Warrior Fury in patch 8.0.1

Fury Warrior

Hello again guys. Today I bring you a guide on the Fury Warrior in patch 8.0.1.

Warrior Fury in patch 8.0.1

Warriors carefully gear up for combat and face their enemies head-on, letting their attacks slide against their heavy armor. They use a variety of combat tactics and a wide variety of weapon types to protect less skilled combatants. Warriors must carefully control their anger (the power behind their strongest attacks) to maximize their effectiveness in combat.

As warriors deal or take damage, their rage builds, allowing them to launch truly devastating attacks in the heat of battle.

In this guide we will talk about the talents, abilities and rotation of the Fury Warrior in patch 8.0.1. As I always tell you in all my guides, this is an orientation on how you can take a Fury Warrior in this patch and get the most out of it, but with the use of his character each player acquires the skill and way of playing appropriate to him and decides on everything. moment which talents and skills to use. No guide is to the letter, but if you start now with your new Fury Warrior or are somewhat lost, this is your guide;).

I also have to tell you that all this can change at any time both on my part and because some talents or abilities change throughout the patch and next expansion. If that happens, I will keep you informed

Talents

Several talents have disappeared in patch 8.0.1:

Although I am still adapting to the changes we have had, here is the build of the talents that I am currently using with my Fury Warrior. Anyway, at the moment we have a lot of ease to be able to change talents depending on the boss we are going to face, so if one of them is not to your liking, you can try any other that you think may be better for you.

  • Level One: Infinite anger
  • Level One: Double load
  • Level One: Furious Slash
  • Level One: War Paints or Bouncing Stride
  • Level One: Butcher shop
  • Level One: Dragon's Roar or Bladestorm
  • Level One: Anger control

Level One

  • War machine: Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 10. of Rage and increases your movement speed by 30% for 8 sec.
  • Infinite anger: Gain 6 p. of rage when you use Enrage.
  • Fresh meat- Bloodlust has a 15% increased chance to trigger Enrage and heals for 20% more.

On this occasion I have opted for Infinite anger by the generation of anger and complements very well with Butcher shop.

Level One

  • Double load: Increases the maximum number of Charge charges by 1 and reduces its cooldown by 3 seconds.
  • Impending victory: Instantly attacks the target for (39.312% of attack power) p. damage and heal you for 20% of your maximum health. Killing an enemy that grants experience or honor resets the cooldown of Impending Victory.
  • Stormy discharge: Throw your weapon at an enemy, dealing (16.38% of attack power) p. Physical damage and stuns him for 4 seconds.

This time I have chosen Double load for the mobility it offers me.

Level One

  • Inner anger: The cooldown of Raging Blow is reduced by 1 second and its damage is increased by 20%.
  • Sudden death: Your attacks have a chance to reset Execute's cooldown and make it usable on any target, regardless of their health.
  • Furious slash: You aggressively strike with your left hand weapon, dealing [(69% of attack power) * ((max (0, min (Level - 10, 10)) * 10 + 171) / 271)] points of physical damage . Increases your Haste by 2% for 15 seconds. It stacks up to 3 times. Generates 4 rage points.

Here I have chosen Furious slash although sometimes I change it for Sudden death especially in multi-goal situations.

Level One

  • Raging charge: Charging also increases the healing of your next Bloodlust by 250%.
  • Bouncing stride: Reduces the cooldown of Heroic Leap by 15 seconds, and Heroic Leap now also increases your running speed by 70% for 3 seconds.
  • War paintings: You take 10% less damage when Enrage is active.

This time I have chosen War paintings for almost all the encounters although in some of them I need to jump or move more than normal I change it to Bouncing stride.

Level One

  • Butcher shop: Reduces the Rage cost of Rampage by 10. and increases the damage done by 15%.
  • Slaughter: You can now use Execute on targets below 35% of their health.
  • Mad raging: Rampage now costs 95 rage. Also increases your Haste by 5% and your damage done by 10% for 6 seconds.

Here I have chosen Butcher shop because it seems to me the best of the three generally and the best for a single objective.

Level One

  • Meat cleaver: Whirlwind now has a 10% chance to enrage you and generates 1 additional rage point for each target hit (up to a maximum of 3 rage points).
  • Dragon roar: You roar explosively, dealing (170% of attack power) physical damage to all enemies within 12 yards and reducing their movement speed by 50% for 6 seconds. Generate 10 rage points.
  • Bladestorm: Become an unstoppable storm with destructive force striking all targets within 8 yards with both weapons, dealing [5 * ((50% of attack power)% + (50% of attack power) )%)] p. Physical damage over 4 seconds. You are immune to movement impairment and loss of control effects, but you can use defensive abilities and avoid attacks. Generates 20 rage points while it lasts.

