PvE Survival Hunter - Patch 8.1

Hunter survival PvE

Hello guys. Today I bring you a guide on the PvE Survival Hunter in World of Warcraft: Battle for Azeroth, updated to patch 8.1. Everything you need to enjoy this class and carry out your battles successfully.

Hunter survival

From an early age, the call of the wild draws some adventurers from the comfort of their homes into the unforgiving primal world. Those who endure become hunters. Masters of their environment, they are capable of sneaking like ghosts through the trees and setting traps in the path of their enemies. Hunters are also extremely agile and are able to avoid or slow down their enemies to regain their advantage in battle.

In this guide we will talk about the Survival Hunter talents, abilities, and rotation in Patch 8.1. As I always tell you in all my guides, this is an orientation on how you can lead a Hunter survival and get performance, but with the use of his character each player acquires the skill and way of playing appropriate to him and decides at all times what talents and skills to use. No guide is to the letter since everything depends a lot on the team that we carry at that moment and also on who we are going to face.
I also have to tell you that all this can change at any time both on my part and because some talents or abilities change throughout this expansion. If that happens, I will keep you posted.

Changes in patch 8.1

Azerite

  • Nature's Balm: Arousal Heals You 26488 p. Health bonuses and cooldown is reduced by 15.0 sec.
  • Primal intuition: Your maximum focus is increased to 120. and Raptor Strike increases your Critical Strike by 52. for 12 sec. Stacks up to 5 times (replaces Face to face).

Talents

Here is the build of the talents that I am currently using with my Survival Hunter for the new Battle of Dazar'alor raid. Anyway, at the moment we have a lot of ease to be able to change talents depending on the boss we are going to face, so if one of them is not to your liking, you can try any other that you think may be better for you.

  • 15 level: Viper Venom / Alpha Predator
  • 30 level: Guerrilla tactics
  • 45 level: Natural relief
  • 60 level: Bloodseeker
  • 75 level: Born to be Wild / Immediacy
  • 90 level: Mongoose bite
  • 100 level: Birds of Prey / Wildfire Infusion

Level One

  • Viper venom: Raptor Strike has a chance to cause your next Serpent Sting to cost no focus and deal 250% more initial damage.
  • Rules of intervention: Harpoon deals (50% of Attack power) points of physical damage and generates 20 focus points over 10 seconds. Harpoon's cooldown is reset when killing an enemy.
  • Alpha predator: Kill now has 2 charges and deals 30% more damage.

I have chosen Viper venom because it is the one that does the most damage and convinces me of the three for any encounter, although sometimes I can change to Alpha predator.

Level One

  • Guerrilla tactics: Wildfire Bomb now has 2 charges and the initial explosion deals 100% more damage.
  • Hydra bite: Snake Sting shoots arrows at 2 extra enemies near your target and their damage over time is increased by 10%.
  • Butcher shop: Shake off all nearby enemies with a barrage of blows, dealing (80% of Attack Power) points of Physical damage to each. Reduces the remaining cooldown on Wildfire Bomb by 1 second for each target hit, up to 5.

This time I have chosen Guerrilla tactics It is the best option for a single objective and it also works very well for several, especially if they are 4-5.

Level One

  • Burns: Your movement speed will increase by 30% when you have not been attacked for 3 seconds.
  • Natural relief: Every 20 focus points you spend reduces the remaining cooldown of Arousal by 1 second.
  • Camouflage: You and your pet blend into the environment and gain stealth for 1 minute. While cloaked, you heal for 2% of maximum health every 1 second.

Here I choose Natural relief which is the one that most convinces me of the three talents to choose from and is very useful for our survival.

Level One

  • Bloodseeker: Your Kill ability causes the target to bleed and takes [Attack power * (0.1) * (4)] points of damage over 8 seconds. You and your pet gain 10% attack speed for each bleeding enemy within 12 yards.
  • Steel trap: Throw a steel trap at the target location, immobilizing the first enemy to approach for 20 seconds, dealing (120% of Attack power) bleed damage for 20 seconds. Other damage can cancel the immobilization effect. The trap lasts 1 minute. Limit: 1.
  • Flock of crows: Summons a flock of crows that attack your target, dealing [(23% of Attack power) * 16] points of physical damage over 15 seconds. If the target dies during the attack, the cooldown of Flock of Crows is reset.

This time I have chosen Bloodseeker as it works very well in both single-target and multi-target encounters.

Level One

  • Born to be Wild: Reduces the cooldowns of Aspect of the Eagle, Aspect of the Cheetah, and Aspect of the Turtle by 20%.
  • Immediacy: Separation also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec.
  • Binding shot: Separation also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec.

Here I usually use Born to be Wild When it's just a goal and I usually change it to Immediacy when there are more targets since it gives me a lot of movement.

