Demon Armor talent increases armor by 160% (was 90%).
      • Affliction
        • Fixed a bug that allowed the Quick Contagion PvP talent to be used while under the effects of crowd control abilities.
    • GUERRERO
      • The Barbarian PvP talent no longer resets the cooldown of all Heroic Leap charges when used with the Legendary Leap effect.
      • Weapons
        • Fixed a bug that caused the War Banner PvP talent to terminate prematurely if multiple War Banners were active.
      • Protection
        • Fixed a bug that caused the Advanced PvP talent to be incorrectly consumed by reflected damage triggers and area of ​​effect spells.

The jaws

  • A new account-bound unlockable has been added to Ve'nari that reveals the teleport nodes of all long walkable chains in Torghast. In this way, players with a fear of heights will be able to cross them quickly.
  • The health and number of Anima Devourers required for phase 1 of the Winged Soul Eater hunt have been reduced.

Torghast, Tower of the Damned

  • It is now possible to view a brief description of each wing before starting any raid on Torghast.
  • A specific item level is now recommended for the difficulty of each layer in order to increase the chances of raid success.
  • The number of enemies has been reduced on many floors.
  • Anima Powers
    • KYRIANS
      • Stone of Parliament now increases speed by 50% (was 30%) and also increases dodge chance by 25%. Can be obtained 1 time (instead of 2).
    • NECROSE LORDS
      • New Anima Power: Desolate Chitin (Unusual) - Shaping Flesh absorbs 50% more damage. Can be obtained 3 times.
      • Malevolent Stitching increases the player's primary stat by 20% (was 8%) and is now Unusual rarity (was Uncommon). Can be obtained 1 time (instead of 3).
      • Musophobic Femur has been removed.
    • NIGHT SYLPHIDS
      • New Anima Power: Icy Wild Seed (Epic) - Activating Soul Form stuns enemies within 12 yards of destination and exit locations for 6 sec. Can be obtained 1 time.
      • New Anima Power: Ethereal Wild Seed (Unusual) - Soul Form and Seen and Unseen heal you for 20% of your maximum health. Can be obtained 2 times.
      • Sticky Mist and Crystallized Dreams have been removed.
    • VENTHYR
      • Twisted Key reduces Shadow Gate's cast time by 20% (was 10%) and its cooldown per stack by 6 seconds (was 3 seconds). Stacks up to 5 times (was 10 times).
    • DEATH KNIGHT
      • New Anima Power: Entropic Puddle (Epic) - Dealing damage to a target with Death and Decay increases their damage dealt by 2%. This effect stacks.
      • New Anima Power: Bone Hoarder (Uncommon) - Deadly Pull reduces your damage taken by 20% for 10 sec and animates a Risen Wanderer or Magus of the Dead for 1 min.
      • The damage done by minions summoned by Bone Hoarder and Bone Harvester has been significantly increased.
      • Hidden Emitter redesigned: Now increases Runic Power generation by 100% under the effects of your Anti-Magic Shell or Anti-Magic Zone.
      • Monstrous Brew redesigned: Now increases damage and attack speed for you and all your minions by 10% for 8 seconds each time you cast Death Coil.
      • Exterminator has been redesigned: Now provides an additional 2 max charges of Lethal Attraction. Additionally, killing a Maw Rat will reset all charges. Stacks 2 times.
      • Darkreaver's Ward now also increases the duration of Anti-Magic Shell by 3 sec, and no longer increases damage reduction with Anti-Magic Zone spells.
      • Dark Reaver Lens spell reflection now also applies to Anti-Magic Shell.
      • Insidious Putrefaction now has an extra charge and no longer grants 10% damage reduction within your Death and Decay.
      • Deadly Terrain now also reduces the damage you take from enemies by 10% within your Death and Decay.
      • Unbreakable Shackles now also increases Frost and Physical damage you deal to affected enemies by 15% and no longer increases the duration of Chains of Ice.
      • Bloodstained Poker now increases the damage of Sacrifice Covenant by 400% (was 300%) and reduces the cooldown of Raise Dead to 20 seconds (was 25 seconds).
      • Lich Robe now reduces the cooldown of Born Lich by 4 seconds (was 10 seconds) for every 10. Runic Power expended (instead of when using Death Strike). Stacks 2 times (was 3 times).
      • Drag of Force has been renamed Deadly Hook and has an extra effect that causes Deadly Pull to pull you towards the target.
      • Now terror monsters are of unusual rarity.
      • Lesson of the Lord of Death, Legacy of the Lord of Death and Animate Weaponry have been removed.
    • DEMON HUNTER
      • Stonescraper now heals for 6% every second (was 3%).
      • Shifting Seal now reduces the cooldown of Metamorphosis by 30% (was 15%). Stacks up to 3 times (was 4).
      • Ghost Iris damage increased by 5% (was 1%).
