The Big Guide to Patch 3.2

What is patch 3.2?

Patch 3.2 is the second content patch that Blizzard has developed for Wrath of The Lich King and will include many changes to the game, both new content and new game mechanics. That is why it is called a content patch, between each content patch and another there is usually a long time and small patches that usually include changes in the classes. Each content patch has an exact numbering. The next content patch will be 3.3 and we still do not know what it will include. Although there are rumors of the arrival of Arthas

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Is there a fee to download the patch?

No. Like all World of Warcraft patches, all patches are free and add improvements, bug fixes, and new content to the game.

Well, what does it bring then?

Contents Menu

  1. Changes in classes
    Specific changes
  2. Argent Tournament Expands
  3. Player Versus Environment Changes
  4. Player vs. Player
  5. Upload your character faster!
  6. Changes in Professions
  7. New Pets y Mounts
  8. Minor changes

Changes in classes

Changes to the looks of the druid's bear and cat forms

There is a change that many expected. Although it doesn't cover all druid forms, in this content patch, bears and cats are in for a treat. They can now change how they look based on hair color (for night elves) or skin color (for Taurens). Now the Taurens they can change their skin color at the salon.
These shapes have more polygons and therefore have more details. Below you have a color association for night elves and taurens.

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New Shaman Totem Bar

Starting with Patch 3.2, the Shaman will be able to quickly cast the Totems for each item allowing him to quickly manage them.
The Shaman will now have a new bar to make the totems more accessible. This bar is similar to the one used by warriors and druids and has space for 4 totems of the player's choice (one of each element).
Clicking on one of the totems will launch the totem but this bar also has a button that will allow launching the 4 totems both saving a lot of time.

This characteristic will be from level 30 although later the Shaman will obtain 2 new spells (corresponding to 2 new bars) having a total of 3 sets of totems that they can cast at the same time.

totems-shaman

shaman-guide-wow

Visit your class coach and various skills will be offered:

Quick Totem Assignment Guide

Taking into account the new this new feature, we can quickly assign the totems according to the style of play. Here we propose a configuration:

shaman-set-bar

or

Call of the Elements - Spell Caster -

or

Call of the Ancients - Body to body -

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Call of the Spirits - PvP / Miscellaneous Utilities -

Explanatory video

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Goodbye to the destruction of Totems automatically

As of Patch 3.2, no warlock or hunter with their pet will be able to destroy totems by pressing a single button. This change has been asked for a long time and is finally implemented, forcing players who want to destroy a totem to mark it and then send the pet. It is definitely a good way to improve the presence of shamans in the PvP game environment.

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Argent Tournament Expansion

The Argent Tournament is a daily quest zone originally introduced in Patch 3.1 allowing competitors to prove their worth in the face of challenges.

In Patch 3.2 the Argent Tournament will expand offering new daily, rewards and even new areas to visit.

island_conquest

Now the Cult of the Damned has established a camp near the Argent Tournament Grounds spying on the activity taking place on the Tournament grounds.

landing_hrothgar

On the other hand, to the north, a new Island has been sighted where a Tusk town known as Hrothgar's Landing, is boarding the ships of the Silver Covenant and the Sunreavers, protected by the mists of the Vrykul Sea. tabard_cruzada_argenta

  • New Tabards: Alliance characters can win the Silver Pact tabard, and Horde characters the Sunreaver tabard, currently worn by tournament NPCs.
  • New mounts (you can see them in the mounts section).
  • New Pet: The Gleaming Wyrm, a new pet that will be available to the most distinguished characters of both factions (you can see it in the pets section).
  • New banner of the Argent Crusade.
  • New Tabard of the Argent Crusade - Takes you straight to the Argent Tournament Grounds.
  • Improved Squire: Like all loyal squire, he now has his own mount and can be summoned every eight hours, for three minutes of service. The price of the upgrade is 150 Champion's Seals and in addition, the squire will have one of the following additional services: bank, post or merchant.

