New narratives of Race and Death Knights in Cataclysm in Spanish

Blizzard goes further with Cataclysm and what is an expansion, it seems more World of Warcraft 2.0 as the redesign reaches unsuspected limits.

We all knew that the new races would have new narratives but what we did not imagine is that the old ones too. All races now have a narrative that adapts to the current Lore so that it is not at odds (which is appreciated).

Here are the transcripts and audios of each race ... and of the Death Knights !:

Death knights

A hero is what you once were. You bravely stood before the shadows and acquired another beginning for the world with your life. The evil you fought against was not so easy to banish and the victory you claimed was not so easy to maintain. Now, the specter of death is once again looming over the world and it has found new champions to reach its absolute realm. Knights of Darkness who wield runes of death and destruction bound by the will of the Lich King. The hour of your ascension has arrived… The hour of your dark rebirth has arrived…

{mp3} narrations-home / NarracionCaballeroMuerte {/ mp3}

In English

{mp3} narrations-home / USNarracionCaballeroMuerte {/ mp3}

After the jump you have the rest. To enjoy!

alliance

draenei

With the power bestowed by the sacred light and the strength of his convictions. The draenei led the fight against the demonic Burning Legion in Outland. Following the defeat of the legion, they have completed the desperate mission that brought them to Azeroth. Although some draenei returned to Outland to revitalize their ancient civilization, most have vowed to stay and uphold their sacred commitment to the alliance. Driven by a powerful vision, the immortal prophet Velen believes that the great war between darkness and light is at hand and that Azeroth will be the battlefield. As one of Velen's chosen, you must face the shadow and prepare your people for the war to come.

{mp3} narraciones-home / NarracionDraenei {/ mp3}

In English

Empowered by the holy light and the undying strength of their convictions, the Draenei led the charge against the demonic Burning Legion in Outland. Now with the legion's defeat, they have completed the desperate mission that first brought them to Azeroth. Through some Draenei were sent back to Outland to revitalize their former civilization, the majority have vowed to remain and uphold their sacred commitment to the Alliance. Driven by a powerful vision, the immortal prophet Velen believes that a great war between the darkness and the light is fast approaching and that Azeroth will be its principle battleground. As one of Velen's chosen you must stand bravely before the shadow and ensure that your people are ready for the war to come.

{mp3} narrations-home / USNarracionDraenei {/ mp3}

Night elves

After years of captivity within the emerald nightmare, Archdruid Malfurion Stormrage has finally returned to the mortal world. After reuniting with his beloved Tyrande Whisperwind, Malfurion attempts to heal the Teldrassil world tree and rejuvenate the Night Elves' spirits. But as the great cataclysm shakes the branches of the colossal tree, the night elves must face the coming storm. As war and destruction approach, the duty to stand firm and protect the enduring legacy of your people falls on night elves like you.

{mp3} narraciones-home / NarracionElfoNoche {/ mp3}

In English

{mp3} narrations-home / USNarracionElfoNoche {/ mp3}

In years

Great changes have occurred in the chambers of Ironforge. Obsessed with the work of the Titans, the dwarves recovered the mystical tablets of their creators from the legendary Ulduar. To activate one of the tablets, King Magni Bronzebeard fell prey to a terrible curse that fused his statue-like form with Ironforge's diamond heart. Compounding the tragedy, Magni's rebellious daughter, Moira, returned to claim the throne in her and her son's name - a black iron boy. To avoid civil war, the dwarves created the council of the Three Hammers, a delicate coalition, that distributed the power between the clans. Now, with the recent political upheaval in the kingdom and the great cataclysm raging in the neighboring lands, the future of Ironforge rests with brave dwarves like you.

{mp3} narrations-home / NarracionEnano {/ mp3}

In English

Great change has come to the enduring halls of Ironforge, obsessed with the working of the Titans, the dwarves retrieved their creator's mystical tablets from the fable city of Ulduar. Activating one such tablet King Magni Bronzebeard fell prey to a terrible curse that fused his statue-liked form into the diamond heart of Ironforge itself. To compound this tragedy, Magni's estranged daughter Moira arrived, claiming her Father's throne for herself and for her infant dark iron son. To avert civil war, the dwarves created the council of Three Hammers, an uneasy coalition that would share power equally amongst the clans. Now with political upheaval rising within the Kingdom and the great Cataclysm ravaging the surrounding lands, the future of Ironforge falls to brave dwarves like you.

