Jadefire Masters Normal and Heroic - Battle of Dazar'alor

jadefirebenders dazar alor

Hey good ones! How's life going for you? We hope well because today we bring you the official guide to GuíasWoW of Jade Firebender, boss of this new raid recently added in patch 8.1.0, the Battle of Dazar'alor. Without further ado, let's get to it!

Battle of Dazar'alor

The Battle of Dazar'alor is the second band that we will see in this expansion, Battle for Azeroth, where we will be able to continue the history of both factions and the battle that will take place in the main city of the Zandalari. Will the Alliance end the Horde once and for all or ... will it be the Horde who manages to defend the great city of gold from which its newest allies come?

Battle of Dazar Alor front page

The Alliance assaults the heart of the Zandalari Empire in Battle of Dazar'alor, a new raid that offers unique encounters for Horde and Alliance players, as well as the opportunity to participate in events from the opposing faction's point of view.

Since time immemorial, Dazar'alor has stood at the center of the vast and powerful Zandalari empire. Its guards have thwarted numerous attempts to kill King Rastakhan, and the structure has survived hardships both in recent times and in the past. However, as war nears the shores of Zuldazar, the Alliance embarks on a daring ploy to lay siege to the golden pyramid and break the Zandalari's link with the Horde.

Jadefire Masters

The Jade Fire Masters will be different depending on the faction we are, facing an Orca and a Blood Elf as an Alliance or a Human and a Draenei if we are Horde.

Horde: Although they recently started training together, Manceroy and Mestrah have perfected their teamwork and are very close. With their fire and fists they are ready to take down anyone who challenges the Alliance.

Alliance: To the untrained eye, Ma'ra Grimfang and Anathos Firecaller may seem like an odd pair, but the truth is that their coordination is unrivaled. Thanks to the power of their combined attacks they can face the most fearsome enemies.

On this occasion, we will once again have the collaboration of Yuki y zashi. Here is the complete guide to Jade Firebenders:

Without further ado, let's start with the boss's guide.

Summary

Players will face a pair of Horde or Alliance fighters, depending on which faction you belong to, who will combine their powers at key moments throughout the fight.

Skills

-Monk

-Wizard

-A Flash of Hostility> Phoenix attack / Ring of hostility / Orb of Force (Heroic and Mythical)

When the combined power of the combatants reaches 60, the combatants teleport and all players are moved to one side of the play space. Anathos creates a barrier and continually summons Phoenix Attacks to pepper the area while Ma'ra creates a maze of rings of hostility to prevent players from crossing the battlefield.

Combatants channel their abilities non-stop until players break through the barrier and interrupt them.

On Mythic difficulty, none of the barrier's weak points can be attacked until players use a Force Orb to make each weak point attainable. Additionally, a Niuzao spirit will chase players through the maze.

-The dragon and the phoenix> Dragon breath (> Dragon breath [Heroic and Mythical]) / Flaming phoenix (> Growing flames > Consumption )

The monk transforms into a jade dragon and the wizard transforms into a phoenix. The transformations persist until the encounter ends.

This ability is used when combatants reach a combined power of 100.

Tips

-Tanks

  • During Flank strike you are alone; take all attacks head-on to mitigate damage.
  • You must collaborate with your tankmate to take care of the applications of Growing flames of the other.
  • Spinning Jade Storm persists until the caster is hit in close combat.
  • Song of Chi-Ji prevents targeting of targets inside the area of ​​effect from outside and vice versa.

-Healers

  • You cannot heal the tank while the sequence of Flank strike.
  • Dispels the Scorching embers with shorter remaining duration to avoid Ember unleashed.
  • The players located inside the Song of Chi-Ji they will disappear from your sight unless you go inside with them.
  • When Flaming phoenix is active, the entire raid will take continuous damage until the flaming phoenix is ​​eliminated.

-DPS

  • Keep the health of both combatants at similar levels so that Harmonious spirits don't increase the damage your partner deals too much.
  • Magma trap It will throw you so high that the fall will kill you.
  • The spirits of Xuen will stalk a random target until they are defeated.
  • Fire Shield must be damaged so you can interrupt Pyroblast.
  • During Serenity Showers you cannot go through Ring of hostility.
  • Song of Chi-Ji prevents targeting of targets inside the area of ​​effect from outside and vice versa.

Strategy

This combat will take place in a single phase in which we will have to fight two objectives and the difficulty will increase as the encounter unfolds, performing combined attacks at certain percentages of energy. The attacks will be at 30, 60 and 100 energy points.