As soon as we have more information about it, we will add it to the Argent Tournament guide.

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Player Against Environment

Many are the changes that affect this style of play. As you all know, a new dungeon is introduced that we will not talk about in this guide since we have more guides for it.

Tier 9

As is customary in all major content patches, this patch introduces a new raid dungeon and with it a new Tier. Well no ... Up to 3 tiers per class and race!

Better that you see them!

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Death Knight - alliance-icon

alliance (see) / horde-icon

Horde (see)

Thassarian / Koltira Battle Team (DPS)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Your Blood Strike and Heart Strike abilities have a chance to increase your Strength by 180 for 15 seconds.
  • NOTE 4: Your Frost Rush and Blood Plague abilities have a chance to critically strike.
10 jugs (H) 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Thassarian / Koltira Plates (Tank)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Reduces the cooldown of Dark Order by 2 seconds and increases the damage done by Blood Strike and Heart Strike by 5%.
  • NOTE 4: Reduces the cooldown of Unbreakable Armor, Vampiric Blood, and Bone Shield by 20 sec.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

or

Guerrero - alliance-icon

alliance (see) / horde-icon

Horde (see)

Wrynn's Battlegear / Hellscream (DPS)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2- Berserker Stance increases your critical strike chance by 2%, and Battle Stance increases armor penetration by 6%.
  • NOTE 4: Increases the critical strike chance of your Slam and Heroic Strike skills by 5%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Wrynn's Plate / Hellscream (Tank)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Reduces the cooldown of Taunt by 2 seconds and increases the damage done by your Ravage ability by 5%.
  • NOTE 4: Reduces the cooldown of Shield Block by 10 sec.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

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Priest - alliance-icon

alliance (see) / horde-icon

Horde (see)

Velen / Zabra's Regalia (DPS)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increases the duration of your Vampiric Touch by 6 seconds.
  • NOTE 4: Increases the chance to critically strike with Mind Flay by 5%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Velen / Zabra's Raiment (Healer)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increases the healing done with Prayer of Mending by 20%.
  • NOTE 4: Increases Divine Aegis shield and Empowered Renew instant heals by 10%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

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Druid - alliance-icon

alliance (see) / horde-icon

Horde (see)

Malfurion's Battlegear / Runatotem (Feral)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Reduces the cooldown of your Bellow ability by 2 seconds, increases Lacerate's periodic damage by 5%, and increases the duration of Scratch by 3 seconds.
  • NOTE 4: Reduces the cooldown of Barkskin by 12 seconds and increases the chance to critically strike from your Rip and Ferocious Bite abilities by 5%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Malfurion's Garb / Runatotem (Restoration)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increases the critical heal chance of your Nurture ability by 5%.
  • NOTE 4: Your Rejuvenation ability has a chance for periodic heals to be critical.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Malfurion's Regalia / Runatotem (Balance)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Your Moonfire ability has a chance for periodic damage to be critical hits.
  • NOTE 4: Increases the critical strike chance of your Starfire and Wrath spells by 4%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

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Shaman - alliance-icon

alliance (see) / horde-icon

Horde (see)

Nobundo / Thrall's Battlegear (Upgrade)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Adds an additional 3% chance to activate your Static Shock talent.
  • NOTE 4: Increases damage done by Earth Shock, Flame Shock, and Frost Shock by 25%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Nobundo / Thrall's Garb (Restoration)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increases the healing done by Riptide by 20%.
  • NOTE 4: Increases the critical heal chance of Chain Heal by 5%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Nobundo / Thrall's Regalia (Elemental)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increases the duration of your Flame Shock by 9 sec.
  • NOTE 4: Increases the damage of your Lava Lash by 20%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

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Paladin - alliance-icon

alliance (see) / horde-icon

Horde (see)

