What is patch 3.2?
Patch 3.2 is the second content patch that Blizzard has developed for Wrath of The Lich King and will include many changes to the game, both new content and new game mechanics. That is why it is called a content patch, between each content patch and another there is usually a long time and small patches that usually include changes in the classes. Each content patch has an exact numbering. The next content patch will be 3.3 and we still do not know what it will include. Although there are rumors of the arrival of Arthas
Is there a fee to download the patch?
No. Like all World of Warcraft patches, all patches are free and add improvements, bug fixes, and new content to the game.
Well, what does it bring then?
Contents Menu
- Changes in classes
Specific changes- New Druid Textures!
- Shaman totem improvements
- Summary changes in classes
- Argent Tournament Expands
- Player Versus Environment Changes
- Player vs. Player
- Upload your character faster!
- Changes in Professions
- New Pets y Mounts
- Minor changes
Changes in classes
Changes to the looks of the druid's bear and cat forms
There is a change that many expected. Although it doesn't cover all druid forms, in this content patch, bears and cats are in for a treat. They can now change how they look based on hair color (for night elves) or skin color (for Taurens). Now the Taurens they can change their skin color at the salon.
These shapes have more polygons and therefore have more details. Below you have a color association for night elves and taurens.
New Shaman Totem Bar
Starting with Patch 3.2, the Shaman will be able to quickly cast the Totems for each item allowing him to quickly manage them.
The Shaman will now have a new bar to make the totems more accessible. This bar is similar to the one used by warriors and druids and has space for 4 totems of the player's choice (one of each element).
Clicking on one of the totems will launch the totem but this bar also has a button that will allow launching the 4 totems both saving a lot of time.
This characteristic will be from level 30 although later the Shaman will obtain 2 new spells (corresponding to 2 new bars) having a total of 3 sets of totems that they can cast at the same time.
Visit your class coach and various skills will be offered:
- Call of the Elements (Level 30)
- Call of the Ancients (Level 40)
- Call of the Spirits (Level 50)
Quick Totem Assignment Guide
Taking into account the new this new feature, we can quickly assign the totems according to the style of play. Here we propose a configuration:
Call of the Elements - Spell Caster -
Call of the Ancients - Body to body -
Call of the Spirits - PvP / Miscellaneous Utilities -
Explanatory video
Goodbye to the destruction of Totems automatically
As of Patch 3.2, no warlock or hunter with their pet will be able to destroy totems by pressing a single button. This change has been asked for a long time and is finally implemented, forcing players who want to destroy a totem to mark it and then send the pet. It is definitely a good way to improve the presence of shamans in the PvP game environment.
Argent Tournament Expansion
The Argent Tournament is a daily quest zone originally introduced in Patch 3.1 allowing competitors to prove their worth in the face of challenges.
In Patch 3.2 the Argent Tournament will expand offering new daily, rewards and even new areas to visit.
Now the Cult of the Damned has established a camp near the Argent Tournament Grounds spying on the activity taking place on the Tournament grounds.
On the other hand, to the north, a new Island has been sighted where a Tusk town known as Hrothgar's Landing, is boarding the ships of the Silver Covenant and the Sunreavers, protected by the mists of the Vrykul Sea.
- New Tabards: Alliance characters can win the Silver Pact tabard, and Horde characters the Sunreaver tabard, currently worn by tournament NPCs.
- New mounts (you can see them in the mounts section).
- New Pet: The Gleaming Wyrm, a new pet that will be available to the most distinguished characters of both factions (you can see it in the pets section).
- New banner of the Argent Crusade.
- New Tabard of the Argent Crusade - Takes you straight to the Argent Tournament Grounds.
- Improved Squire: Like all loyal squire, he now has his own mount and can be summoned every eight hours, for three minutes of service. The price of the upgrade is 150 Champion's Seals and in addition, the squire will have one of the following additional services: bank, post or merchant.
As soon as we have more information about it, we will add it to the Argent Tournament guide.
Player Against Environment
Many are the changes that affect this style of play. As you all know, a new dungeon is introduced that we will not talk about in this guide since we have more guides for it.
Tier 9
As is customary in all major content patches, this patch introduces a new raid dungeon and with it a new Tier. Well no ... Up to 3 tiers per class and race!