      • Seeker's Rage now increases the damage of your Demon Blades, Demon Bite, or Split by 2% per stack (was 20%) when destroying an Ashen Phylactery, and its effect is no longer consumed when casting Demon Blades, Demon Bite or Split.
      • Furious Hoof now reduces the cooldown of Morph when killing a Rat in the Maw by 6 seconds (instead of extending its duration).
      • You no longer take damage from Furywing if Fel Charge or Hell Strike fail to deal damage.
      • Ashes of Sacrificial Souls now correctly increases the damage of the Kyrian Elisian Decree ability.
    • DRUID
      • Fixed a bug that rarely caused Druids to remain in a stunned state if they died inside Pod Keeper (Soul Link to Dreamweavers).
    • HUNTER
      • Maw Rat-Eye Bag can no longer be undone with a shorter duration Self-Spell of Wrath of the Beasts.
      • Fixed an issue that caused Fogged Glass and Amplifying Mirror to sometimes remain active when Redirection ended.
    • WIZARD
      • New Anima Power: Gravity Dynamo (Epic) - Repel, root, or incapacitate enemies deals 50% additional damage with Fire, Arcane, and Frost spells for 8 seconds.
      • New Anima Power: Chronomaniac Hourglass (Uncommon) - During Time Alter, you and your exact reflexes gain Time Warp.
      • New Anima Power: Sorcerer's Frozen Soul (Uncommon) - Ice Block has no cooldown.
      • New Anima Power: Bewitching Ward (Unusual) - Damage absorbed by your barriers grants you up to 20% increased Intellect, based on the amount absorbed.
      • New Anima Power: Grim Teachings (Common) - Pyroblast, Flurry, and Arcane Barrage damage increased by 25%.
      • Dimensional Blade now resets the cooldown of Blink when used through an enemy and, if cast through a Maw rat, will kill it instantly (instead of instantly killing the Maw rat and grant 3 Blink charges).
      • Sapphire Prism now summons 2 more exact reflections per stack (was 1) and is now common rarity.
      • Insidious Freeze now works without Always Warm Socks and can be purchased at any time.
      • Persistent Torments Venthyr's anima power now increases Mirrors of Torment damage by 25% (was 10%).
      • The anima power of the Venthyr Malevolence now causes the cooldown of Mirrors of Torment to reset if the target dies under its effects (instead of having to deliver the final blow with one of the mirrors).
      • Maldo's Enchanted Staff, Maldo's Enchanted Staff, Tome of Zoomancy, and Alluring Cheese have been removed
    • PRIEST
      • New Anima Power: Dark Technique (Uncommon) - Enemies affected by Mind Bomb or Psychic Scream take damage equal to 5% of your health every 1 sec. This damage does not interrupt Mind Bomb or Psychic Scream.
      • New Anima Power: Void Soul Seal (Uncommon) - Killing an enemy with Shadow Word: Death summons a guardian Void Anima for 1 min that casts Void Lash, dealing 100% bonus damage against enemies with more than 50% health.
      • New Anima Power: Archon Soul (Uncommon) - Power Infusion now also increases all periodic damage and healing by 100%.
      • New Anima Power: Hood of Influence (Unusual) - You can now control your character during Mind Control, but with a 30 second cooldown.
      • New Anima Power: Light Infused Egg (Unusual) - Smite / Mind Torture have a 15% / 5% chance to grant you Power Infusion.
      • New Anima Power: Fallen Priest's Blessing (Common) - Casting Holy Fire or Mind Blast increases the damage or healing of your next Devouring Plague by 30%, your next Penance by 30%, or your next Punish by 60%. This effect stacks, but its duration is not reset.
      • Iron Spirit spell duration increased by 80% (was 50%).
      • Threads of the Puppeteer can no longer be offered to a player who does not know Hood of Influence.
      • Lombrioido's activation chance per stack increased to 5% (was 3%).
      • Gloves of the Mindmaker now increases Mind Games damage by 20% (was reduced casting speed).
      • Vandal's Fervor can now be obtained 3 times (was 1).
      • Psychic Satchel, Soul Sapper, and Ghost Healing Art have been removed.
      • Estacarsis now correctly triggers when casting Shadow Word: Pain via Vampiric Touch via the Shadow Misery talent.
    • ROGUE
      • Fixed an issue where Silent Footpads were not increasing the rogue's melee damage.
      • Silent Footpads can now be activated in stealth using Vanish.
    • SHAMAN
      • New Anima Power: Depleted Tesla Coil (Epic) - Gain the effect of Storm Guard every 15 seconds.
      • New Anima Power: Pure Elemental Core (Uncommon) - Elemental: Increases the duration of your Fire Elemental or Storm Elemental by 50%. Enhancement: Increases the duration of Feral Spirit by 100%. Restoration: When you place the Spirit Link Totem, you immediately heal all your allies for 15% of their maximum health and deal damage equal to 15% of their maximum health to all enemies. Stacks up to 2 times.