Turalyon / Liadrin's Battlegear (Retribution)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Your Righteous Vengeance talent has a chance to critically strike.
  • NOTE 4: Your Judgments are 5% more likely to critically strike.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Turalyon / Liadrin Garb (Holy)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increase the duration of your Sentences by 10 seconds.
  • NOTE 4: Increases the healing effect on time of Holy Light in conjunction with Holy Shield by 100%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)
Turalyon / Liadrin Plate (Tank)
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Reduces the cooldown of Hand of Atonement by 2 seconds and increases the damage dealt by Hammer of the Righteous by 5%.
  • NOTE 4: Reduces the cooldown of Divine Protection and the duration of Forbearance by 30 seconds.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

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Hunter - alliance-icon

alliance (see) / horde-icon

Horde (see)

Windrunner's Battlegear / Windrunner's Pursuit
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: The damage done by your Snake Sting ability can now be critical hits.
  • NOTE 4: Each time you hit with a ranged attack, you have a chance to grant your pet 600 Attack Power for 15 seconds.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

or

Rogue - alliance-icon

alliance (see) / horde-icon

Horde (see)

VanCleef / Garona's Battlegear
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Your Rupture ability has a chance on dealing damage to reduce the cost of your next ability by 40 energy points.
  • NOTE 4: Increases the critical strike chance of your Bleed, Sinister Strike, Backstab, and Maim abilities by 5%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

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Wizard - alliance-icon

alliance (see) / horde-icon

Horde (see)

Khadgar's Regalia / Sunwalker
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increases the armor you gain from Ice Armor by 20%, the mana regeneration of Mage Armor by 10%, and converts an additional 15% of your spirit to critical strike when Molten Armor is active.
  • NOTE 4: Increases the critical strike chance of your Fireball, Frostbolt, Frostfire Bolt, Arcane Blast, and Arcane Missiles abilities by 5%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

or

Sorcerer - alliance-icon

alliance (see) / horde-icon

Horde (see)

Kel'Thuzad / Gul'dan Regalia
10 jugs of the ConquerorHorde/alliance) Bonus:

  • NOTE 2: Increases the critical strike chance of your pet's abilities by 10%.
  • NOTE 4: Increases the damage dealt by Immolate, Corruption, and Unstable Affliction by 10%.
10 jugs (H) / 25 jug. of the TriumphantHorde/alliance)
25 jugs (H) of the total triumphant (Horde/alliance)

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Emblem changes

In this Patch, a new Tiers earning system is tested while undergoing a total Emblem redesign.
They disappear so much Emblem of Valor as Emblem of Heroism. They certainly do not disappear, but no more can be obtained from dungeons (can still be obtained by changing Conquest emblems. Now, all dungeons that gave Emblems of Valor or Heroism will award Conquest Emblems.
The new Coliseum of the Crusade Raid Dungeon (in both 10 and 25 players) will award the new Emblem of Triumph and the daily heroic dungeon will give 2 Emeblems of Triumph.

The new Crusade Trophy It can be obtained by doing the 25-player version of the Colosseum of the Crusade or the heroic version of the 10-player raid.

Finally, the new Tokens to get the Best Tier 9 can only be obtained in the 25-player Heroic Mode.

Hole 10 jugs 10 jug (H) / 25 jug 25 jugs (H)
Head 50 x or

75 x or

+ 1 x or

or

/ or

/ or

Shoulder pads 30 x or

45 x or

+ 1 x or

or

/ or

/ or

Front 50 x or

75 x or

+ 1 x or

or

/ or

/ or

Gloves 30 x or

45 x or

+ 1 x or

or

/ or

/ or

Trousers 50 x or

50 x or

+ 1 x or

or

/ or

/ or

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New Banding system

These are times of change and the Bands were not going to be less. In this Patch the way to name and distribute the bands is changed. There are now 10 and 25 player and 10 and 25 player Heroic dungeons.

This change has been made due to the success that hard mode has had. Keep in mind that you cannot adjust the difficulty of a fight in hard mode without touching the normal mode in the raid system that has been used for example in Ulduar

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Band timeout extension

Now it will be possible to extend the band time one more week infinitely.

How does this benefit us?