{mp3} narrations-home / USNarracionEnano {/ mp3}

Gnomes

Due to the growing political unrest in Ironforge, gnomes are no longer welcome in the city. Drawing on their ingenious technologies and insatiable spirit of adventure, the gnomes have begun to rethink their role in Khaz Modan. Under the ingenuity of Handyman Major Gelbin Mekkatorque, the gnomes plan a daring campaign against the barbarian troggs to reclaim their ancient capital, Gnomeregan. Although they have everything against them, the gnomes have brave heroes like you who will make a difference. The moment of glory for your people is near.

{mp3} narrations-home / NarracionGnomo {/ mp3}

In English

{mp3} narraciones-home / USNarracionGnomo {/ mp3}

Worgen

Led by their indomitable Genn Greymane, the proud citizens of Gilneas fought with the alliance against the horde of orcs that longed to conquer all of Lordaeron. Gilneas survived but in the chaotic years that followed the Second War, the mighty kingdom closed in on itself. Wary of their former allies, the Gilneans raised an immense wall and closed their nation and their hearts to an increasingly dark world. Now, years later with the unstoppable plague of the undead marching on Lordaeron, human civilization stands on the brink of destruction. As war and terror surround them, the citizens of Gilneas are faced with a terrible truth: their immense wall will not hold the dead for much longer. And even worse: rumors arise of a new threat within the kingdom. Wild and creepy creatures that walk upright like men but hunt and howl… like wolves.

{mp3} narraciones-home / NarracionHuargen {/ mp3}

In English

Led by their indomitable King Genn Greymane, the proud citizens of Gilneas once stood with the Alliance against the vile orcish Horde that sought to conquer all of Lordaeron. Gilneas survived but in the chaotic years following the Second War, the mighty kingdom drew ever inward distrustful of their formal allies, the Gilneans erected a mighty wall at the borders of their land closing off their nation and their hearts from an ever-darkening world. Now, many years later as the seemingly unstoppable undead scourge marches across Lordaeron, human civilization teeters on the brink of destruction as war and terror close in all around them. The citizens of Gilneas are faced with one terrible truth, their mighty wall cannot hold back the dead for much longer and worse, rumors of a new threat have arisen within the kingdom's borders, feral nightmare creatures that walk upright as men but hunt and howl as wolves.

{mp3} narrations-home / USNarracionHuargen {/ mp3}

Human

Emboldened by the return of the heroic King Varian Wrynn, the proud humans of Stormwind led the Alliance to victory in their war against the feared Lich King. Although successful, the Northrend campaign was costly and now humans seek to secure their strategic positions around the world. Under the bold leadership of Varian, humanity prepares for a new conflict with its eternal enemy: The Horde. Yet as the great cataclysm tears the world apart, known dangers threaten home again. Now falls on you the duty to defend the kingdom and safeguard the honor of humanity.

{mp3} narrations-home / NarracionHumano {/ mp3}

In English

{mp3} narraciones-home / USNarracionHumano {/ mp3}

Horde

Blood elves

In previous years, the eternal land of Quel'Thalas has undergone unprecedented changes. The blood elves, obeying their insane leader, Sunwalker Kael'thas, channeled dark magics to transform their sacred source of the sun into a doorway to unspeakable evil. Although Kael'thas and his demonic masters were defeated, a transformation of another kind occurred within the source of the sun: a naaru sacrificed his life essence to rekindle the source of the sun, as a source of sacred energy. Now the regent of the blood elves, Lord Themar Teron, sees a new future for his people. In time, the light from the source of the sun, could heal the blood elves of their cursed state but many refuse to give up the arcane powers they have achieved. As one of the remaining blood elves, you must protect Quel'Thalas and help redeem the soul of your ancient people.