Level One

  • Tip of the spear: Killing increases the damage of your next Raptor Strike by 20%. It stacks up to 3 times.
  • Mongoose bite: A brutal attack that deals (90% of Attack power) points of physical damage and grants you Mongoose Fury.
    • Mongoose Fury: Increases Mongoose Bite damage by 15% for 14 seconds. It accumulates up to 5 times. Successive attacks do not increase duration.
  • Flank strike: You and your pet jump towards the target and hit it at the same time, inflicting a total of [(Attack Power * 1.17 * (1 + Versatility)) + ((117% Attack Power))] points of Physical damage.

Here I choose Mongoose bite since he is the one I meet the best in all the encounters.

Level One

  • Birds of prey: Attack your pet's target with Mongoose Bite, Raptor Strike, or Carnage. Carving increases the duration of Coordinated Attack by 1.5 seconds.
  • Wild fire infusion: Alter your Wildfire Bomb with bonus components that randomly grant it one of the following buffs each time you throw it:
    • Shrapnel Bomb: Targets are struck by shrapnel, causing Mongoose Bite, Raptor Strike, Carnage, and Carve to bleed for 9 seconds, stacking up to 3 times.
    • Pheromone Bomb: Kill has a 100% chance to reset against targets covered in pheromones.
    • Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies affected by your Snake Sting and resetting the duration of your Snake Stings.
  • Chakrams: Throw a pair of chakrams at your target, slashing all enemies in their path, dealing [(40% of Attack Power)] physical damage. Afterward, the chakrams come back to you and damage enemies again. Your main target takes 100% more damage.

This time I usually use the talent Birds of prey in some meetings alone and the talent Wild fire infusion if it is about encounters with several objectives.

Priority statistics

These are the statistics that I carry with my Survival Jacket but you already know that nothing is to the letter and that depending on various factors these statistics may vary. For all this, it is best to do a simulation with our character and find out which ones are the best for you at all times.

Agility - Haste - Critical Strike - Versatility - Mastery

Skills

  • Eagle Aspect: The range of your Raptor Strike is increased to 0 to 40 yards for 15 sec.
  • Cheetah look: Increases your movement speed by 90% for 3 sec and then by 30% for another 9 sec.
  • Muzzle: Interrupts spell casting and prevents spells of that same school from being cast for 3 sec.
  • Harpoon: Throws a harpoon at an enemy, roots them in place for 3 sec, and knocks you towards them.
  • Wildfire bomb: Throws a bomb at the target that explodes for (45% of Attack power) damage. Fire damage in a cone. Also covers enemies with wildfire, scorching them for 36. Fire damage over 6 sec.
  • Bellow: Your pet growls at the target and generates threat, provoking the target to attack your pet.
  • Cut wings: Mutilates the target, reducing movement speed by 50% for 15 sec.
  • Feign death: You pretend to be dead, causing enemies to ignore you. Lasts up to 6 min.
  • Raptor strike: A vicious slash that inflicts (70% of Attack power) p. of physical damage.
  • Intimidation: Command your pet to intimidate the target and stun them for 5 sec.
  • Master call: Removes all movement impairing effects on the target and makes them immune to such effects for 4 sec.
  • Mastery: Binding of Spirit: Both your focus cost abilities and your pet's deal 13.0% more damage. While your pet is active, you both regenerate 1.0% of maximum health every 5 seconds.
  • Matar: You give the order to kill, causing your pet to savagely inflict [Attack power * 0.6 * (1 + Versatility) * 1.07] p. physical damage to the enemy. Generates 15 p. focus.
  • Snake bite: Fires a poisoned arrowhead at an enemy, dealing (20.3112% of Attack power) p. Nature damage instantly and 16. additional damage for 12 sec.
  • Redirection: Mistakenly redirects all threat you generate to the target party or raid member for the next 8 sec.
  • Separation: You jump back.
  • Tar trap: Throws a pitch trap at the targeted location that creates an 8 yd radius pool of pitch around it for 30 sec when the first enemy approaches. All enemies have 50% less movement speed while in the area of ​​effect. The trap lasts 1 min.
  • Freezing trap: Throws a Frost Trap at the targeted location incapacitating the first enemy to approach for 1 min. Damage will nullify the effect. Limited to 1 target. The trap lasts 1 min.
  • Carve: A sweeping attack that hits all enemies in front of you for (28% of Attack power) damage. of physical damage. Reduces the remaining cooldown of Wildfire Bomb by 1 second for each target hit, up to 5.

Defensive

  • Appearance of the turtle: Deflects all attacks and reduces all damage taken by 30% for 8 sec, but you cannot attack.
  • Excitement: Heals you for 30% and your pet for 100% of maximum health.
  • Survival of the fittest: Reduces all damage you and your pet take by 20% for 6 sec. (Pets of the Tenacity Branch)

Offensive

  • Coordinated attack: You and your pet attack together, increasing the damage you both deal by 20% for 20 sec.
  • Primal rage: Increases the Haste of all party or raid members by 30% for 40 sec. Allies who receive this effect will be sated and will no longer be able to benefit from Primal Rage or similar effects for 10 min.