Imagine that you stay on a Tuesday night about to throw Mimiron but you can't, the next day everything restarts. Now we press the button and we will extend it one more week. It should be clarified that this decision is individually so it is you who decides whether or not to extend that band.

If we regret it, we can reset it again so don't worry if later you think that you are continuously hitting a wall.

extend_save_1_small

extend_save_2_small

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Player vs. Player

Patch 3.2 introduces a ton of changes to the Player vs. Player system. Added a new Arena season, battlefield experience, etc.
We will try to collect the most important and significant changes.

Sands Season 7

Coming soon, Season 7 of the Arenas! Here you can take a look at the new outfits for the most expert players. Keep in mind that the Season it does not start the same day the patch was released.

s7_witcher

s7_knight_death

s7_hunter

s7_shaman

s7_druid

s7_warrior

s7_wizard

s7_paladin

s7_picaro

s7_priest

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Changes in Conquest of Winter

Despite the fact that all Battlegrounds undergo modifications (especially to adjust the duration), Wintergrasp is without a doubt the one that receives the most changes in this new patch.

First of all, players will now have the option (and need) to enter a queue to access this Battlefield. The queues can be accessed from the battle master of one of the capitals of your faction or by entering the Winter Conquest area.
These queues start 15 minutes before from the start of the Battle for Winter Conquest and, if chosen to engage in combat, you will be teleported to the area automatically. If you are not chosen and remain in the area once the combat begins, you will be expelled from the area.

bg_conquest_winter

And what happens if I accidentally fly over it and fall?

In the new Patch 3.2, you will no longer fall off the mount when flying over this area and you will only be kicked out if you try to land in the combat area while the fight is taking place.

How big is the tail?

The queue is sized for 100 players from each faction which means battles of up to 200 players. This system has been implemented to reduce high latencies caused by this battlefield.
Players at level 80 have priority when participating in combat over players at lower levels. In addition, the selection of the players who can participate is totally random so that it does not matter if you entered the queue 5 minutes after its start.

AHH! Lots of players are disconnecting! WE'RE GOING TO LOSE!

Do not rush! If a player decides to leave Wintergrasp, another player will automatically be selected from the queue to take their place.

Aside from the obvious latency improvement, kingdoms with unbalanced faction populations will now be able to witness fairer combat.
Also, now we will certainly see fewer people crowded into Dalaran to enter the portals, shortly before the battle begins.

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New Battleground: Island of Conquest

In patch 3.2, a new battlefield is introduced: Island of Conquest. This new scenario, lasting about 20-30 minutes, aims to unite the philosophies of Alterac Valley and Wintergrasp in an epic battle for up to 80 players (40 from each faction)
The main objective is to storm the fortress of the opposing faction and finish off the commander before the other team does the same.

island_conquest_001

In Isla de Conquista we will have a reinforcement system similar to the one we saw in the Alterac Valley but a little changed. In this new battlefield we will have a total of 5 places to capture. Some will grant us more resources and honor, others will give us vehicles and there will also be places that provide us with methods to assault the enemy fortress.

Capturable locations

  • The refinery: Grants resources and honor in addition to a bonus to increase the damage dealt by your faction's vehicles by 15%.
  • Cobalt mine: Grants resources and honor in addition to a bonus to increase the damage dealt by your faction's vehicles by 15%.
  • Siege Workshop: We can get vehicles to destroy the enemy fortress.
  • The Hangar: This structure will allow us access to the Flying Ship of the faction allowing us to parachute towards the enemy fortress.
  • The quays: In the docks we can get the feared (and at the same time fragile) Needle Throwers as well as Catapults that will allow us to launch ourselves on the enemy fortress.
  • island_conquest_oil_extractor

    island_conquest_hangar_aereo

A bit of strategy island_conquest_001

Unlike in Arathi Basin, having 3 points captured does not mean victory in the long run.
Without a doubt, getting the docks and the Siege Workshop will give us an extreme advantage over the other faction since we will have in our possession all the available siege vehicles, so it will be quite difficult for the other faction to counterattack. However, in the fortress, we will have defense weapons to combat the onslaught of vehicles.
However, a well-organized group can take over the hangar, parachute, and wreck the enemy fortress.

