Tank Warrior Guide

An tsara wannan jagorar ne don mayaƙan da suke son taka rawar tanki. Kasancewa tanki game da samun NPCs ne don su far maka ba abokan ka ba. Don yin wannan, muna haifar da barazana kuma kasancewar duk abin da muke kai wa hari, dole ne mu jure wa PnJ ba tare da mutuwa ba har sai abokanmu sun gama da su. Sabili da haka, kasancewar tanki ya ƙunshi bangarori biyu na asali: Haƙuri tare da y Zamanin barazanar (Agro).

kariya_warrior_guide

Jurewa shine hanyar wucewa, tunda an baiwa tawaga fiye da basira. Hakan ba yana nufin cewa baza ku iya cin gajiyar kowane irin fasaha ba, muna da wasu kamar su Takaitaccen Tarihi, Load na Loarshe, Toshe tare da Garkuwa o Ganuwar Garkuwa.

Haɗa barazanar, akasin haka, zaku iya haɓaka ta kowace ƙungiya, amma barazanar da aka haifar ya fi dogara da yadda muke amfani da ƙwarewarmu na kayan aikin da muke dauke dasu. Jarumi ya fi mai da hankali kan tankin 1 NPC fiye da na sarrafa 10 + NPC, tanki ne guda ɗaya maimakon tankin yanki. Tabbas shine kawai raunin mu.

jarumin_guide_protection_talents

1. Baiwa

Akwai nau'ikan daidaitawar baiwa. Zan bar muku waɗanda aka fi amfani da su, ina bayanin abin da ake amfani da su:

  • 15/3/53 - Tsarin Main tank ne. Rageara ƙaruwa ta fusata ƙwarai lokacin da maki da raunin raunin Impale da Deep.
  • 5/15/51 - Wannan daidaituwa yana da kayan amfani guda biyu: Yana da amfani ga yankuna (don Ingantaccen Slash ɗin) da daidaiton juriya, saboda wannan mun inganta Ihucin Rage oralarfafawa. Glyph na Slitting yana da mahimmanci ga waɗannan baiwa. Tare da ingantaccen Rajar, za mu yi lahani fiye da manufa ɗaya fiye da yajin aikin jaruntaka, don haka za mu iya maye gurbin Rajar da yajin aikin Jarumi a cikin juyawa, tare da rashin fa'idar cewa '' ƙonewa ne ', ba a ba da shawarar yin amfani da shi ba idan kuna da ƙasa da maki 50 ta Ira. Tsarin tsari ne na tanki na Secondary.

2. Juyawa

Kasancewar mu tanki ne, ba mu da juyawa. Umarni ne na fifiko a cikin hare-haren:

Ga shugabanni (1. Manufa) umarni zai zama wannan: Garkuwar Slam -> Ramawa -> Muguwar cuta, sabunta Sabbin Thunderclap da oralarfafa Scararrawa a duk lokacin da basa aiki (waɗannan buffs na CdlM dps zai iya taka su idan ba a inganta Thunderclap ba kuma CdlM Frost ya inganta shi kuma Murmushi oralarfafawa ya tattake ta Tabbatarwa Paladin DPS). Yana da mahimmanci a ƙaddamar da Heroic Strike / Tsaguwa yayin da muke juyawa (ainihin wasikun banza), tunda sune hare-haren da ake kaiwa a hari na melee na gaba, ba tare da yin tasiri cikin dakika 1 na sanyin duniya ba. Ba za mu iya jefa Jaruntaka Strike da Slash a lokaci guda ba. Har ila yau dole ne mu kula da Rend, za mu yi amfani da shi a karon farko bayan mun yi amfani da Garkuwa Slam da ramuwar gayya.

Don lokutan da fiye da 1 yan zanga-zanga suka buge mu (ko shuwagabanni tare da NPC da yawa, kamar na farkon gwajin Jarumi): Shock kalaman -> Thunderclap -> Garkuwar Slam -> Ramawa -> Kashewa, Fitar Tsaguwa koyaushe. Lokacin fara fadan, ya fi kyau a yi amfani da Thunderclap kafin Shockwave, don ɗaukar agro, koma baya da kuma tabbatar da cewa gungun mutane suna gabanmu, sannan a ƙaddamar da Shockwave. Hakanan zamu buƙaci sabunta Scarfafa Murmushi. A wannan yanayin zamuyi amfani da Slit maimakon Jaruntakar Strike koyaushe. Dole ne kuma mu kiyaye Hawaye. Za mu ƙaddamar da shi a karo na farko a cikin faɗa bayan mun yi amfani da damar Thunderclap, Shockwave, Garkuwa Slam, da ramuwar gayya.

3. Kididdiga

Da farko dai shine iyakar tsaro don kar a sami masu sukar. Wannan yana tsaye a 540 tsaro.

