Beast Hunter in patch 8.0.1

Beast Hunter

Hello again guys. Today and following the class guides I bring you the Beast Hunter in patch 8.0.1.

Beast Hunter in patch 8.0.1

Hunters fight their enemies from a distance, ordering their pets to attack while preparing their arrows and reloading their pistols. While their missile weapons are devastating at close and long range, hunters are also extremely agile. They are able to avoid or slow down their enemies to regain their advantage in battle.

In this guide we will talk about the Beast Hunter talents, abilities and rotation in patch 8.0.1. As I always tell you in all my guides, this is an orientation on how you can take a Beast Hunter in this patch and get the most out of it, but with the use of his character each player acquires the skill and way of playing appropriate to him and decides on everything. moment which talents and skills to use. No guide is to the letter, but if you start now with your new Beast Hunter or are somewhat lost, this is your guide;).
I also have to tell you that all this can change at any time both on my part and because some talents or abilities change throughout the patch and next expansion. If that happens, I will keep you posted.

Talents

Several talents have disappeared in patch 8.0.1:

Although I am still adapting to the changes we have had, here is the build of the talents that I will use with my Beast Hunter. In any case, at the moment we have a lot of ease to be able to change talents depending on the boss we are going to face, so if one of them is not to your liking, you can try any other that you think may be better for you.

  • Level One: Killer Instinct - Dire Beast
  • Level One: Chimera Shot
  • Level One: Natural relief
  • Level One: Flock of crows
  • Level One: Immediacy
  • Level One: Stomp
  • Level One: Aspect of the Beast - Killer Cobra

Level One

  • Murderous instinct: Kill deals 50% increased damage to enemies below 35% health.
  • Animal companion: Your Call Pet ability also summons the first pet in your stable. The pet will obey your Kill, but will not use the abilities of its pet family.
  • Fearsome beast: Summons a powerful wild beast that attacks the target and roars, increasing your Haste by 5% for 8 seconds.

I have chosen Murderous instinct for most matches as it is best for a single goal. in some specific meetings or with more objectives we can also use Fearsome beast.

Level One

  • Blood trail: Barbed Shot generates 8. more focus while it lasts.
  • One with the herd: Call of the Wild has a 20% increased chance to reset the cooldown of Barbed Shot.
  • Chimera Shot: A double shot that hits your main target and another nearby target, dealing (79.092% of attack power)% Nature damage to one and (79.092% of attack power)% Frost damage to the other . Generate 10 focus points for each target hit.

I have chosen Chimera Shot because it is with the one that I cause the most damage and the one that I like the most of the three without hesitation.

Level One

  • Burns: Your movement speed will increase by 30% when you have not been attacked for 3 seconds.
  • Natural relief: Every 30 focus points you spend reduces the remaining cooldown of Arousal by 1 second.
  • Camouflage: You and your pet blend into the environment and gain stealth for 1 minute. While cloaked, you heal for 2% of maximum health every 1 second.

Here I have chosen Natural relief for almost all encounters, although in certain situations we can also use either of the other two. You can try them and decide which one you like the most.

Level One

  • Poisonous bite: Cobra Shot reduces the cooldown of Wrath of the Beasts by 1 second.
  • Thrill of the hunt: Barbed Shot increases your critical strike chance by 3% for 8 seconds, stacking up to 3 times.
  • Flock of crows: Summons a flock of crows that attacks your target, dealing [(23% of attack power) * 16] points of physical damage over 15 seconds. If the target dies during the attack, the cooldown of Flock of Crows is reset.

I have chosen Flock of crows because it is the best for a single goal and at the moment compared to the other two we have is the best for all encounters.

Level One

  • Born to be Wild: Reduces the cooldowns of Aspect of the Cheetah and Aspect of the Turtle by 20%.
  • Immediacy: Separation also frees you from all movement impairing effects and increases your movement speed by 50% for 4 seconds.
  • Binding shot: Fires a magic projectile that links the enemy and all other enemies within 5 yards for 10 seconds, rooting them for 5 seconds if they move more than 5 yards away from the arrow.

Here I have chosen Immediacy for the increased movement speed it gives me and which is very useful in all encounters.

Level One

  • Stomp: When you cast Spike Shot, your pet stomps the ground, dealing [((50% of attack power)) * (1 + Versatility)] points of physical damage to all nearby enemies.
  • Trumpet: Rapidly fires a barrage of shots for 3 seconds, dealing an average of [(14.196% of attack power)% * 10] points of physical damage to all enemies in front of you. It can be used on the go.
  • Estampida: Summons a herd of wild animals to stampede around you, dealing damage to your enemies for 12 seconds

Here I have opted for Stomp since it is the one that best goes in any situation.