The general

The faction that defeats the enemy general will be victorious in this battle, but first we will have to break down the fortress gates.

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Changes in the 2v2 of the Arenas

With the arrival of the new arena season, the 2v2 category of the Arenas will undergo a profound redesign. So deep is it, that from now on, if you only have the necessary index in 2v2, you will have access to part of the equipment, not being able to buy neither the weapons of the current season, nor the shoulder pads or access the title of Gladiator.

It is a change that they had in mind for a long time and that, although they have not eliminated the 2v2 with a stroke of the pen, they have given them a good review.

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Koralon the Flame Watcher

koralon_patch_guide

As with the arrival of Patch 3.1 where Emalon was introduced, in this patch, we will see the inclusion of Koralon to the Chamber of Archavon thus having a total of 3 bosses.

The combats that have been observed against Koralon and his reports indicate that Koralon is undoubtedly a team test since the damage that the tank receives is quite high. It is still a DPS race considering that every 20 seconds the damage inflicted increases by 5%, which greatly limits the time we can fight against it.

There is no defined strategy yet since it has only been tested in the Public Test Realms and, at first glance, it was quite simple.

Video of Koralon in the Trial Realms

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The experience comes to the Battlefields!

It is something that has been rumored for quite some time but this time, it is true ... it is here! Now you can gain experience, and therefore level up, making battlefields.

Ok, how many levels do I go up for every Ali / Horde I kill?

The truth is that none. Experience can only be gained by performing actions and completing objectives that award honor. For example, Catch a flag in Warsong Gorge or capture a target in Alterac Valley. Level influences in the amount of experience that is possible to gain.

Ohh no! What's going to become of my Twink ?!

stop_experience

Blizzard hasn't forgotten about the Twinks and there will now be 2 NPCs, one in Stormwind and one in Orgrimmar, near the Battle Masters, known as Behsten (in Stormwind) and Slahtz (in Orgrimmar). They have the title of "stop-experience" (yes, very original) and serve to stop obtaining experience by any method. Your services will cost us 10 Gold coins.

I'm tired of playing with my Twink, I want to level it up, to unsuspected limits!

Go back and talk to Behsten (if you are from the alliance) or Slahtz (if you belong to the Horde) and ask them kindly to give you back the ability to gain experience, yes, after paying 10 gold coins. Don't expect them to give you any experience that you could have earned by doing missions while you had experience earning turned off.

Battlegrounds for Twinks

This is another of the changes that had been clamoring for and it is a separate battlefield for the twinks, in this way the game of others who only intend to pass the time will not be hindered. If you deactivated the option to obtain experience, you will enter special battlegrounds for players who have also deactivated experience.

Possible applications other than the one indicated

Now the most nostalgic can go back to the times of Vanilla WoW. You can stop the experience at level 60 and revisit the old bands of 40 and 20 players with your friends. I am sure that some brotherhoods will be formed for this purpose because it is something that many have been asking for. Although of course, it is not the same because the talents and abilities have changed significantly but it sure serves to satisfy some.

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Upload your character!

In this 3.2 patch, several changes are added that will help make leveling up a bit faster.

Major changes to mounts

The mounts receive very important changes in terms of making them faster, cheaper and also will be accessible sooner. Well, nice and cheap, 3 B's!

Required Level Learning cost Mount cost Speed
Apprentice Rider (75) Before 40 35 or

10 or

60%
Now 20 4 or

1 or

60%
Rider Officer (175) Before 60 600 or

100 or

60%
Now 40 50 or

10 or

100%
Expert Rider (225) Before 70 800 or

100 or

60% in flight 60% on the ground
Now 60 600 or

50 or

150% in flight 60% on the ground
Rider Craftsman (300) Before 70 5,000 or

200 or

280% in flight 100% on the ground
Now 70 5,000 or

(discounts apply)

100 or

280% in flight 100% on the ground

As if that weren't enough, the time it takes to remove the mount has been reduced to the half. Now, we will waste less time and do missions faster.