Buga bayanan hulda: Kamar kowane melees, muna da kwalliyar kwalliya, an saita a 262 don makami 1 da 445 don 'sihiri' damar iyawa kamar Don tsokana da kuma aradu. Ba za mu taba zuwa chap na biyu ba, koyaushe za mu rasa hutu (har ma da Taunt), bugawa maki 150-200 buga maki. Idan har muka kasa fadakarwa, dole ne muyi amfani da harin Karya yayin da ake sake dawo da sanyin ruwa da gargadi ta hanyar murya / TS / Ventrilo / da dai sauransu. Tunda mun rasa shi, ɗayan tankin dole ne ya riƙe taron, tunda harin attackarya ba koyaushe yake aiki ba.

Kwarewar Kwarewa: Ana amfani da ƙwarewar don kada su dena / dakatar / toshe hare-hare. Idan maigidan ya dakatar da mu da hari, to na gaba zai zama cikin sauri 20%, don haka shi ma ya tsoma baki cikin rage lalacewa. Hannun yana da maki 57 na ƙwarewa, yana da matukar wahalar isa gare shi kodayake dole ne mu kusanci maki 26 aƙalla. Orcs suna da kyautar launin fata don gatari, 'Yan Adam don takuba da adduna, kuma Dwarves suna da 3 ƙwarewar ƙwarewa.

Stamarfafawa ba komai bane. Akwai tankuna da yawa waɗanda kawai ke da ƙarfin jimrewa ba tare da mutunta kyaututtuka ta kowane shinge ba. Ba'a ba da shawarar yin hakan ba har sai kun sami sama da 55% Guji (Ana ƙididdige asaddamarwa azaman% Dodge +% Parry +% Defence Miss + 5% Boss Miss Chance)

Yana da kyau kada mu sanya lu'ulu'u 'masu tsabta', amma mu bayar da kididdiga guda biyu, sai dai tsarkakakkun lu'ulu'u na juriya da na tsaro lokacin da bamu kai ga ch ba. Ba za mu taba sanya duwatsu masu daraja na Parada ba, tunda tana da raguwar dawowa fiye da yadda ake samu.

Kulle Garkuwa: Wannan babban kididdiga ne, saboda yana bamu damar toshe wani bangare na barnar (ba duka ba, ba kaucewa hanya bane) da muka karba, saboda haka muke ragewa, bama sanya masu maganin mu wahala kuma a lokaci guda muna karbar busawa wanda ya cika sandar fushinmu.

jarumi_guide_protection_gem-enchant-glyph

4.1 Sihiri

4.2 Duwatsu masu daraja

Idan kai mai kayan ado ne, zaka sami Jeweler Gems, wanda ke bayar da ƙididdiga iri ɗaya amma a girma da yawa.

4.3 Glyphs

Zan bar muku dukkan glyphs na tanki, in basu maki daga 0 zuwa 3 gwargwadon amfanin su:

  • Glyph na Blockade: Kullum za mu ci gaba da aiki. 3 maki
  • Glyph na Devastate: Devastate yayi ƙarin lalacewa tare da wannan glyph. 3 maki
  • Glyph na Standarshen Matsayi: Musamman ma yana da amfani. 3 maki
  • Glyph na Rajar: Yana da mahimmanci don gina yarjejeniyar a yankin. 3 maki
  • Glyph na Ganuwar Garkuwa: Ba dadi ba, amma Garkuwar Garkuwa Ina amfani da shi don lokacin da na kasance mummunan gaske, don ya rage 60%, ba 40% ba. 2 maki
  • Glyph of Taunt: Tare da wannan glyph ba za mu taɓa rasa ɗayan ba. 2 maki
  • Glyph of Vigilance: Yana ƙara adadin barazanar da aka karɓa daga maƙasudin da aka tsare ta 5%. Kyakkyawan glyph ga waɗanda suke buƙatar ƙarin aggro, abin ƙyama shi ne cewa dole ne ya yi gasa tare da sauran zaɓuɓɓuka masu tsami sosai. 2 maki
  • Glyph na Split Armor: (Ban sani ba idan yana lalata lalacewa da Ravage). Gliph ne mai mediocre, kawai yakai hari 2, saboda wannan muna da Rajar ko zamu iya canza maƙasudin (lokacin da muke da sauran batun da kyau). 1 aya
  • Glyph na Shockwave: Ya yi kaɗan. 1 aya
  • Glyph na shiga tsakani: Ba za mu taɓa amfani da wannan damar ba. 0 maki
  • Glyph na Sanarwa na Ra'ayi: 0 maki
  • Glyph na ramuwar gayya: Galibi ba mu cika fushi. 0 maki
  • Glyph of Ichoing Power: Yayi daidai da sama. 0 maki
  • Glyph na Zagin Barbaric: Karya mai ƙarfi yana haifar da barazanar sau biyu. 0 maki

warrior_guide_protection_team

5 Kungiya

Anan ga mafi ƙarancin kayan aikin da muke buƙatar zuwa Icecrown Citadel. Zan sanya hanyar haɗin yanar gizon kawai kuma in sanya abubuwa da yawa, waɗanda waɗanda kurkuku da faranti da waɗanda ke kai hare-hare ne kawai za a iya samun su (tsallake halin bajinta).