Here I choose Dragon roar which is great for both one goal and several, although sometimes I get nostalgic and I change it for Bladestorm in encounters with various objectives.

Level One

  • Reckless rampage: Recklessness generates 100 rage points and lasts 4 more seconds.
  • Anger control: Every 20 rage you spend reduces the remaining cooldown of Recklessness by 1 second.
  • Siege breaker: Break the enemy's defenses, dealing (85% of attack power) points of physical damage, and increasing the damage dealt to that target by 15% for 10 seconds. Generate 10 rage points.

Here I have chosen Anger control which is the one that I feel the best with in most of the encounters and that also works perfectly in long encounters. In some meeting we can also use Reckless rampage.

Secondary statistics

Critical - Haste - Versatility - Mastery

 BIS team

Groove
Part name
Boss who lets go
Helmet Helm of Hidden Sanctuary
Ceann-Ar Charger
Eonar
Legendary
Neck Annihilator Chain Argus the Annihilator
Shoulder Giant's Pauldrons Shivarra coven
Back Giant's Cloak  High Command antoran
Chest Giant's Breastplate Eonar
Dolls Varimathras' Shattered Wives Varimatras
Hands Giant's Gauntlets Kin'garoth
Waist Flame-brushed Girdle Sargeras Felhounds
Legs Raging valarjar
Legplates of Cosmic Sacrifice
Legendary
Argus the Annihilator
Feet Destiny Walker's Warboots Garothi Worldbreaker
Ring 1 Seal of the Portalmaster hasabel
Ring 2 Zealous Torturer's Ring Shivarra coven
Trinket 1 Khaz'goroth's Courage
Vision of Amanthul
Argus the Annihilator
Legendary
Trinket 2 Pervading Winged Plague Varimatras
Fire Relic Sizzling Ember of Rage Argus the Annihilator
Storm Relic Thunderer's Conch Argus the Annihilator
Iron relic Fasces of the infinite legions High Command antoran

Enchantments and Gems

Enchantments

Gems

Flasks, potions, food, and augmentation runes

Flasks

  • Flask of Endless Armies: Increases strength by 49 points for 1 hour. Counts as a guardian and battle elixir. The effect persists beyond death. (3 second cooldown)

Potions

  • Potion of the Old War: Summons a pair of fallen ghostly warriors to aid you in combat. They may spawn your abilities and melee attacks, dealing 1066 points of damage. (1 minute cooldown)
  • Potion of Prolonged Power: Drink to increase all stats 94 points for 1 minute. (1 minute cooldown)

Meal

  • Hungry magister: Restores 8144 health points and 4072 mana points over 20 seconds. You must remain seated while eating. If you eat for at least 10 seconds, you will be well fed and gain 14 critical hit points for 1 hour.
  • Azsharite salad: Restores 8144 health points and 4072 mana points over 20 seconds. You must remain seated while eating. If you eat for at least 10 seconds, you will be well fed and gain 14 haste for 1 hour.
  • Suramar's Hearty Feast: Prepare a Hearty Suramar Feast to feed up to 35 people in your raid or party! Restores 8144 health and 4072 mana over 20 seconds. You must remain seated while eating. If you spend at least 10 seconds eating, you will be well fed and earn 22 points from a stat for 1 hour.

Runes

  • Desecrated Augment Rune: Increases Agility, Intellect and Strength by 15 points for 1 hour. Rune of augmentation.
  • Lightforged Augment Rune: Increases Agility, Intellect and Strength by 15 points for 1 hour. Rune of augmentation. (1 minute cooldown). To buy it we need to be exalted with the Army of Light.

Rotation and practical tips

Against various targets

Use Temerity whenever possible.

Use Enraged Regeneration to mitigate the damage.

Use Summoning howl when the group has little health and there is great damage.

The fury warriors have the talent Titan hilt, which allows us to wield two two-handed weapons at the same time.

Useful addons

  • Recount/Skada Damage Meter - Addon to measure dps, agro generated, deaths, healings, damage received, etc.
  • Deadly Boss Mods - Addon that alerts us to the abilities of the gang leaders.
  • weakauras - It graphically shows us information about the combat.
  • Omen - Aggro meter.
  • ElvUI - Addon that modifies our entire interface.
  • Bartender4/dominos - Addon to customize the action bars, add shortcuts to the keys, etc.

And so far the fury warrior guide in patch 8.0.1. As I play more with the news in this patch, I will add things that I find interesting or useful to improve. I hope it helps you to have a slight idea of ​​how to take your warrior @.

Greetings, see you in Azeroth.


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