      • New Anima Power: Spiral Maelstrom Bottle (Common) - Elemental: Increases the damage of Earthquake and Earth Shock. Upgrade: Increases the bonus damage dealt and healing done from Maelstrom Weapon. Restoration: Periodically inflict Nature damage to enemies in your Healing Rain. It stacks up to 3 times.
      • Storm Duct now increases Nature and Frost damage by 50% (was up from Lightning Bolt and Chain Lightning).
      • Tsunami Relic now increases healing done by 50% (instead of casting healing spells faster).
      • Blood of Heroes now also causes your first Bloodlust or Heroism for each plant to not trigger its cooldown. Also, it is now of rare rarity.
      • Deathseer Choker's damage dealt and healing done increased by 10% for each totem (was 5%).
      • Heart of the Seer of Death has been redesigned. Elemental and Restoration: Chain Lightning hits 3 extra targets, and their damage is increased by 20% for each jump. Enhancement: Lava Lash now spreads Flame Shock to 5 nearby targets, and Lava Lash damage is increased by 500%.
      • Ghostly Bone and Spirit Shield have been removed.
    • SORCERER
      • Torch of Detonation redesigned: Increases damage per stack of Shadow Bolt, Demon Core, Incinerate, and Drain Soul talent by 75%. It stacks up to 3 times.
      • Inferno Spikes redesigned: Increases the damage of Seed of Corruption, Implosion, and Rain of Fire by 75%. Stacks up to 4 times.
      • Pact of Thickness now increases summoned demons' health and damage by 50% (was just demon health).
      • Smoldering Teleportation Shard buff duration increased to 15 seconds (was 10 seconds).
      • Bottled Shadow duration increased to 30 seconds (was 15 seconds).
      • Visage of Lethality has been redesigned: When hit by a melee auto attack, scare all nearby enemies for 8 sec. This effect can only occur once every 45 seconds.
      • Pact of Infernal Flames and Crystal of Perpetual Scroll have been removed.
    • GUERRERO
      • New Anima Power: Heavenly Hold Glory (Uncommon) - Heroic Leap gets 2 extra charges. Can be obtained 1 time.
      • New Anima Power: Blade of the Mareskorn (Uncommon) - Spear Demoralizing Scream (Protection) or Piercing Howl (Weapons and Fury) when you hit with your Heroic Leap. Can be obtained 1 time. Repulsive Necklace now deals damage to all enemies within 15 yards of you every 3 seconds while Conqueror's Banner is active. Can be obtained 2 times (instead of 3).
      • New Anima Power: Worn Runestone (Unusual) - Raging Rage increases the damage of Overwhelm, Raging Blow, or Revenge by 40%. Can be obtained 3 times.
      • New Anima Power: Thorium Fork (Unusual) - Whirlwind generates 10. Rage for Weapons and Protection and 4 p. extra rage for rage. Can be obtained 3 times.
      • New Anima Power: Gargolmar's Shattered Hand (Unusual) - Victory Strike reduces the remaining cooldown on Heroic Leap by 10 sec. Can be obtained 3 times.
      • New Anima Power: Ancient Remnants (Common) - Heroic Leap rips apart the ground you land on, dealing Physical damage for 10 seconds to enemies within 16 yards. Can be obtained 4 times.
      • Brawler's Brass Knuckles increases Rage generation by 25% (was 20%). Can be obtained 4 times (instead of 5).
      • Edge of Hatred increases Rampage, Mortal Strike, and Shield Slam damage by 25% (was 20%). Can be obtained 4 times (instead of 5).
      • The chance for Fan of Smuts to cast Whirlwind has been increased to 100% (was 33%). Can be obtained 1 time (instead of 3).
      • Succulent Carpaccio now reduces the cooldown of Ignore Pain by 3 seconds for Weapons and Fury. It does not change for Protection.
      • Ravenous Decimating Blade increases the damage of the Venthyr ability Condemn by 50% (was 100%).
      • Smoking Inertia bonus damage reduced to 100% (was 200%), and its duration increased to 6 seconds (was 4 seconds).
      • Splashed Soles, Speck of Rage, and Champion's Decree have been removed.

WoW Companion app

  • The action of the expansion select button has been changed to one touch, and a button to change expansion has been added to the menu.
    • Developer Note: We've received feedback from players who didn't quite remember the expansion switch tutorial, so we've simplified the process and added a second way to do it.
  • Region and character selection flow clarified.
    • Developer Note: We have changed the flow based on feedback to clarify and fix the issue of whether the wrong region was selected or there are no characters in a region.
  • Fixed a bug that caused article content not to be displayed if the phone language and the article language did not match.
  • Fixed a bug that affected duplicate summons and missions.
  • Various updates for the adventures.

To see all the content update notes, click here.


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