Zamu iya yin gyara koyaushe tare da garkuwar CoT4 (Ina so in canza shi tsawon watanni 3, rashin sa'a tare da dice xD)

Daga cikin beads, muna da nau'i biyu:

Beads na Stamina: Dan, kamar yadda zaku iya tunanin, ya rataya akasari. Dole ne mu ɗauki aƙalla 1 a cikin duka ci karo, yana sanya mu kawai a cikin haɗuwa da lalacewar da ba za a iya guje wa ba, misali Gormok's Impale, ƙwallan sihiri na Acidmaw da Scalescale Worms da duk shugabannin da suka bugu da lalacewar sihiri ko lalacewar jini gaba ɗaya. Sun haɗa da wasu, waɗanda ke bikin giya, Bakar Zuciya ko Satrina's Kulle Kwakwalwa.

Raguwa beads: Kididdigar sa, kawai don kayan aiki, sune kididdiga / ragin kididdiga, kamar tsaro, toshewa, dodge index ... Dole ne mu dauki 1 a duk haduwar mu ta yau da kullun, ta hanyar cire shi a cikin shuwagabannin cutarwa mara kyau. Wadannan su ne ƙananan beads: Fara'a na Tsarkakakken Jinin Onyxia ko Ottenanƙarar Than yatsan Agh

6. 'Yan rubutu

Lokacin amfani da ikon Garkuwar Garkuwa, barazanar da muke samu daga Garkuwar Slam ta karu da 100%. Yana da amfani musamman don fara shugaba: lokacin farko yana da matukar muhimmanci ga harkar noma da kuma rayuwar mu, saboda haka muka kaddamar da shinge tare da garkuwa da kai hari tare da garkuwa, zamu sami mafi karancin agro 12,000 (idan yana da mahimmanci, kar mu sake magana ^^) kuma mun rage lalacewar mun karba.

Da yawa daga cikin dodanni suna da rauni ga rawar jikio: Wannan yana taimaka mana don rage aiki da katse maganan sihiri. Misali, idan mukayi tanki na Secondary a cikin Anub'Arak dodannin farkon da na biyu zasu iya mamakin. Mun sanya add a saman kankara, mun birkice shi na tsawon dakika 10 kuma sai mu toshe tare da garkuwa: shi ma ba zai taba ku ba. Hakanan yana da amfani a hana su yin sihiri, misali a ɗakunan tunani, a kashi 30% na rayuwar Firist kuna gigice shi kuma baku damu ba.

Haɗa barazana a yanki: Yana da nau'i mai rikitarwa, wanda zamuyi amfani dashi yan wasu lokuta, amma idan lokacin yazo ... Ya ƙunshi ko muna da dodanni a, b, c da d, kasancewar:

  • 'A' mai saukin kamuwa don girgiza: Tashin hankali ga A
  • Mun zabi B, muna ƙaddamar da hari tare da garkuwa
  • Mun zaɓi C, mun ƙaddamar da rematch
  • Mun zabi D, mun ƙaddamar da ɓarna
  • Kuma mun koma A kuma tsokane tunda ya kasance cikin mamaki na dakika 5 amma bamu da barazanar (a zaton cewa A kwanyar kansa ce).

Duk wannan tare da kwatankwacin Rajar, Thunderclap, da Shockwave. Idan 'yan iska A ba za su iya rawar jiki ba, za mu yi amfani da lowarya Karya maimakon Maɗaukakiyar Busa

7. Macro

Aradu da Ragewa: Wannan macro na da matukar amfani, yana sanya ka maballan 2 a cikin 1, ba ruwa ne, zai jefa Tsaguwa a ci gaba da kuma Thunderclap lokacin da baya kan sanyin gari:

/ tsaga
/ jefa aradu

Fansa: Domin lokacin da dole ne mu tanadi a yankin kuma dodanni su bar, canzawa zuwa halin yaƙi, ƙaddamar da Ramawa, canza zuwa kariya da mirgine Tsayayyar Ihu, ta yadda kowane dodo zai kawo mana hari na dakika 6, kuma ta haka ne ya basu Fansa da kuma haifar da barazanar da yawa. Za a iya yin don fara shugabannin da suka fara da Jaruntaka / Jinin jini, cire Defiant S ihu daga macro.

