Enchanting Guide 1-800

enchanting


Aloha! In this Enchanting Guide from 1 to 800 we will teach you how to travel the easiest and fastest way to raise the level of your profession.

Enchanting Guide 1-800

I always recommend one thing with professions: the best way to raise it is by being a maximum level. You avoid headaches in case you have to go to an area with a higher level than you, greater access to resources, it takes less time to farm, recipes that ask for a level and cut your "roll", etc ... So My advice is to get involved with professions if you are above level 100 or more.

Well, let's get started. Like Jack the Ripper said, let's go in parts 😛

The Darkmoon Fair: that great friend of the professions

With the Black Moon Fair you can save 5 points without having to do many things or large expenses. Enchanting mission is frogs. You only need to collect maces thrown around the island, disenchant them and that's it.

Not everything is pretty, the Fair has 3 drawbacks: it lasts 1 week, it is the 1st Sunday of each month and it only allows you that profession mission in each event (if you return a month you can do it again). Still, 5 points for such a simple thing saves you from many expenses, especially in the final stretch.

1-600

Use our Enchantment Guide 1-600. It may seem old and rudimentary while in Legion but it is time to recall enchantments from other expansions.

600-613

Come to Draenor and shop at Ashran enchant for 100 gold.

Create 13 bright, you need 260 dust.

613-625

From this choose one and create 12 enchantments (all ask the same), you need 12 bright:

625-700

For 5 days create secrets. When you have the 5th book go to Ashran, buy formula and create 5 brands. You need 15 time and 25 land.

700-740

From this choose one and create 40 enchantments (all ask the same), you need 400 ark:

It is advisable to do them with rank 3 with the recipes of the Enchantment World Missions, they require fewer resources.

740-780

From this choose one and create 40 enchantments (all ask the same), you need 160 bright and 1400 ark:

  • cele: Exalted with the Dreamweavers.
  • versa: Exalted with the Nightfallen.
  • master: Exalted with the Nightfallen.
  • critical: Exalted with the Nightfallen.

It is advisable to do them with rank 3, they ask for fewer resources.

780-800

Now you can only cast the enchantments of 740-780 and it all depends on how lucky you are, remember that from 780 only rank 3 are valid. At level 780 they turn yellow and at 790 green.


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