Death Knight Blood - PvP Guide - Patch 8.1.0

cover death knight blood guide pvp 8.1.0

Hey good! How are you doing, colleague? In this article we bring you the best talents for the Blood PvP Death Knight to unleash the potential of this specialization.

Death Knight Blood

The Death Knights are powerful plague champions known to use their darkblades to spread disease on their adversaries, dealing devastating blows and resurrecting the fallen as loyal minions.

Strengths

  • Deals a lot of damage in both single-target and multi-target encounters.
  • It adapts to any situation.
  • His individual healing is outrageously high.

Weak points

  • Has very little mobility.

Modifications made for Battle for Azeroth

You can find out all the information about the changes made in Battle for Azeroth regarding Legion from the following link:

Changes in patch 8.1.0

- Changes

- PvP Talents

Talents

In this section of the article I will bring you several ways to confront your enemies and different ways to develop encounters, be it massive targets or just single-target encounters. As always we advise you in all class guides, choose the ones you like the most or come close to your possibilities if a talent doesn't convince you.

  • Level 56: Blood Drinker
  • Level 57: Rapid Decomposition
  • Level 58: Headstone
  • Level 60: Will of the Necropolis
  • Level 75: Spectral Step
  • Level 90: Bloodworms
  • Level 100: Purgatory

death knight blood pvp 8.0.1

lvl 56

  • Heartbreaker: Strike to the heart generates 2. extra runic power per target hit.
  • Blood drinker: Drain X p. target's health for 3 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
  • Rune Strike: Strikes the target for (60% attack power). of physical damage. Cooldown reduced by 1 second for each rune spent. Spawn 1 rune.

Heartbreaker It is a talent focused on encounters where there are a large number of enemies.

Blood drinker It is the talent that we will choose by default since it adapts to any situation. In sands it is only broken.

Rune Strike It is not a bad talent if we want extra damage on the target and if our survival is assured.

lvl 57

  • Fast decomposition: Your Blood Plague and Death and Decay deal damage 15% more often.
  • Haemostasis: Blood Boil increases the damage and healing done by your next Death Strike by 20%. It accumulates up to 5 times.
  • Consumer goods: Hit all enemies in front of you with a hungry attack, dealing 87%. physical damage and heals you for 100% of that damage.

As the default talent, we will choose Fast decomposition thanks to the increase in the generation of runic power, allowing us damage and much more survival.

Haemostasis This talent has some potential only in meetings where there are a lot of objectives. In this way, we will not throw runes unnecessarily. However, it is not a good choice.

Consumer goods He is a talent with great potential in encounters with a large number of targets, as well as battlefields and target fights… you know.

lvl 58

  • Unholy bulwark: Each charge of Bone Shield increases your maximum health by 1%.
  • Ossuary: While you have at least 5 charges of Bone Shield, the cost of Death Strike is reduced by 5. of runic power. Additionally, your maximum Runic Power is increased by 10.
  • Stone: Consumes up to 5 charges of Bone Shield. For each charge consumed, you gain 6. of runic power, absorbing damage equal to 6% of your maximum health over 8 sec.

Unholy bulwark y Ossuary These are not suitable talents for PvP as shields do not last long enough to take advantage of their benefits.

Stone It is a good option if we launch this ability after the bone shield, obtaining the maximum benefit.

lvl 60

Will of the necropolis It is a really useful option if we face unique objectives in arenas or other modalities. Survival is really high, if we add it to the healing done.

Anti-Magic Barrier It is an extremely useful talent if our enemies cast spells.

Rune transfusion it's a really useful talent for damage reduction.

lvl 75

  • Claw of the dead: Death and Decay reduces the movement speed of enemies in its area by 90%, decreasing by 10% every second.
  • Tight grip: Reduces the cooldown of Bloodthirsty Embrace by 30 sec.
  • Spectral step: You pass into the Shadowlands, removing all rooting effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot drop below 170%.

Claw of the dead it is a good talent if we want to prevent our enemies from fleeing.

Tight grip can become a good option if constant use of Embrace of sanguine at the meeting.

Spectral step it is the default talent to increase our mobility.

lvl 90

  • Voracious: Death Strike grants you 15% restore for 6 sec.
  • Blood worms: Your auto attacks have a chance to summon a bloodworm. Bloodworms deal little damage to your target over 15 sec. Then they burst and heal you for 15% of your missing health. If your health drops below 50%, your bloodworms will immediately burst and heal you.
  • Blood mark: Places a Mark of Blood on an enemy for 15 sec. Damaging enemy auto attacks will also heal their victim for 2% of that victim's maximum health.

Voracious it is a useful talent if we are not a constant focus of damage.

Blood worms this talent is really crude. If we have our enemies in range and we can attack them constantly, there will be no chances of them destroying us since our healings will be at another level. However, it is usually not a recommended talent if it is not a 1v1 match.

Blood mark It is quite a useful talent in arenas. As the talent says, the enemy's auto attacks will heal their target, which can be really useful if the enemy is a rogue, feral, or other spec that attacks moderately fast.

lvl 100

  • Purgatorio: An unholy pact that prevents you from taking lethal damage. Instead, you absorb all healing received up to a total equal to the damage avoided. Lasts 3 sec. When this effect expires, if the healing absorption continues, you will die. This effect can only occur every 4 min.
  • Red thirst: Reduces the cooldown of Vampiric Blood by 1 second for every 10. of runic power spent.
  • Bone storm: A whirlwind of bone and blood pummels nearby enemies, dealing (15.2334% attack power) p. Shadow damage every 1 sec and heals you for 3% of your maximum health each time it deals damage. Lasts 1 sec for every 10. of runic power spent.

For this last talent branch, the default and recommended talent will be Purgatorio since this gives us a lot of survival when we are in our last moments of life.

Red thirst It is a good talent since it gives us a lot more survivability than the other two during combat.

Bone storm can be used in multi-target encounters as bonus damage. An exceptional talent if we find ourselves in the midst of many enemies.

Practical tips

PvP talents

Useful addons

ElvUI: Addon that modifies your entire interface according to practically everything you want to see.

Bartender4/dominos: Addon to customize action bars, add keyboard shortcuts, etc.

MikScrollingBattleText: Floating text addon of combat, healing, skill damage, etc.

Recount/Skada Damage Meter: Addon to measure dps, healings, damage received ...

EpicMusicPlayer: Addon to listen to personalized music.

Healers Have to Die: this Addon will mark the healers making it much easier to recognize them in combat.


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