/ Matsayi na Matsayi, Ramawa, Matsayin Tsaro, Tsayayyar ihu

Load / sakonnin: Zai fara lodawa idan ba akan CD ba, idan yana kan CD din zaiyi kokarin amfani da sakonnin (tabbatar kana da fushin da zai dauke shi)

#showtooltip Ana lodawa
/ sake saiti na tsaftacewa = 15 kaya, sakonnin

Rashin Takaitawa: Buga maƙasudinmu tare da Faɗakarwa ya sake saita ƙauyukan garin Taunt. Macro tana sanya sa ido akan tankin da yake da kwaro, kuma a lokaci na gaba idan ya same shi, zamu iya ƙaddamar da tsokana. Kar ka manta da sanya Faɗakarwa akan DPS daga baya.

/ jefa [manufa = manufa] mai kulawa

Garkuwa / Ram Toshe: Zai yi jifa a duk lokacin da zai iya Garkuwa Block sannan kuma Slam, kuma zai ci gaba da hargitsi yana ci gaba har sai Block ya fita daga sanyin gari, sannan ya sake yin simintin. Bai dace da jaruntaka waɗanda koyaushe basu da fushi ba. Ka tuna cewa ba koyaushe bane muke da Garkuwar Slam a matsayin wani abu wanda yakamata ya kasance akan sanyin ba, amma a matsayin garin sanyi mai kama da Last Charge, kamar yadda yake a ci karo da irin abubuwan Valithria Dreamwalker, inda yawancin dodanni ke bamu damar rage wannan damar. kusan 100% na lalacewar da aka ɗauka. Yi amfani dashi da hankali:

#showtooltip Garkuwan Slam
/ jefa Block tare da garkuwa
/ jefa Garkuwan Slam

8. Addu'a

Na farko duka Shu'umcinku, Ba kwa buƙatar bayyana shi.

  • X lu'u-lu'u: Ga masu kerawa, babban mahimmancin sa shine zaka iya ganin debuffs na maƙasudin maƙasudin, yana da amfani ga shugabanni kamar Gormok, Deathbringer Saurfang, Panzachancro, da sauransu wanda yake barin rashin amfani ga tankunan.
  • Mai barkwanci4: amfani don sandunan aiki. Duba nan jagora.
  • TauntMaster: Yana da kyau a fara da shi, amma zaku ga cewa lokacin da kuka san yadda ake tanki ba shi da amfani sosai, sai ya yi izgili game da abin da aka zaba, kuma idan kwari suka tafi (a wurina aƙalla) yana cikin yankuna , Yi amfani da cewa DPS bashi da abin da zai mai da hankali akan kwaron da ya same ku. Duba jagora.
  • MSBT: rubutu fama fama. Hakanan yana mana kashedi game da Garkuwa da takobi. Duba nan jagora

Hanyoyi masu ban sha'awa

Jagorar da na shirya bisa ga duk abin da na karanta. Ina godiya ga Lasker da Skozz don taimaka min wajen gyara bangarori da dama na jagorar.


Bar tsokaci

Your email address ba za a buga. Bukata filayen suna alama da *

*

*

  1. Wanda ke da alhakin bayanan: Miguel Ángel Gatón
  2. Manufar bayanan: Sarrafa SPAM, sarrafa sharhi.
  3. Halacci: Yarda da yarda
  4. Sadarwar bayanan: Ba za a sanar da wasu bayanan ga wasu kamfanoni ba sai ta hanyar wajibcin doka.
  5. Ajiye bayanai: Bayanin yanar gizo wanda Occentus Networks (EU) suka dauki nauyi
  6. Hakkoki: A kowane lokaci zaka iyakance, dawo da share bayanan ka.

  1.   Gonzalo m

    Barka dai, yakamata ku sabunta hanyoyin gwanintar a cikin jagororinku saboda wasu kwatancen gidan yanar gizo 3.3.5 wanda baya canzawa 🙂
    nasarori!

    a waje da kyakkyawar jagorar!

  2.   Juan Ka m

    A ƙarshe wannan jagorar yana faɗin duk abin da WAR ɗina ke buƙata

  3.   darthion m

    Ba na tsammanin don tankin yaki guda 1 yana da amfani a dode, don haifar da fushi dole ne a karɓi bugu (ko aƙalla dakatar da shi, toshe shi) idan kun kauce shi, ba za ku sami wani fushi ba ...

  4.   Warrior m

    Barka dai, da farko, godiya ga jagorar, dole ne in neme ka da ka canza hanyoyin yanar gizo na sunayen dabarun ko kayan, tunda wasu sun ce ba za a iya fadawa ba ko kuma an maimaita shi.

    Gracias

    1.    Adrian Da Kuña m

      Kyakkyawan Jarumi. Hanyoyin haɗin glyphs, iyawa da abubuwa an riga an gyara su. Wasu hanyoyin, musamman glyphs, basu wanzu ko kuma an canza su saboda haka ana ambata su ba tare da hanyar haɗi ba.