Better that you see them!
Death Knight - alliance (see) / Horde (see) |
||
---|---|---|
Thassarian / Koltira Battle Team (DPS) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Thassarian / Koltira Plates (Tank) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Guerrero - alliance (see) / Horde (see) |
||
---|---|---|
Wrynn's Battlegear / Hellscream (DPS) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Wrynn's Plate / Hellscream (Tank) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Priest - alliance (see) / Horde (see) |
||
---|---|---|
Velen / Zabra's Regalia (DPS) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Velen / Zabra's Raiment (Healer) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Druid - alliance (see) / Horde (see) |
||
---|---|---|
Malfurion's Battlegear / Runatotem (Feral) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Malfurion's Garb / Runatotem (Restoration) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Malfurion's Regalia / Runatotem (Balance) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Shaman - alliance (see) / Horde (see) |
||
---|---|---|
Nobundo / Thrall's Battlegear (Upgrade) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Nobundo / Thrall's Garb (Restoration) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Nobundo / Thrall's Regalia (Elemental) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Paladin - alliance (see) / Horde (see) |
||
---|---|---|
Turalyon / Liadrin's Battlegear (Retribution) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Turalyon / Liadrin Garb (Holy) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) | |
Turalyon / Liadrin Plate (Tank) | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Hunter - alliance (see) / Horde (see) |
||
---|---|---|
Windrunner's Battlegear / Windrunner's Pursuit | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Rogue - alliance (see) / Horde (see) |
||
---|---|---|
VanCleef / Garona's Battlegear | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Wizard - alliance (see) / Horde (see) |
||
---|---|---|
Khadgar's Regalia / Sunwalker | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Sorcerer - alliance (see) / Horde (see) |
||
---|---|---|
Kel'Thuzad / Gul'dan Regalia | ||
10 jugs | of the ConquerorHorde/alliance) | Bonus:
|
10 jugs (H) / 25 jug. | of the TriumphantHorde/alliance) | |
25 jugs (H) | of the total triumphant (Horde/alliance) |
Emblem changes
In this Patch, a new Tiers earning system is tested while undergoing a total Emblem redesign.
They disappear so much Emblem of Valor as Emblem of Heroism. They certainly do not disappear, but no more can be obtained from dungeons (can still be obtained by changing Conquest emblems. Now, all dungeons that gave Emblems of Valor or Heroism will award Conquest Emblems.
The new Coliseum of the Crusade Raid Dungeon (in both 10 and 25 players) will award the new Emblem of Triumph and the daily heroic dungeon will give 2 Emeblems of Triumph.
The new Crusade Trophy It can be obtained by doing the 25-player version of the Colosseum of the Crusade or the heroic version of the 10-player raid.
Finally, the new Tokens to get the Best Tier 9 can only be obtained in the 25-player Heroic Mode.
Hole | 10 jugs | 10 jug (H) / 25 jug | 25 jugs (H) |
---|---|---|---|
Head | 50 x | 75 x | |
Shoulder pads | 30 x | 45 x | |
Front | 50 x | 75 x | |
Gloves | 30 x | 45 x | |
Trousers | 50 x | 50 x |
New Banding system
These are times of change and the Bands were not going to be less. In this Patch the way to name and distribute the bands is changed. There are now 10 and 25 player and 10 and 25 player Heroic dungeons.
This change has been made due to the success that hard mode has had. Keep in mind that you cannot adjust the difficulty of a fight in hard mode without touching the normal mode in the raid system that has been used for example in Ulduar
Band timeout extension
Now it will be possible to extend the band time one more week infinitely.
How does this benefit us?
Imagine that you stay on a Tuesday night about to throw Mimiron but you can't, the next day everything restarts. Now we press the button and we will extend it one more week. It should be clarified that this decision is individually so it is you who decides whether or not to extend that band.
If we regret it, we can reset it again so don't worry if later you think that you are continuously hitting a wall.
Player vs. Player
Patch 3.2 introduces a ton of changes to the Player vs. Player system. Added a new Arena season, battlefield experience, etc.
We will try to collect the most important and significant changes.
Sands Season 7
Coming soon, Season 7 of the Arenas! Here you can take a look at the new outfits for the most expert players. Keep in mind that the Season it does not start the same day the patch was released.
