Guardian Druid in Legion - Skills and Talents - Alpha Legion

Guardian Druid in Legion - Skills and Talents - Alpha Legion

Aloha! We bring you the news of the Guardian Druid in Legion. Remember that these changes may be modified throughout the alpha and will not become like this or not be at all.

Guardian Druid in Legion

Next we go on to list the skills, separating them into "New and Modified" and "Removed". We will separate talents from skills, as with the new talent system many of our core skills can be modified or improved with the use of talents. Remember that the game is still in alpha phase and therefore all these skills are subject to change. All information collected in this article pertains to Build 20810.

Skills

New and Modified

  • fel: Changes to cat form, increasing movement speed by 30% and allowing the use of cat abilities. It also protects the caster from polymorph effects and reduces fall damage.
  • lunar: A lunar spell that burns the enemy for (41.234% of Spell power) damage. Arcane damage and (297.648% of Spell power). Arcane damage over 20 sec.
  • reborn: Returns the spirit to the body of a dead target, reviving them with 60% health and 20% mana. It can be thrown in combat.
  • leather: The druid's skin hardens like the bark of a tree, reducing all damage taken by 20% for 12 seconds. While protected, damaging attacks will not delay spell casting. This spell can be used while stunned, frozen, incapacitated, scared, or asleep and in all forms.
  • teleport: Teleports the caster to Moonlight. Casting Teleport to: Moonlight while in Moonlight will return the druid near the exit point.
  • touch: Sana (360% of Spell power) p. to a friendly target.
  • estate: Roots the target and roots them for 30 sec. The inflicted damage can interrupt the efect.
  • watch: Activates Cat Form and causes the druid to go into stealth, but reduces movement speed by 30%. Lasts until canceled.
  • oso: Changes to bear form, increasing Armor by 250% and Stamina by 20%. Increases threat generation, protects the caster from polymorph effects, and allows the use of various bear abilities. Shapeshifting frees the caster from movement impairment effects.
  • travel: Switches to a form of travel appropriate to your current location, increasing the speed of movement on land, water, or air. Protects the caster from polymorph effects. Non-swimming shapes can only be used outside. Shapeshifting frees the caster from movement impairing effects.
  • meow: Taunts the target to attack you and increases the threat you generate against the target for 3 seconds.
  • instinct: Reduces all damage taken by 50% for 6 sec. Maximum 2 charges.
  • shatter: Crush the target, dealing 400% damage to them. Physical damage and generates 10. of anger.
  • lacerate: Lacerates the enemy target, dealing (120.9% of Attack power). Bleed damage and (153% of Attack power). additional damage over 15 sec. Stacks a maximum of 3 times. Generates 2 p. Rage and has a 25% chance to reset the cooldown of Mangle.
  • maul: Destroy the target, inflicting 125% damage. of physical damage. Deals 20% additional damage against targets that bleed.
  • fur: Increases your armor by 100% for 6 sec.
  • forehead: Charge and head the target, interrupting spell casting and preventing spells from that school from being cast for 4 seconds.
  • regeneration: Instantly converts up to 60 p. rage within 1 point. of health.
  • va: Hits all enemy targets within 8 yards, dealing (16.06% of Attack power) p. Bleed damage and (87.4688% of Attack power). bonus damage over 16 sec. Each time Thrash deals damage, gain 1. of anger.
  • herd: The druid roars, increasing the movement speed of all friendly players within 60 yards by 10% for 8 sec and removing all rooting and snapping effects on those targets. Use this ability without being in Bear Form or Cat Form active Bear Form.
  • mastery: Increases your maximum health and healing received by 16%. Also increases your attack power by 8%.
  • skin: Reduces all magic damage taken by 10% and the chance to be critically hit with attacks by 6%. Reduces the chance that your attacks will parry by 3%.

Eliminated

  • to calm: Tames the target, dispelling all Enrage effects.

Guardian Druid talents

Guardian Druid in Legion - Skills and Talents - Alpha Legion

level 15

  • bramble: Sharp brambles protect you, absorbing and reflecting up to (Attack Power * 0.2). damage from each attack.
  • spray: A devastating blow that consumes 3 stacks of your Lacerate on the target, dealing 420%. Physical damage and reduces damage taken by 15% for 12 sec.
  • blood: Lacerate also generates 2 points. Rage per stack each time it deals damage over time.

level 30

  • boy: Increases the radius of Stampede Roar and Crippling Roar by 200%. Reduces the cooldown of Stampede Roar by 50%.
  • avail: Teleports the druid forward 20 yards, activates Cat Form, and increases movement speed by 50% for 4 seconds.
  • wold: Grants a movement ability that varies according to the form:
    • No shape change
    • Fly to an ally's position.

    • Bear shape
    • Charge into an enemy, immobilizing them for 4 seconds.

    • Feline form
    • Jump behind an enemy and daze them for 3 seconds.

    • Form of travel
    • Jump forward 20 m.

    • Aquatic form
    • Increases swim speed by an additional 150% for 5 seconds.

level 45

  • ball: You adopt astral influence (increases the range of all your skills by 5 meters). You also learn: Moonkin Form, Starsurge, Moon Strike, Solar Wrath, and Solar Fire.
  • feral: You adopt Feline Quickness (increases your movement speed by 15%). You also learn: Crush, Rend, Ferocious Bite, and Scourge.
  • ball: You adopt astral influence (increases the range of all your skills by 5 meters). You also learn: Moonkin Form, Starsurge, Moon Strike, Solar Wrath, and Solar Fire.

level 60

  • nitrogen: Summons the Spirit of Ursoc, stunning the target for 5 sec. It can be used in all ways.
  • entangle: Roots the target in place for 20 sec and spreads to other nearby enemies. The inflicted damage can interrupt the efect. It can be used in all ways.
  • tifon: Summons a violent typhoon that strikes targets in front of the caster within 15 yards, knocking them back and stunning them for 6 sec. It can be used in all ways.

level 75

  • soul: When you cast relief, you get Soul of the Forest. Soul of the Forest reduces the cast time of your next Healing Touch by 50%, or increases the healing of your next Regrowth or Rejuvenation by 100%, or increases the healing of your next Wild Growth by 50%.
  • guardian: An improved Bear Form that reduces the cooldown of all melee and Growl damage abilities to 1,5 seconds. Lasts 30 seconds. You can get in and out of Enhanced Bear Form for its duration.
  • galactico: Your damage has a 5% chance to activate Moonfire and also reduces the damage you take by 5%.

level 90

  • land: Every 6 seconds, you gain an Earthwarden charge, up to a maximum of 3 charges. Earthwarden reduces the damage of the next basic attack you take by 30%.
  • elune: Ironfur and Mark of Ursol last 2 seconds longer. Frenzy Regeneration now heals for an additional 20%.
  • I survived: Reduces the cooldown of Barkskin and Survival Instincts by 50%.

level 100

  • tear: Lacerate also increases the damage you deal to the target, and reduces the damage you take from them by 2% per stack.
  • lunar: Summon a ray of moonlight at your location for 8 sec. Every second, the lightning will heal you (300% of attack power) and deal (100% of attack power) Arcane damage to all enemies.
  • fur: Bristle your fur, reducing all damage taken by 40% for 3 seconds.

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