Level One

  • Aspect of the beast: Increases the damage of your pet's abilities by 30%. Increases the effectiveness of the passive Predator's Thirst, Stamina Training, and Find Your Pet's Path by 50%.
  • Killer cobra: While Wrath of the Beasts is active, Cobra Shot resets the cooldown of Kill.
  • Spitting cobra: Summons a Spitting Cobra for 20 seconds that attacks your target for (31.2% of attack power) damage. Nature damage every 2 seconds. While the cobra is active, you gain 2 focus points every second.

Here I have chosen Aspect of the beast by increased damage to the pet. In some single-target encounters I sometimes also use Killer cobra.

Secondary statistics

Haste - Critical Strike - Mastery - Versatility

BIS team

 

Groove Part name Boss who lets go
Helmet Snake Stalker Helmet aggram
Pendant Annihilator Chain Argus the Unmaker
Shoulder pads Serpent Stalker Mantle Noura, Mother of the Flames
Cover Serpent Stalker's Drape Admiral Svirax
Front Parseltongue
Serpent stalker tunic
Legendary
Eonar
Bracers Scalding Shreds Spoils of Antorus
Gloves Snake Stalker Grips Kin'garoth
Belt Waistguard of the Depraved Tactician High command antoran
Trousers Serpent Stalker Legguards Imonar the Soul Hunter
Feet Great Boots of the Aging Tempest aggram
Ring 1 Seal of the Tainted Pantheon
Zevrim's Hunger
Argus the Annihilator
Legendary
Ring 2 Ring of the patron saint of life Eonar
Trinket 1 Golganneth's Vitality
Vision of Aman'thul
Argus the Annihilator
Legendary
Trinket 2 Signaling beacon terminal High command antoran
Iron relic Fasces of the infinite legions Admiral Svirax
Storm Relic Thunderer's Conch Argus the Unmaker
Arcane Relic Thu'raya Whip Varimatras


 

  • Always use the highest level relics

Gems and enchantments

Gems

Enchantments

Flasks, potions, food and runes

Flasks

  • Flask of the Seventh Demon: Increases Agility by 59 points for 1 hour. Counts as a battle elixir and guardian. The effect persists beyond death. (3 second cooldown)

Potion

Meal

  • Suramar's Hearty Feast: Prepare a Hearty Suramar Feast to feed up to 35 people in your raid or party! Restores 35757 health and 17878 mana over 20 seconds. You must remain seated while eating. If you spend at least 10 seconds eating, you will be well fed and earn 22 points from a stat for 1 hour.
  • Azsharite salad: Restores 35757 health points and 17878 mana points over 20 seconds. You must remain seated while eating. If you eat for at least 10 seconds, you will be well fed and gain 17 haste for 1 hour.

Runes

  • Desecrated Augment Rune: Increases Agility, Intellect and Strength by 15 points for 1 hour. Rune of augmentation.
  • Lightforged Augment Rune: Increases Agility, Intellect and Strength by 15 points for 1 hour. Rune of augmentation. (1 minute Cooldown)

Rotation and practical tips

Against a target

Against various targets

Same as the previous rotation but introducing:

Matar it is a priority and we must keep it active whenever we can.

Use Appearance of the turtle when we see our life in danger, but taking into account that by using it we will not be able to use our abilities.

Use Tar trap y Freezing trap when necessary.

Use Counter shot to interrupt spell casting when necessary.

Useful addons

  • Recount/Skada Damage Meter - Addon to measure dps, agro generated, deaths, healings, damage received, etc.
  • Deadly Boss Mods - Addon that alerts us to the abilities of the gang leaders.
  • weakauras - It graphically shows us information about the combat.
  • Omen - Aggro meter.
  • ElvUI - Addon that modifies our entire interface.
  • Bartender4/dominos - Addon to customize the action bars, add shortcuts to the keys, etc.

And so far the Beast Hunter guide in patch 8.0.1. As I play more with the news in this patch, I will add things that I find interesting or useful to improve. I hope it helps you to have a slight idea of ​​how to carry your Hunter.

Greetings, see you in Azeroth.


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  1.   antonio jose salazar caves said

    AND WHAT BEASTS DO YOU USE WHAT TYPE?