Changes in Conquest of Winter
Despite the fact that all Battlegrounds undergo modifications (especially to adjust the duration), Wintergrasp is without a doubt the one that receives the most changes in this new patch.
First of all, players will now have the option (and need) to enter a queue to access this Battlefield. The queues can be accessed from the battle master of one of the capitals of your faction or by entering the Winter Conquest area.
These queues start 15 minutes before from the start of the Battle for Winter Conquest and, if chosen to engage in combat, you will be teleported to the area automatically. If you are not chosen and remain in the area once the combat begins, you will be expelled from the area.
And what happens if I accidentally fly over it and fall?
In the new Patch 3.2, you will no longer fall off the mount when flying over this area and you will only be kicked out if you try to land in the combat area while the fight is taking place.
How big is the tail?
The queue is sized for 100 players from each faction which means battles of up to 200 players. This system has been implemented to reduce high latencies caused by this battlefield.
Players at level 80 have priority when participating in combat over players at lower levels. In addition, the selection of the players who can participate is totally random so that it does not matter if you entered the queue 5 minutes after its start.
AHH! Lots of players are disconnecting! WE'RE GOING TO LOSE!
Do not rush! If a player decides to leave Wintergrasp, another player will automatically be selected from the queue to take their place.
Aside from the obvious latency improvement, kingdoms with unbalanced faction populations will now be able to witness fairer combat.
Also, now we will certainly see fewer people crowded into Dalaran to enter the portals, shortly before the battle begins.
New Battleground: Island of Conquest
In patch 3.2, a new battlefield is introduced: Island of Conquest. This new scenario, lasting about 20-30 minutes, aims to unite the philosophies of Alterac Valley and Wintergrasp in an epic battle for up to 80 players (40 from each faction)
The main objective is to storm the fortress of the opposing faction and finish off the commander before the other team does the same.
In Isla de Conquista we will have a reinforcement system similar to the one we saw in the Alterac Valley but a little changed. In this new battlefield we will have a total of 5 places to capture. Some will grant us more resources and honor, others will give us vehicles and there will also be places that provide us with methods to assault the enemy fortress.
Capturable locations
- The refinery: Grants resources and honor in addition to a bonus to increase the damage dealt by your faction's vehicles by 15%.
- Cobalt mine: Grants resources and honor in addition to a bonus to increase the damage dealt by your faction's vehicles by 15%.
- Siege Workshop: We can get vehicles to destroy the enemy fortress.
- The Hangar: This structure will allow us access to the Flying Ship of the faction allowing us to parachute towards the enemy fortress.
- The quays: In the docks we can get the feared (and at the same time fragile) Needle Throwers as well as Catapults that will allow us to launch ourselves on the enemy fortress.
Unlike in Arathi Basin, having 3 points captured does not mean victory in the long run.
Without a doubt, getting the docks and the Siege Workshop will give us an extreme advantage over the other faction since we will have in our possession all the available siege vehicles, so it will be quite difficult for the other faction to counterattack. However, in the fortress, we will have defense weapons to combat the onslaught of vehicles.
However, a well-organized group can take over the hangar, parachute, and wreck the enemy fortress.
The general
The faction that defeats the enemy general will be victorious in this battle, but first we will have to break down the fortress gates.
Changes in the 2v2 of the Arenas
With the arrival of the new arena season, the 2v2 category of the Arenas will undergo a profound redesign. So deep is it, that from now on, if you only have the necessary index in 2v2, you will have access to part of the equipment, not being able to buy neither the weapons of the current season, nor the shoulder pads or access the title of Gladiator.
It is a change that they had in mind for a long time and that, although they have not eliminated the 2v2 with a stroke of the pen, they have given them a good review.
Koralon the Flame Watcher
As with the arrival of Patch 3.1 where Emalon was introduced, in this patch, we will see the inclusion of Koralon to the Chamber of Archavon thus having a total of 3 bosses.
The combats that have been observed against Koralon and his reports indicate that Koralon is undoubtedly a team test since the damage that the tank receives is quite high. It is still a DPS race considering that every 20 seconds the damage inflicted increases by 5%, which greatly limits the time we can fight against it.
