Legion Hunter Changes - Advances

hunter in legion

Welcome to the Legion class preview. In these articles we will post the changes that will be applied to classes in the next expansion. It's up to us to get to know the Hunter in Legion better.

One of Legion's goals is to differentiate between class specs, so almost all of them have been modified and hundreds of new talents will be added, many of them unique to each spec.

Hunter in Legion

Hunters have three distinct specializations, but they actually share the same fantasy: they are experts at tracking their prey, shooting enemies from afar with bows and firearms, taming wild beasts, and catching animals. unsuspecting enemies. For Legion, Blizzard wants to better differentiate the three specs, hence the changes to be made to each spec.

Beasts

Beastmasters are drawn to the dangerous primeval world, whose dangerous and untamed nature fills them with energy.

Beast hunters are in a good position when it comes to damage, but their skills and talents will be adjusted to better differentiate them from other hunters. They will stop focusing so much on their Cobra Shot to pay more attention to their pet, something a good beastmaster should logically do, so now Dire Beast is a fundamental part of beast mastery in order to contribute to the accumulation focus

  • Cobra shot
    • 30 focus, 40 yd range, instant ability.
    • A quick shot that deals moderate physical damage.
  • Fearsome beast
    • 40 yd range, instant ability, 10 sec cooldown.
    • Summons a powerful wild beast that attacks your target for 8 sec. Each time the beast deals damage, you gain 4 Focus.
    • Summoning a Beast reduces the remaining cooldown of Wrath of the Beasts by 15 sec.
  • Matar
    • 20 focus, 25 yd range (from pet), instant ability, 6 sec cooldown.
    • Give the order to kill, causing your beast to deal heavy damage to its target.
  • Wild call
    • Passive
    • Your critical hits have a 30% chance to reset the cooldown of Dire Beast.
  • Mastery: Beastmaster
    • Increases the damage your pets deal by 45% (with Mastery from a medium-level team).

 Also, so you can see how they can be combined with some of the talents, here is an example of one of the specific Beasts talents:

  • Cobra path
    • Passive
    • For each pet or guardian you have active, Cobra Shot deals an additional 5% damage.

Survival

What defines hunting is ruthless ferocity, the need to look the enemy directly in the eye to survive.

The Survival hunters are one of the classes that will change the most in Legion, they become hunters with melee weapons and with pets. They will be able to slow and bleed their enemies and are the only ones of their kind that will retain the characteristic traps of the hunters. They have no direct control over focus feedback; instead, they stack it up using successive Mongoose Bites to further amplify the damage they deal.

  • Harpoon
    • 5-40 yd range, instant ability, 15 sec cooldown.
    • Throw a harpoon at your target and approach it, immobilizing it for 3 seconds.
  • Raptor strike
    • 20 p. focus, melee attack range, instant ability.
    • A savage strike that deals moderate physical damage.
  • Laceration
    • 35 p. Focus, Melee Attack Range, Instant, 10 sec cooldown.
    • Inflicts a wound on the target, dealing heavy damage over 12 sec.
    • Developer Comment: We promise it will do a lot of pupation!
  • Mongoose bite
    • Melee attack, instant ability, 10 sec recharge, 3 charges.
    • A brutal attack that tries to amputate the enemy's limbs and deals heavy physical damage.
    • Each Mongoose Bite delivered within 3,5 seconds from the last one deals 50% more damage and stacks up to 6 times.
  • Flank strike
    • 20 p. Focus, 25 yd range (from pet), instant ability, 6 sec cooldown.
    • Give the order to kill, causing your beast to deal heavy damage to its target.
  • Cut wings
    • 30 p. focus, instant faculty.
    • Mutilates the target, reducing their movement speed by 50% for 15 sec.
  • Mastery: Hunting Companion
    • Your pet's attacks have a 20% (with Mastery from mid-level gear) chance to grant you an additional charge of Mongoose Bite.

Also, so you can see how they can be combined with some of the talents, here is an example of one of the specific Survival talents:

  • Snake hunter
    • Instant, 1 min cooldown.
    • Instantly grants 3 charges of Mongoose Bite.

Aim

The hunter, a potential sniper, shoots arrows and bullets with deadly precision

The most significant change to the Marksmanship Hunter is the elimination of the pet; Many of you "Marksmanship" already know this style of play since Warlords of Draenor due to the Lone Wolf talent, now it will not be optional but will be activated by default. Marksmanship hunters are expert archers and snipers who trust their skill and precision with weapons more than pets. Marksmanship hunter now gains focus when using Arcane Shot.

  • Arcane Shot
    • 40m range, instant ability.
    • A quick shot that deals moderate arcane damage for 5. focus.
  • Look for vulnerabilities.
    • Passive
    • Targets hit by your Arcane Shot and Multi-Shot have a chance to receive Hunter's Mark for 6 seconds.
  • Marked shot
    • 30 p. focus, 40m range, channeled faculty.
    • Quickly fire at up to 3 targets hit by Hunter's Mark, dealing heavy physical damage. It can be used on the go.
    • It also exposes the target's vulnerability, slowing it by 15% and increasing Aimed Shot damage against the target by 25%. Lasts 10 sec and stacks up to 3 times.
  • Aimed Shot
    • 50 p. focus, 40 m range, 1,5 s cast.
    • A powerful precision shot that deals heavy physical damage.
  • Mastery: Sniper Training
    • Critical strike damage and range for all shots are increased by 12,5% ​​(with Mastery granted by a medium-level team).

Also, so you can see how they can be combined with some of the talents, here is an example of one of the specific Marksmanship talents:

  • Lock and load
    • Passive
    • Adds an explosive charge to Aimed Shot that deals a lot of extra Fire damage to the target and all targets within 4 yards.
    • Your ranged auto-attacks have a 5% chance to trigger Block and Charge, making your next 2 Aimed Shots costless and instant.

Remember that in Legion, in addition to the changes in skills and talents, your Class Artifact will also come into play, if you have not seen it yet we leave you the Hunter's Artifact.


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  1.   David said

    So in aim there will no longer be the chimera shot? They change it for the arcanum?