Carapútrea [10] has been nerfed

Yes, just as it sounds. Mothface has undergone an adjustment to its health that is now 15% lower in 10-player mode. However, it must be said that the reasons Valnoth gives us for this are quite understandable.

Basically, the Mutated Infection of Truthface, whose casting speed increases as the battle progresses, was favored in 25-player mode. If the equipment was too tall for combat, there would be no problem but for equipment adjusted to combat, it was quite difficult.

You better read Valnoth who explains it better than me:

The changes made to Carapútrea are an effort to fix a bug that could not be found in development and testing. The previous iteration of Fruitface on the 10-player difficulty used (and still uses) the same timer as the 25-player version to disperse its Mutated Infection ability.

This comes to mean, that a disproportionate number of people were being taken out of combat around 30% in the 10-player mode (by a large percentage) versus the 25-player mode, making the combat much more difficult than intended. .

Obviously, if you've had too much gear, none of this has mattered to you. The change in health will have no effect on those who have already eliminated it. You can, in fact, continue to kill Truthface.

The 25 player version remains unchanged.

Did you have a hard time taking down Caraputrea?


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