There is no defined strategy yet since it has only been tested in the Public Test Realms and, at first glance, it was quite simple.
Video of Koralon in the Trial Realms
The experience comes to the Battlefields!
It is something that has been rumored for quite some time but this time, it is true ... it is here! Now you can gain experience, and therefore level up, making battlefields.
Ok, how many levels do I go up for every Ali / Horde I kill?
The truth is that none. Experience can only be gained by performing actions and completing objectives that award honor. For example, Catch a flag in Warsong Gorge or capture a target in Alterac Valley. Level influences in the amount of experience that is possible to gain.
Ohh no! What's going to become of my Twink ?!
Blizzard hasn't forgotten about the Twinks and there will now be 2 NPCs, one in Stormwind and one in Orgrimmar, near the Battle Masters, known as Behsten (in Stormwind) and Slahtz (in Orgrimmar). They have the title of "stop-experience" (yes, very original) and serve to stop obtaining experience by any method. Your services will cost us 10 Gold coins.
I'm tired of playing with my Twink, I want to level it up, to unsuspected limits!
Go back and talk to Behsten (if you are from the alliance) or Slahtz (if you belong to the Horde) and ask them kindly to give you back the ability to gain experience, yes, after paying 10 gold coins. Don't expect them to give you any experience that you could have earned by doing missions while you had experience earning turned off.
Battlegrounds for Twinks
This is another of the changes that had been clamoring for and it is a separate battlefield for the twinks, in this way the game of others who only intend to pass the time will not be hindered. If you deactivated the option to obtain experience, you will enter special battlegrounds for players who have also deactivated experience.
Possible applications other than the one indicated
Now the most nostalgic can go back to the times of Vanilla WoW. You can stop the experience at level 60 and revisit the old bands of 40 and 20 players with your friends. I am sure that some brotherhoods will be formed for this purpose because it is something that many have been asking for. Although of course, it is not the same because the talents and abilities have changed significantly but it sure serves to satisfy some.
Upload your character!
In this 3.2 patch, several changes are added that will help make leveling up a bit faster.
Major changes to mounts
The mounts receive very important changes in terms of making them faster, cheaper and also will be accessible sooner. Well, nice and cheap, 3 B's!
Required Level | Learning cost | Mount cost | Speed | ||
Apprentice Rider (75) | Before | 40 | 35 | 10 | 60% |
Now | 20 | 4 | 1 | 60% | |
Rider Officer (175) | Before | 60 | 600 | 100 | 60% |
Now | 40 | 50 | 10 | 100% | |
Expert Rider (225) | Before | 70 | 800 | 100 | 60% in flight 60% on the ground |
Now | 60 | 600 | 50 | 150% in flight 60% on the ground | |
Rider Craftsman (300) | Before | 70 | 5,000 | 200 | 280% in flight 100% on the ground |
Now | 70 | 5,000
(discounts apply) |
100 | 280% in flight 100% on the ground |
As if that weren't enough, the time it takes to remove the mount has been reduced to the half. Now, we will waste less time and do missions faster.
New portals in Orgrimmar / Stormwind
Now, both in Stormwind and Orgrimmar they have placed two portals to the Stairs of Destiny, that is, the entrance to Outland. This change will save us a lot of time and many uses of the hearthstone. It is normal, when leveling up, wanting to visit the class instructor again to go for our new skills. Now, with our 150% mount in flight, you can go to Shattrath, take the portal to Stormwind / Orgrimmar for training, and then use the portal back to the Outland entrance where you can fly away again to continue your missions.
Give your player wings in Northrend
You definitely won't have to give your character Red Bull. In Patch 3.2 the ability to purchase a new item that is linked to the account is added.
This object will be available to players who have reached level 80 and has a cost of 1,000 gold coins. You will be able to send the Tome of Flight in Cold Weather to your other character, who will be able to use it starting at level 68. This means that if you have an alter, just when you arrive in Northrend, you will also be able to fly there.
Remember that you must reach level 70 before you can buy the epic flying mount!
Changes in Professions
Many changes will be included in Content Patch 3.2, Call of the Crusade. Professions receive several important changes in some recipes and some new ones are added.