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New portals in Orgrimmar / Stormwind

Now, both in Stormwind and Orgrimmar they have placed two portals to the Stairs of Destiny, that is, the entrance to Outland. This change will save us a lot of time and many uses of the hearthstone. It is normal, when leveling up, wanting to visit the class instructor again to go for our new skills. Now, with our 150% mount in flight, you can go to Shattrath, take the portal to Stormwind / Orgrimmar for training, and then use the portal back to the Outland entrance where you can fly away again to continue your missions.

outland_storm_gateway

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Give your player wings in Northrend

You definitely won't have to give your character Red Bull. In Patch 3.2 the ability to purchase a new item that is linked to the account is added.

This object will be available to players who have reached level 80 and has a cost of 1,000 gold coins. You will be able to send the Tome of Flight in Cold Weather to your other character, who will be able to use it starting at level 68. This means that if you have an alter, just when you arrive in Northrend, you will also be able to fly there.
Remember that you must reach level 70 before you can buy the epic flying mount!

I take_flight_cold_climate

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Changes in Professions

Many changes will be included in Content Patch 3.2, Call of the Crusade. Professions receive several important changes in some recipes and some new ones are added.

Changes in professions patch 3.2

The most remarkable thing is the appearance of the epic gems, which can now be manufactured and transmuted. From what we have been able to read in MMO-Champion, the objects made of Ironworks./ Leatherworking / Tailoring seem to have 2 recipes for each item and it may be one for the horde and one for the alliance (similar to what happens with the Tier 9.

Alchemy

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Ironworks.

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Cooking

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Enchantment

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jeeves

Engineering

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Herbalism

  • Life blood (Rank 6) now heals for 3,600 over 5 seconds. (Up from 2,000 for 5 seconds)

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Registration

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Jewelry

One of the novelties that this profession brings us in the face of content patch 3.2, is the possibility of prospecting the Titanium Ores, which until today, could not be prospected. In the following video we can see the content that we obtain, in general, when prospecting this object ...

After prospecting all those ores, the result shows us that we have obtained:

From 16 Piles - 320 Titanium Ores

  • 12 Epic Quality Gems (which we'll talk about later).
  • 23 Gems of rare quality.
  • 95 Standard Gems (those used for jewelry journals).
  • 41 Titanium powder.

Another novelty is the changes that will suffer the unique jewelers gems, made with Dragon Eye, where they will lose their prismatic quality. Although this new decision by Blizzard may displease more than one jeweler, on the other hand we have the incorporation of new epic gems

- Epic Gems:

These gems, which until now we could only obtain from the Dalaran fishing log, will have a great impact in content patch 3.2, where, apart from the fishing log, we can obtain it through other means such as prospecting Titanium Ores as we showed previously, transmutations through alchemy, buy them with Honor ...

gems-buy-with-honor

…or Emblems of Heroism...

gems-buy-emblems

as well as the probability that the Frozen Prisms, give us one of these gems randomly. The epic gems that we can obtain through alchemy

  • [Orange] Transmute: Ametrine has been added to the game. Transmute the elements of shadows and a majestic Zircon into an Ametrine gem.
  • [Yellow]Transmute: Cardinal Ruby has been added to the game. - Transmute multiple Eyes of Zul into Cardinal Ruby.
  • [Dwelling] Transmute: Terror Stone has been added to the game. - Transmute various Twilight Opals into a Dread Stone.
  • [Green] Transmute: Eye of Zul has been added to the game. - Transmute various Forest Emeralds into an Eye of Zul.
  • [Yellow] Transmute: King's Amber has been added to the game. - Transmute the elements of life and a majestic Zircon into a King's Amber.
  • [Blue]Transmute: Majestic Zircon has been added to the game. - Transmute various Celestial Sapphires into one majestic Zircon.

