Frost Death Knight PvP Talents - Beta Legion

Death Knight PvP Talents Frost Beta Legion

Good! We take a look at the PvP talents of the Death Knight Frost in Legion beta build 21691. The following talents are new to the Legion honor system.

New PvP Talents of Death Knight Frost

Frost Death Knight PvP talents can only be used on battlefields and arenas. In addition, we will not have them from the beginning, but we must go up to level 46 in the new honor system to have the entire talent tree.

Frost Death Knight PvP Talents

Tier 1

  • Gladiator's Medallion - Gladiator's Medallion: Remove all movement impairment effects and all effects that cause your character to lose control in PvP. Replaces Honorable Medallion.
  • adaptation - Adapting: Liabilities. All loss of control effects lasting 5 seconds or longer will trigger your Honorable Medallion, but it can only occur once every 90 seconds.
  • Relentless - Tireless: Liabilities. Reduces crowd control effects on you by 25%. Replaces Honorable Medallion.

Tier 2

  • hardiness - Firmness: Liabilities. As long as your health is above 80%, you take 20% less damage.
  • Reinforced Armor - Armor reinforced: Liabilities. Health increased by 10%.
  • Sparring: Liabilities. Physical melee attacks have a 20% chance to be mitigated and deal 50% less damage.

Tier 3

  • cadaverous pallor - Cadaverous paleness: Liabilities. When hit by a magic spell, you have a 30% chance that it will be completely absorbed and transformed into a disease that deals damage to you over Nature's time.
  • Dark simulacrum - Dark simulation: Places a Dark Ward on an enemy that lasts 12 seconds. The ward will activate the next time the enemy spends mana on a spell, allowing the Death Knight to release an exact replica of that spell. Against non-player enemies it only absorbs some damaging spells.
  • Anti Magic Zone - Anti-magic zone: Places an anti-magic zone at the target location for 5 seconds, reducing spell damage taken by 60% from all party or raid members within the zone.

Tier 4

  • necrotic aura - Necrotic aura: Liabilities. All enemies within 10 yards take 5% more magic damage.
  • heart stop aura - Heart attack aura: Liabilities. Reduces the cooldown recovery rate of all enemies within 30 yards by 10%.
  • Decomposing Aura - Aura of decomposition: Liabilities. All enemies within 10 yards slowly decay, losing 2% of their maximum health every 5,2 seconds. Stacks up to 10 times. Lasts 5 seconds.

Tier 5

  • deathchill - Cold deadly: Liabilities. Chains of Ice freezes the target and roots them for 4 seconds, but has a 5 second cooldown.
  • Northrend Winds - Northrend winds: Liabilities. Howling Blast critical strike chance increased by 50%, but no longer deals area damage.
  • Tundra stalker - Tundra stalker: Liabilities. Increases the damage done by Frost Strike on slowed targets by 25% and increases the critical strike chance of Frost Strike on rooted targets by 50%.

Tier 6

  • Frozen Center - Ice cream center: Liabilities. Increases Remorseless Winter's damage by 100% but reduces its radius by 50%.
  • killing machine - Killing machine: Your next Ravage will critically strike for an additional 50% critical strike damage. Replaces Killing Machine (passive).
  • Chill streak - Icy streak: Deals damage equal to 10% of the enemy's total health as Frost damage and reduces the enemy's movement speed by 70% for 4 seconds. Icy Streak can jump to other nearby enemies up to 5 times.

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