The most remarkable thing is the appearance of the epic gems, which can now be manufactured and transmuted. From what we have been able to read in MMO-Champion, the objects made of Ironworks./ Leatherworking / Tailoring seem to have 2 recipes for each item and it may be one for the horde and one for the alliance (similar to what happens with the Tier 9.
Alchemy
- Elixir of Mastery now requires 1 x Theropine (instead of 3), Fel grass y Imbued Vial
- Petrification Flask has been renamed to Potion of Petrification and will no longer be needed Black lotus ni Mountain Silversage to create it.
- Transmute: Ametrine has been added to the game. Transmute the elements of shadows and a Monarch Topaz in an Ametrine gem.
- Transmute: Cardinal Ruby has been added to the game. Transmute the elements of fire and a Scarlet ruby in a Cardinal Ruby.
- Transmute: Terror Stone has been added to the game. Transmute the elements of shadows and a Twilight Opal in a Stone of Terror.
- Transmute: Eye of Zul has been added to the game. Transmute the elements of life into an Eye of Zul.
- Transmute: King's Amber has been added to the game. Transmute the elements of life and a Autumn glow in a King's Amber.
- Transmute: Majestic Zircon has been added to the game. It transmutes the elements of air and a Celestial Sapphire Majestic zircon.
- Northern Flask has been added to the game.
Ironworks.
- Legplates of Conquest now requires 13 x Saronite Bar (instead of 3), 2 x Crystallized Earth x 2. This change is already active on regular servers.
- Breastplate of the White Knight has been added to the game.
- Saronite Swordbreaker has been added to the game.
- Sunforged Bracers have been added to the game.
- Sunforged breastplate has been added to the game.
- Titanium Plate has been added to the game.
- Titanium Covers has been added to the game.
Cooking
- Blackened Dragonfin - now you need 1 x Dragonfin Angelfish (instead of 2) and 1 x Northern spices.
- Pumpkin pie has been added to the game.
- Turkey simmered has been added to the game.
- Spiced bread filling has been added to the game.
- Candied sweet potato has been added to the game.
- Blueberry chutney has been added to the game.
- Dead bread has been added to the game.
Enchantment
- Enchant Ring - Assault now increases attack power by 40 points (was 32 points)
- Enchant Ring - Greater Spellpower now increases spell power by 23. (Up from 19 points)
- Enchant Ring - Stamina now increases Stamina by 30 points. (Instead of 24 points)
- Enchant Shield - Consistent Shield now increases the block value of a shield by 36 points. (Instead of 18 points)
- jeeves has been added to the game. Jeeves can give the most skilled engineers access to the bank and perform more mundane tasks like Buy, Sell and Repair for everyone.
- Mind Amplifier Plate has been added to the game. Allows mental control of the target, hopefully. It can be used every 10 minutes.
- Goblin Wave Welder has been added to the game.
- Global Thermal Sapper Charge now create 5 x Global Thermal Sapper Charge. (Instead of one)
- Mana Injection Game now create 8 x Mana Injection Game. (Instead of 5)
- Saronite Arrow Maker now create 1,000 x Saronite Tajotestas instead of Saronite Arrow Maker. Also now only requires 2 x Saronite Bar. (Instead of 15)
- Healing injection game now create 8 x Healing injection game x 8. (Instead of 5)
- Ultra-safe bale machine now create 1,000 Mammoth cutter instead of Ultra-safe bale machine and requires 1 x Saronite Bar (instead of 6) and 4 x Volatile Explosive Activator.
- Nitro boosts now increases critical strike rating by 12 points instead of 16 points. Now allows you to run faster for 5 seconds (was 2 seconds).
- Handcrafted pyro rocket now deals 1,654 to 2,020 Fire damage (Up from 1,440 to 1,760)
- Hyper speed accelerators now last 12 seconds (was 10 seconds).
- Lattice Armor Webbing now increases armor by 885 points. (Instead of 800)
- Spinoculars with belt clip renamed to Brass Bolt Respirator - Permanently adds a respirator to your belt that allows you to breathe underwater. Only a skilled engineer can enjoy the benefits of the respirator.
- Flexible fabric base now increases Agility by 23 points (up from 15) and allows you to fall more slowly for 30 seconds (up from 10 seconds).