Battle of Dazar'alor Team

Groove
Part name
Boss who lets go
Head Target tracking helmet mekkatorque
Neck Heart of Azeroth Artefact
Shoulder Soulbinder's Mantle of Caresses King Rastakhan
Back Shroud of the exulting loa Conclave of the Chosen
Chest Naval officer coat Lady Jaina Valiant
Dolls Icebinder Bracers Lady Jaina Valiant
Hands Grips of Harmonious Spirits Jade firebenders
Waist Girdle with gold foils Opulence
Legs Deathhunter Leggings King Rastakhan
Feet Boots of the Emblazoned Path Opulence
Ring 1 Band of blows from the flanks Jade firebenders
Ring 2 Seal of the Zandalari Empire King Rastakhan
Trinket Kimbul's Cutting Claw Conclave of the Chosen
Arma Horncrest Shredder grong

Enchantments and Gems

Enchantments

  • Enchant Ring - Pact of Haste: Permanently enchant a ring to increase Haste by 37.
  • Enchant Weapon - Gale Strikes: Permanently enchant a weapon to sometimes increase your attack speed by 15% for 15 sec when using abilities and melee or ranged attacks.
  • Enchant Weapon - Quick Navigation: Permanently enchant a weapon to sometimes increase Haste by 50. for 30 sec. It accumulates up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 600. Haste for 10 sec.

Gems

Flasks, potions, food and runes

Flasks

  • Flask of currents: Increases Agility by 238. for 1 hour. Counts as a guardian and battle elixir. The effect persists beyond death. (3 Sec Cooldown)

Potions

  • Battle Potion of Agility: Increases your Agility by 900. for 25 sec. (1 Min Cooldown)
  • Potion of Boiling Blood: Infuses your blood with heat for 25 sec, giving your melee attacks a chance to create a burst of blood for 14383. Physical damage divided among all nearby enemies. (1 Min Cooldown)
  • Coastal Healing Potion: Restores 33251 p. of health. (1 Min Cooldown)

Meal

  • Captain's Bountiful Feast: Prepare a generous captain's feast to feed up to 35 people in your band or party! Restore 166257 p. of health and 83129 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100. of a statistic for 1 hour.
  • Swamp fish and chips: Restores 166257 p. of health and 83129 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 55. Haste for 1 hour.
  • Galley banquet: Prepare a galley banquet to feed up to 35 people in your band or group! Restore 83129 p. of health and 41564 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 75. of a statistic for 1 hour.
  • Raven tartlets: Restores 83129 p. of health and 41564 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 41. Haste for 1 hour.
  • Bloodthirsty feast: Use: Prepare a bloodthirsty feast to feed up to 35 people in your raid or party! Restore 166257 p. health and 0 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100. of a stat for 1 hour.
  • Boralus blood sausage: Use: Restores 166257 p. health and 0 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating, you will be well fed and gain 85. in a stat for 1 hour.

Runes

Rotation and practical tips

An objective 

Various objectives

We will have to make sure that we have all the objectives in the cone of Wildfire bomb And apply Snake bite to all targets.

If we have chosen the Alpha Predator talent

We must also take into account that if we have chosen the talent Wild fire infusion, every time we launch Wildfire bomb after the first one that will be the Shrapnel bomb, we will get a different bomb randomly with which we must be attentive to the rotation to use the appropriate skill depending on the bomb we have at that time.

For the rest we must always have active Snake bite y Matar to generate focus. If we have chosen the talent Guerrilla tactics, we will also use Volatile bomb as long as we have it on CD.

Survival Specific Azerite Traits

  • Blurred glasses: During Coordinated Attack, Raptor Strike increases your Agility by 86. and your speed 38 p. for 6 sec. It accumulates up to 5 times.
  • Latent poison: Snake Sting damage applies Latent Poison, stacking up to 10 times. Your Raptor Strike consumes all Latent Poison applications for 1153. Nature damage per stack.
  • Poisonous fangs: Your pet's basic attack deals 1296. additional damage to enemies affected by your Snake Sting.
  • Wildfire Cluster: Wildfire Bomb drops a small cluster of bombs around the target. Each one explodes for 283. Of damage.
  • Wild survival: Raptor Strike deals 267. additional damage and reduces the remaining cooldown of Wildfire Bomb by 1 sec.
  • Serrated maw: Kill has a 40% chance to inflict 2526. additional damage and grant your pet 5. focus.

Useful addons

  • Recount/Skada Damage Meter - Addon to measure dps, agro generated, deaths, healings, damage received, etc.
  • Deadly Boss Mods - Addon that alerts us to the abilities of the gang leaders.
  • weakauras - It graphically shows us information about the combat.
  • Omen - Aggro meter.
  • ElvUI - Addon that modifies our entire interface.
  • Bartender4/dominos - Addon to customize the action bars, add shortcuts to the keys, etc.
  • bigwigs - It indicates the times of all the skills of each boss.
  • simulation craft - To do simulations with our characters.

And so far the survival Hunter guide in patch 8.1. Greetings, see you in Azeroth.


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