end of the days

End of Days Guide / End of Times

Dungeon Guide End of the days / End of times, located in the Caverns of Time and added in Patch 4.3.0. It is part of the story leading up to the final showdown with Deathwing.

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Zul'Aman Heroic Guide

Zul'Jin, Warlord of the Amani Tribe, was long defeated by groups of adventurers, but a new force has taken control of the Amani stronghold. The Zandalar Tribe.

Vol'jin, leader of the Blackspear tribe, is recruiting an opposition force to repel the huge resurgence of this warrior faction of Trolls that seeks revenge on Humans and Elves for what they did to them in the past. Zul'Jin will accept any help, whether from the Horde or the Alliance.

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Heroic Zul'Gurub Guide

The ancient languages ​​say that Hakkar and his minions were defeated long ago by a group of brave adventurers. Since then, the city has gradually disappeared, consumed by the jungle. However, gurubashi they still persist and must once again be stopped on the walls of the ruined city.

There are several bosses and "mini-bosses" in Zul'Gurub, and except for one encounter, all of the bosses have been in the game before in the old version of this dungeon. However, the mechanics have changed although they are somewhat related to the old version of the band.

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Darkfang Castle Guide / Shadowfang Keep Heroic

Castle Blackfang, once the castle and home of Baron Fillargenta, fell prey to the madness of Archmage Arugal and his dark magic that brought Azeroth to the Worgen. After Arugal was defeated by brave heroes, the fortress was abandoned... but not for long. Lord Godfrey, traitor to the Gilneans and the Forsaken resides in the fortress with his lackeys.

This dungeon that is in the Forest of Argenteos has a medium difficulty if we compare it with the rest of the heroics of Cataclysm. In case you run into trouble, it might be a good idea to bring in people who can control undead creatures.

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Guide to the Deadmines / The Deadmines Heroic

Mines of Death is one of the first dungeons that every World of Warcraft player has ever done, especially those of the Alliance. In Cataclysm, this dungeon comes with a heroic version. You will hardly recognize anything about the dungeon.

This heroic dungeon has 6 encounters, some of them very difficult. The final boss is none other than Vanessa Van Cleef, daughter of the late leader of the defias. It is one of the most difficult Heroics of Cataclysm if you have little equipment and you need some crowd control for humanoids if we want to be successful.

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Grim Batol Heroic and Normal Guide

Protected by the Red Flight until a few years ago, the cursed corridors of Grim Batol have been reconquered by the Twilight's Hammer, Deathwing, and the Old Gods. The Twilight's Hammer's forces are innumerable and its defenses seemingly impenetrable.

In this level 85 dungeon located in the Twilight Highlands, we will have to rescue several Red Dragons from their tortures, defeat some of the most powerful generals in the cult and finally, face Erudax a servant of the Old Gods in a crowded room. of eggs laid by Alexstrasza herself in her captivity and some Twilight Eggs. The chains that once held her still remain in the ground, reminding the heroes of Azeroth of the price of failure.

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Halls of Origination / Halls of Origination Heroic and Normal Guide

All the Chambers of Origins is a research construct in Uldum. Like Uldaman and Ulduar, it was used by the Titans long ago. But, unlike these two, Uldum's purpose was not to be a prison but to be a laboratory to create new races. One of these new races are the Tol'vir, a mixture of humans and cats, who accompany us in dungeons such as The Lost City of the Tol'vir or Pinnacle of the Vortex.

In this dungeon for levels 84-85 we will find 7 encounters in total to defeat, in the depths of a desert that has been hidden from our eyes for a long, long time.

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Guide to the Lost City of the Tol'vir / Lost City of the Tol'vir Heroic and Normal

The Tol'vir are an ancient race hidden in a hidden city in the deserts of Uldum. Their existence has been unnoticed by the rest of the races for a long time, but Deathwing's return to Azeroth has meant that they and Al'akir have forged a cooperative alliance as the Tol'vir are the only race unaffected. for the curse of the flesh.

The Lost City of the Tol'vir is one of the simplest in Cataclysm and is designed for players of higher levels. 84-85. It has a total of 4 encounters and it is recommended (although not necessary) to have classes that can control Humanoids.

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Throne of the Tides / Throne of the Tides Heroic and Normal Guide

Throne of the Tides It is a dungeon for players of levels 80-82 and is part of the complex of Abyssal Maw. This area is located in Vashj'ir and although there are two entrances, only one remains open at the moment.

Despite being underwater, the dungeon takes place in an underwater cave. It is a really well constructed area aesthetically and with some unique encounters, in which we will have to kill Nagas and some servants of the Old Gods.