- Stretch blue fabric now increases spell power by 27 points (was 15) and allows you to fall more slowly for 30 seconds (was 10 seconds).
- Arcanite Dragonling now requires 4 x Delicate Arcanite Converter (instead of 8) and you no longer need Enchanted Thorium Bar, Thorium junk, Gold Power Core ni Enchanted leather
- Robo-alarm now create 2 x Gnomic Robo Alarm (instead of 1) and you no longer need Thorium junk, Rough leather ni Star ruby.
- Fuse wiring now create 5 x Fuse wiring. (instead of 1)
- Mechanical Metrile Dragonling now requires 4 x Mithril Bar (instead of 14), 2 x Heart of fire (instead of 4), 4 x Veraplata bar1 x Star ruby (instead of 2). You no longer need any Inlaid metrile cylinder ni Goblin rocket fuel.
- Mechanical Dragonling now you need Bronze frame2 x Iron strut (instead of 4), 2 x Gyrochronometer (instead of 4) and 1 x Citrine (instead of 2). You no longer need any Fuse wiring
Herbalism
- Life blood (Rank 6) now heals for 3,600 over 5 seconds. (Up from 2,000 for 5 seconds)
Registration
- Master's Ax Inscription now adds 120 points of attack power (up from 104) and 15 points of critical strike rating.
- Master's Crag Inscription now adds 70 spell power (was 61) and 6 mana every 5 seconds.
- Master Pinnacle Inscription now adds 60 dodge rating points (up from 52) and 15 defense rating points.
- Master's Inscription of the Storm now adds 70 spell power (up from 61) and 15 critical strike rating.
Jewelry
One of the novelties that this profession brings us in the face of content patch 3.2, is the possibility of prospecting the Titanium Ores, which until today, could not be prospected. In the following video we can see the content that we obtain, in general, when prospecting this object ...
After prospecting all those ores, the result shows us that we have obtained:
From 16 Piles - 320 Titanium Ores
- 12 Epic Quality Gems (which we'll talk about later).
- 23 Gems of rare quality.
- 95 Standard Gems (those used for jewelry journals).
- 41 Titanium powder.
Another novelty is the changes that will suffer the unique jewelers gems, made with Dragon Eye, where they will lose their prismatic quality. Although this new decision by Blizzard may displease more than one jeweler, on the other hand we have the incorporation of new epic gems
- Epic Gems:
These gems, which until now we could only obtain from the Dalaran fishing log, will have a great impact in content patch 3.2, where, apart from the fishing log, we can obtain it through other means such as prospecting Titanium Ores as we showed previously, transmutations through alchemy, buy them with Honor ...
…or Emblems of Heroism...
as well as the probability that the Frozen Prisms, give us one of these gems randomly. The epic gems that we can obtain through alchemy
- [Orange] Transmute: Ametrine has been added to the game. Transmute the elements of shadows and a majestic Zircon into an Ametrine gem.
- [Yellow]Transmute: Cardinal Ruby has been added to the game. - Transmute multiple Eyes of Zul into Cardinal Ruby.
- [Dwelling] Transmute: Terror Stone has been added to the game. - Transmute various Twilight Opals into a Dread Stone.
- [Green] Transmute: Eye of Zul has been added to the game. - Transmute various Forest Emeralds into an Eye of Zul.
- [Yellow] Transmute: King's Amber has been added to the game. - Transmute the elements of life and a majestic Zircon into a King's Amber.
- [Blue]Transmute: Majestic Zircon has been added to the game. - Transmute various Celestial Sapphires into one majestic Zircon.
With our skill as Jewelers we can cut gems to create, now, the following:
- Dragon Eye Changes: As I said before, the gems created with Dragon Eye They will lose their prismatic quality, but on the other hand, the benefits that they do not offer have been increased:
- Striking Dragon Eye: Now +34 Strength (Before +27) and color even if specified.
- Shining Dragon Eye: Now +68 Attack Power (was +54) and color even if specified.
- Luminous Dragon Eye: Now +34 Intellect (was +27) and color even if specified.
- Delicate Dragon Eye: Now +34 Agility (was +27) and color even if specified.
- Flamboyant Dragon Eye: Now +34 from Stop Ind. (Was +27) and color even if specified.
