Zandalari and Kul Tiran Enchanting Guide - From 1 to 150


Aloha! In this guide to Zandalari Enchantment and Kul strips from 1 to 150 we will teach you how to travel the easiest and fastest way to raise the level of your profession.

Zandalari and Kul Tiran Enchanting Guide - From 1 to 150

I always recommend one thing with professions: the best way to raise it is by being a maximum level. You avoid headaches in case you have to go to an area with a higher level than you, greater access to resources, it takes less time to farm, recipes that ask for a level and cut your "roll", etc ... So My advice is to get involved with professions if you are above level 115 or more.

Well, let's get started. Like Jack the Ripper said, let's go in parts.

The Darkmoon Fair: that great friend of the professions

With the Black Moon Fair you can save 5 points without having to do many things or large expenses. Enchanting mission is frogs. You only need to collect maces thrown around the island, disenchant them and that's it.

Not everything is pretty, the Fair has 3 drawbacks: it lasts 1 week, it is the 1st Sunday of each month and it only allows you that profession mission in each event (if you return a month you can do it again). Still, 5 points for such a simple thing saves you from many expenses, especially in the final stretch.

Necessary materials

Here is the list of materials that we will use:

It should be noted that these are amounts estimated to the minimum. In certain ranges the recipes are very random, the points do not always come out the first time and you will spend more materials being impossible to ensure an exact amount.

1-30

We create over 35 glove enchantments such as Zandalari Topography / Kul Tiras topography (It is impossible to determine number due to randomness). For this we need 175 Gloomy dust.

30-85

We created over 65 rank 3 ring signet enchantments such as Critical Strike Seal (It is impossible to determine number due to randomness). For this we need 520 Gloomy dust.

85-95

We create over 20 versatile navigation or similar navigation (it is impossible to determine number due to randomness). For this we need 400 Gloomy dust, 160 shady fragment and 20 crystal-veiled.

95-120

We create 25 suction, coast-force-weapon-enchantment, gale-blows-weapon-enchantment o weapon-enchantment-torrent-of-elements. For this we need 625 Gloomy dust, 100 shady fragment and 25 crystal-veiled.

120-125

We create over 10 rank 3 ring pact enchantments such as Versatility pact (It is impossible to determine number due to randomness). For this we need 150 Gloomy dust, 40 shady fragment and 50 crystal-veiled.

125-150

We create 25 versatile navigation or similar navigation rank 2. For this we need 450 Gloomy dust, 150 shady fragment and 25 crystal-veiled.


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