Neither boss is tied to the same percentage of health. However, due to Harmonious spirits, we must maintain the same amount of health of both bosses and try not to vary too much since, on the contrary, the monk will enhance their abilities, which could be devastating for combat.

Normal

-Monk

First of all, we must take into account the faculty Flank strike. He will do it from time to time and it will be a faculty that the tank must endure by itself. In this case, it will appear floating around several copies of the boss, which will be launched towards the tank in a row. The tank that is floating at that moment, must turn its character in front of each of the copies that go directly towards the position of the tank. If it fails and you are not facing the copy at the moment of impact, you will take a massive amount of damage due to Successful defense. Upon completion, he will drop the tank on the ground and place the debuff on it. Tried. After this, the secondary tank will take Agro from the monk, and the tank with this debuff will take the wizard.

Spinning Jade Storm It will be an ability that he will perform from time to time, launching himself into a combat zone, turning on himself and launching energy attacks on the players, continuously damaging the entire band. It is an ability that can be interrupted by hitting the boss with a basic attack.

-Wizard

Among the skills to take into account of the magician, Ball of fire will be the faculty that will launch on the tank, applying Growing flames, cumulative effect. When it expires, the ability is activated Consumption.

Every so often, it will launch the faculty Fire Shield, placing himself on a random player and preventing him from being interrupted (or at least until his shield has been broken). Upon teleporting, he will begin to channel Pyroblast, a faculty that will have to be interrupted because ... it kills, and that's it.

Finally, it will be necessary to take into account Scorching embers, a damage debuff that must be dispelled since, not being dispelled, they will activate on casters Ember unleashed, dealing a lot of damage to all players near the explosion.

-Combined powers

In this case, the different percentages of energy must be taken into account:

  • 30 Energy Points: 3 will appear Live bomb with the buff Song of Chi-Ji, preventing players outside the fog from selecting them, as well as dealing damage to those inside. They will use Pleasure, functioning as Sondius's spinning attack (Heroes of the Storm), and Deflagration, dealing large amounts of damage to the entire raid at the end of the channel. It is important to remove them promptly.
  • 60 Energy Points: The bosses will separate from the players, placing the players on one side and them on the other. After this, a lot of Ring of hostility, pushing players who come into contact with them, as well as having to dodge certain areas of fire due to Phoenix attack. The objective will be to reach the bosses, protected by several walls that must be destroyed.
  • 100 Energy Points: Upon reaching 100 energy points, the bosses will transform and remain with that form until we finish the fight. It should be noted that they will win a new faculty. Dragon breath, in the case of the monk, and Flaming phoenix, in the case of the magician.

Heroic

  • Will appear Spirits of Xuen during combat, pinning a random player and throwing Paw of the tiger upon reaching that goal. This one will also be able to launch Pounce to catch up with the players, so we have to be a little careful.
  • Flank strike can be thrown on other players.
  • It adds Magma trap, invoking fire traps that will send players into the air when they come into contact with it.
  • In this difficulty, the walls that will appear in the background when reaching 60 energy points, will become immune to damage (except for one). This can be avoided by collecting a few Orb of Force that will appear in the combat area.
  • Dragon breath it will leave behind a puddle that will damage players who stay within it.

Botín

You can visit the following link to know the loot of all bosses:

Battle of Dazar'alor - Loot, bosses, achievements

Here are the guides for all the Dazar'alor gang bosses:

Normal and Heroic

-Alliance

-Horde

Mythical

-Alliance

  • Mythical Ra'wani Champion - Dazar'alor
  • Mythical Jadefire Masters - Dazar'alor
  • Grong the Risen Mythical - Dazar'alor
  • Mythical Opulence - Dazar'alor
  • Conclave of the Chosen Mythical - Dazar'alor
  • Mythical Rastakhan King - Dazar'alor

-Horde

  • Mythical Frida Champion - Dazar'alor
  • Grong King of the Jungle Mythical - Dazar'alor
  • Mythical Jadefire Masters - Dazar'alor
  • Greater Handyman Mekkatorque Mythical - Dazar'alor
  • Storm Block Mythic - Dazar'alor
  • Lady Jaina Proudmoore Mythical - Dazar'alor

And so far this Jade Firebenders guide. We hope it has served you and, above all, we thank you once again Yuki y zashi for collaboration.

You can access his YouTube channel to see the rest of the guides from the following link:

Yuki Series - YouTube

Greetings from GuíasWoW and a big hug (>^.^)> hug <(^.^<)!


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