- Fractured Dragon Eye: Now +34 Armor Penetration (was +27) and color even if specified.
- Glossy Dragon Eye: Now +20 points mana every 5 s (before +11) and color even if specified.
- Mystic Dragon Eye: Now +34 from Temple Ind. (Was +27) and color even if specified.
- Precise Dragon Eye: Now +34 Expertise Ind. (Was +27) and color even if specified.
- Quick Dragon Eye: Now +34 Ind. De haste (before +27) and it's colored Yellow
- Rigid Dragon Eye: Now +34 Hit Ind. (Was +27) and color even if specified.
- Runic Dragon Eye: Now +39 from Spell Power (was +32) and color even if specified.
- Smooth Dragon Eye: Now +34 Critical Hit Ind. (Was +27) and color even if specified.
- Solid Dragon Eye: Now +51 Stamina (was +41) and color even if specified.
- Sparkling Dragon Eye: Now +34 Spirit (was +27) and color even if specified.
- Storm Dragon Eye: Now +43 from Spell Penetration (was +35) and color even if specified.
- Subtle Dragon Eye: Now +34 from Ind. De Dodge (before +27) and color even if specified.
- Thick Dragon Eye: Now +34 Defense Ind. (Was +27) and it's colored Yellow
Leatherworking
- Arcane Resistance Fur Lining now increases your arcane resistance by 70 points. (Instead of 60 points)
- Attack Power Fur Lining now increases your Attack Power by 130 points. (Instead of 114 points)
- Fire resistance fur lining now increases your fire resistance by 70 points. (Instead of 60 points)
- Frost Resistance Fur Lining now increases your resistance to frost by 70 points. (Instead of 60 points)
- Nature resistance fur lining now increases your resistance to nature by 70 points. (Instead of 60 points)
- Shadow resistance fur lining now increases your resistance to nature by 70 points. (Instead of 60 points)
- Spell Power Fur Lining now increases your spell power by 76 points. (Instead of 67 points)
- Stamina Fur Lining now increases your stamina by 102 points. (Instead of 90 points)
- Black Chitin Bracers has been added to the game.
- Bracers of Swift Death has been added to the game.
- Dragonscale Bracers of the Crusader has been added to the game.
- Crusader's Dragonscale Breastplate has been added to the game.
- Haunted Nerubian Breastplate has been added to the game.
- Knight terrier shell has been added to the game.
- Lunar Eclipse Chestguard has been added to the game.
- Moon Shadow Armguards has been added to the game.
Mining
- Consistency now increases Stamina by 60 points. (Instead of 50 points)
Skinning
- Master in Anatomy now increases your critical strike rating by 40 points. (Instead of 32 points)
Tailoring
- Dark Glow Embroidery now has a chance to regain 400 mana points (up from 300 points) when casting spells.
- Light fabric embroidery now has a chance to increase your spell power by 295 points (was 250 points) for 15 seconds.
- Sword Guard Embroidery now has a chance to increase your attack power by 400 points (was 300 points) for 15 seconds.
- Jeweled Wizard Bracers has been added to the game.
- Merlin Robe has been added to the game.
- Moonshroud Royal Bracers has been added to the game.
- Royal Moonveil Robe has been added to the game.
New Mounts
White / Black Warhorse of the Crusade
The horse of White War of the Crusade and Black Warhorse of the Crusade are obtained as a reward for achievement A tribute to immortality.
Argent Mount / Argent Warhorse
La Argent Mount (Paladin only) and the Argent Warhorse (all classes) are sold at the new quartermaster and will only be available to those who complete the achievement Exalted Argent Champion of the Alliance / Horde and holds the title of the Crusader, you can buy it with 100 Champion's Stamps.
Sunreaver Strider Hawk / Sunreaver Dragonhawk (Horde)
El Sunreaver Dragonhawk and Sunreaver Strider Hawk are part of the new rewards of the Sunreaver, the cost is 100 Champion's Stamps and 150 for the flying mount.
Steed Quel'Dorei / Hippogriff of the Silver Pact (Alliance)
El Steed Quel'Dorei and Hippogriff of the Silver Pact are the new mounts of the Silver Pact, the terrestrial for 100 Champion's Stamps and the flying one for 150.