{mp3} narraciones-home / NarracionElfoSangre {/ mp3}

In English

The past few years have seen unprecedented changes within the eternal land of Quel'Thalas. The blood elves, following the will of their crazed leader Kael'thas Sunstrider channeled dangerous chaotic magics to transform their sacred Sunwell into a gateway of unspeakable evil. While Kael'thas and his demonic masters were eventually defeated, a different kind of transformation occurred within the Sunwell itself, as a dying Nauru sacrificed it's life essence to reignite the Sunwell into a fount of Holy energy. Now the Blood Elf reagent Lor'themar Theron sees a new hope on the horizon for his people. Over time, the Sunwell's light could cure the Blood Elves of their cursed state, but many still cling to the Arcane powers their procured, and are hesitant to relinquish them. As one of the remaining Blood Elves, you must fight to protect Quel'Thalas and help redeem the soul of your ancient people.

{mp3} narrations-home / USNarracionElfoSangre {/ mp3}

Goblins

Kezan's cunning and resourceful goblins have lived in relative peace for generations. Although some sided with the orcs during the second war, most have remained neutral in the conflicts that arose between the alliance and the horde. Ruled by corrupt but prosperous merchant princes, the goblins created a technological paradise on the islands of the South Seas. Its ingenious pieces of engineering and vast merchant fleets made the capital island, Kezan, one of the technological wonders of the world. But now, with the elements unleashing their fury across the world, the goblin's mechanical paradise will be put to the test. And very soon, fate will force them to choose sides in a conflict, which will shape the history of the world.

{mp3} narraciones-home / NarracionGoblin {/ mp3}

In English

The wily cunning goblins of Kezan have lived in relative peace for generations. Though some of their race sided with the marauding orcs during the second war, most goblins have remained neutral throughout the various conflicts between the Alliance and Horde. Ruled over by corrupt yet highly affluent trade princes, the goblins created a virtual paradise for themselves throughout the islands of the South Seas. Their ingenious feats of engineering and vast trade fleets helped make their island, Capital of Kezan, one of the great technological wonders of the world, but now as the elements themselves rise up in anger across the world, the goblins mechanical paradise will be put to. the test, for very soon fate will force them to choose sides in a conflict that will shake the very history of the world.

{mp3} narrations-home / USNarracionGoblin {/ mp3}

No dead people

Although Lady Sylvannas and her renegades finally succeeded in taking revenge on their hated enemy, The Lich King, their crusade in Northrend took its toll on them. Following the betrayal of Grand Apothecary Putress at the Battle of Wrath Gate, the plague of renegade death fell upon the alliance and the horde to disastrous effect. Behind Sylvannas' back, Putress and his demonic ally Varimathras seized control of the Undercity, and the traitor's atrocities were wrongly blamed on the renegades. Although Sylvannas and her followers recovered the Undercity, they still bear the brunt of Putress's actions. Due to the mistrust of others, members of the horde, the Forsaken must prove their loyalty to the cause and thus redeem themselves from their alleged betrayal. To this end, Sylvannas has strengthened her defenses in the Tirisfal glades and has prepared her undead for any contingency. As a renegade, you must use your cunning and cruelty to destroy anyone who poses a threat to Sylvannas' government, be they human, undead, or otherwise.

{mp3} narraciones-home / NarracionRenegado {/ mp3}

In English

Though Lady Sylvanas and the Forsaken final took vengeance upon their hated enemy, The Lich King, their dark crusade in Northrend proved costly. Betrayed by Grand Apothecary Putetress at the Battle of the Wrathgate, the Forsaken's devious plague of death was unleashed upon both the Alliance and Horde to calamitous event. Unbeknownst to Sylvanas, Putress and his demonic ally Varimathras had taken control of the Undercity. As a result, the Forsaken were wrongfully blamed for the traitorous atrocities. Though the Undercity was eventually retaken, Sylvanas and her followers still bear the weight of Putress's sins. Mistrusted by the other members of the Horde, the Forsaken must prove their loyalty to the cause and redeem themselves from their supposed treachery. To this end, Sylvanas has bolstered her defenses within the Tirisfal Glades and readied her undead forces for any contingency. As one of the forsaken, you must use your cunning and viciousness to slay any who would pose a threat to Sylvanas's rule. Be it undead, human, or otherwise.

{mp3} narraciones-home / USNarracionRenegado {/ mp3}

Orcs

The great Cataclysm has not only torn the world apart. Warchief Thrall, by many the most powerful shaman, has abandoned his people to try to stop the cataclysm at its source. In his absence, orc champion Garrosh Hellscream has become the new warchief of the Horde. Despite his popularity for his victories against the Lich King, Garrosh's reckless leadership has caused a rift with the other leaders of the horde. Durotar's natural resources are nearly depleted and Garrosh wants to take what his people need no matter who stands in his way. A new and dangerous era has arrived for orcs and orcs like you must enforce the will of the new warchief and ensure the supremacy of your people.

{mp3} narraciones-home / NarracionOrco {/ mp3}

In English

{mp3} narrations-home / USNarracionOrco {/ mp3}

Tauren

A great tragedy has rocked the Tauren tribes and shaken their unconditional loyalty to the horde. A disagreement between new warchief Garrosh Hellscream and beloved chief Tauren Cairne Bloodhoof led to a duel that ended in Cairne's death. Upon her death, the vile matriarch Magatha Grimtotem launched a terrible attack to seize control of Thunder Bluff. However, Cairne's brave son, Baine Bloodhoof repelled the attack and banished the Grimtotems to the farthest reaches of the earth. Under Baine's hopeful leadership the Tauren people attempt to heal their wounds and restore balance between the various factions of the Horde. To this end, a new generation of Sunwalker Tauren has risen to guide its people into a new dawn with the promise of rebirth. As a member of a Mulgore tribe, it is up to you to safeguard the honor of your people and the lands of your ancestors.

{mp3} narraciones-home / NarracionTauren {/ mp3}

In English

Great tragedy has rocked the Tauren tribes and shaken their once stalwart devotion towards the Horde, a disagreement between the new orc warchief Garrosh Hellscream and the beloved Tauren chieftain Cairne Bloodhoof led to a duel that ended in Cairne's death. With his loss the vile matriarch Magatha Grimtotem launched a murderous attack attempting to seize control of Thunderbluff for herself, however Cairne's brave son, Bane Bloodhoof successfully repeled the attack and banished the surviving Grimtotem to the farthest reaches of the land. Under Bane's hopeful leadership, the Tauren people now seek to heal their wounds and restore the balance between the various factions of the Horde. To this end a new generation of Tauren Sunwalkers has arisen, to lead their people into the light of the new dawn and the promise of rebirth. As a proud tribesman of Mulgore you must uphold the honor of your people and safeguard the lands of your Ancestors.

{mp3} narrations-home / USNarracionTauren {/ mp3}

Trolls

Driven years ago from their lands in Stranglethorn Vale, the Darkspears attempted to rebuild their lives by finding a niche among the races of the Horde. Under the leadership of the noble warchief Thrall, Vol'Jin and his trolls finally found the honor and determination they had always sought. But now, under the rule of the stubborn Garrosh Hellscream, the Trolls fear that the horde may fall apart. Vol'Jin knows that whatever threat looms, whether it comes from the Horde or from outside, it will be crafty trolls like you who will fight to preserve the honor of the Horde.

{mp3} narrations-home / NarracionTrol {/ mp3}

In English

Exiled years ago from their lands in Stranglethorn Vale, the Darkspear trolls attempted to make a new life for themselves amongst the races of the Horde. Under the leadership of the noble warchief Thrall, Vol'Jin and his savage trolls had at last found the honor and purpose they've been searching for, but now under the rule of headstrong Garrosh Hellscream, the trolls fear that the Horde could tear itself apart. Vol'Jin knows that whatever threats loom ahead, whether they be within the Horde or from without, it is cunning trolls like you who will fight to preserve the honor of the Horde.

{mp3} narrations-home / USNarracionTrol {/ mp3}

Edited: English transcripts are added for those who do not like Spanish or play in English.


Leave a Comment

Your email address will not be published. Required fields are marked with *

*

*

  1. Responsible for the data: Miguel Ángel Gatón
  2. Purpose of the data: Control SPAM, comment management.
  3. Legitimation: Your consent
  4. Communication of the data: The data will not be communicated to third parties except by legal obligation.
  5. Data storage: Database hosted by Occentus Networks (EU)
  6. Rights: At any time you can limit, recover and delete your information.