Ocher Skeleton Warhorse
El Ocher Skeleton Warhorse added to game to balance mounts in terms of races / factions.
Striped Alba Saber
El Striped Alba Saber added to game to balance mounts in terms of races / factions.
Swift Alliance Steed / Swift Horde Wolf
El Swift Alliance Steed and Swift Horde Wolf They will be added to the game, but further details on these mounts are not yet available.
The Frost Wyrm Mounts
The Wyrm of Frost of the Furious Gladiator and Ruthless Gladiator's Frost Wyrm are the new arena bounty mounts.
Poisonous Ravasaur Mount
In the new patch 3.2, the Ravasaur Trainer Mor'vek returns to Un'Goro to help Horde players acquire, raise and train a poisonous Ravasaur.
First you will need to be level 40 and get the mission Toxic tolerance in which you will have to resist 20 times the deadly poison of the Poisonous Hide Ravasaur. Then a couple more missions and you will get a Ravasaur brood, a new pet. This pet will grow with the daily ones, you will need about 20 days feeding it so that it becomes a fast and normal-sized mount.
Vanity Pets
Orphan Oracle / Wolvar
Curious Wolvar Cub and Curious Oracle Hatchling are the new reward pets for Children's Week. These orphans have their own quest chain in Northrend. At the end you will receive a letter with your orphan attached.
Sparkling Vermizo
El Sparkling Vermizo It is sold in the Intendants of the Silver Pact y The Sunreavers, you can buy it for 40 Champion's Seals. It is not bound when collected so you can sell it but can only be used by players who are exalted with these factions.
Raptors
Eight new company kidnappings are added. Many of them can be found in the rare elites raptors that circulate around the world, their looting percentage is 100% for all of them.
- Darting Hatchling Obtained from Dart (Rare Elite - Dustwallow Marsh).
- Deviate Hatchling it is a rare loot from the raptors that populate the Wailing Cave in the Wastes.
- Gundrak Hatching appears to be rare loot from the Gundrak Raptors in Zul'Drak.
- Leaping Hatchling It is the loot of Takk the Leaping, a rare elite of the Wastes.
- Obsidian Hatchling It is sold by Breanni in Dalaran for 50 gold.
- Ravasaur Hatchling Obtained from Matriarch Ravasaur (Rare Elite - Un'Goro Crater).
- Razormaw Hatchling Obtained from Matriarch Tajobuche (Rare Elite - The Wetlands).
- Razzashi hatchling is a rare loot from the Raptor Razzashi in Zul'Gurub.
Percale Cat
The new Percale Cat It is probably loot from somewhere, although it has not yet been found in the Trial Realms, although we know that it is not available in Donni anthania in the Elwynn Forest.
Macabre Puppet
Surely the Macabre Puppet be a mascot tied to the new event of the Day of the Dead, this is pure speculation and there is no reliable information on this pet.
Onyx Panther
At the moment there is no information on the Onyx Panther, but it is known that by obtaining it we will achieve the achievement of Onyx Panther.
Jade Tiger
At the moment there is no information about the Jade Tiger, but it is known that by obtaining it we will achieve the achievement of Jade Tiger.
Minor Changes
In this section we will discuss the "minor" changes in Patch 3.2 that are not very detailed in the Patch 3.2 notes or do not appear at all.
New Spell Break Icon
How many times has it happened to us that we have seen a boss cast a spell and without thinking we have clicked on the ability to interrupt spell and realize that he is immune? After taking a breath to ask such a question, it has happened to me as a magician many times and it is an unnecessary waste of mana. Therefore, Blizzard has thought of us and now we will see a shield around the image when a spell is being cast.
Card game mounts will no longer bind when picking up
This change, which is made mainly to avoid scams around these items, will allow you to sell the mount that you have obtained in the card game. As a consequence of this change, the NPC in Booty Bay to exchange codes for items will be eliminated.
The change is not retroactive, that is, those players who have already used the codes to obtain their mounts will not be able to sell the mount. This update will affect the following mounts:
- Reins of the Ghostly Tiger
- Reins of the Swift Ghostly Tiger
- Abyssal rocket X-51
- Abyssal rocket X-51 Xtremo
- Big battle bear
- Magic Rooster Egg