With our skill as Jewelers we can cut gems to create, now, the following:

Red gems Blue gems Yellow gems

Precise Cardinal Ruby

Sparkling majestic zircon

Luminous King's Amber

Runic Cardinal Ruby

Lucent majestic zircon

Stiff King's Amber

Brilliant Cardinal Ruby

Stormy majestic zircon

Thick King's Amber

Flamboyant Cardinal Ruby

Solid Majestic Zircon

Mystic King's Amber

Fractured Cardinal Ruby

Smooth King's Amber

Striking Cardinal Ruby

Quick King's Amber

Delicate Cardinal Ruby

Subtle Cardinal Ruby
Purple gems Orange gems Green gems

Sovereign Terror Stone

Flawless Ametrine Engraved

Misty Eye of Zul

Shifting Terror Stone

Champion's Flawless Ametrine

Bright Eye of Zul

Glowing Terror Stone

Fierce Flawless Ametrine

Cloudy Eye of Zul

Purified Terror Stone

Deadly Flawless Ametrine

Intricate Eye of Zul

Guardian Terror Stone

Luminous Flawless Ametrine

Dazzling Eye of Zul

Subtle Terror Stone

Reckless Flawless Ametrine

Cleft Eye of Zul

Majestic horror stone

Malignant Flawless Ametrine

Luminescent Eye of Zul

Balanced Terror Stone

Flawless Ametrine Empowered

Opaque Eye of Zul

Mysterious horror stone

Sparkling Flawless Ametrine

Eye of Zul Energized

Imbued Terror Stone

Dexterous Flawless Ametrine

Seer Zul's Eye

Royal Horror Stone

Burgeoning Flawless Ametrine

Radiant Eye of Zul

Terror Stone of Tenuity

Durable Flawless Ametrine

Eye of Zul tense

Full Flawless Ametrine

Eye of Zul Shattered

Adept's Flawless Ametrine

Vivid Eye of Zul

Flawless Ametrine of Precision

Enduring Eye of Zul

Flawless Ametrine Resolute

Tough Eye of Zul

Inscribed Flawless Ametrine

Eye of Zul strong

Resplendent Flawless Ametrine

Timeless Eye of Zul

Flawless Ametrine Illuminated

Irregular Eye of Zul

Veiled Flawless Ametrine

Pristine Flawless Ametrine

Flawless Ametrine of Shimmering Light

- Dragon Eye Changes: As I said before, the gems created with Dragon Eye They will lose their prismatic quality, but on the other hand, the benefits that they do not offer have been increased:

new-recipes-epic-gems-32

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Leatherworking

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Mining

  • Consistency now increases Stamina by 60 points. (Instead of 50 points)

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Skinning

  • Master in Anatomy now increases your critical strike rating by 40 points. (Instead of 32 points)

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Tailoring

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New Mounts

White / Black Warhorse of the Crusade

The horse of White War of the Crusade and Black Warhorse of the Crusade are obtained as a reward for achievement A tribute to immortality.

cross_war_horse

Argent Mount / Argent Warhorse

La Argent Mount (Paladin only) and the Argent Warhorse (all classes) are sold at the new quartermaster and will only be available to those who complete the achievement Exalted Argent Champion of the Alliance / Horde and holds the title of the Crusader, you can buy it with 100 Champion's Stamps.

argentcharwar

Sunreaver Strider Hawk / Sunreaver Dragonhawk (Horde)

El Sunreaver Dragonhawk and Sunreaver Strider Hawk are part of the new rewards of the Sunreaver, the cost is 100 Champion's Stamps and 150 for the flying mount.

sunreaver

Steed Quel'Dorei / Hippogriff of the Silver Pact (Alliance)

El Steed Quel'Dorei and Hippogriff of the Silver Pact are the new mounts of the Silver Pact, the terrestrial for 100 Champion's Stamps and the flying one for 150.

silver_pact

Ocher Skeleton Warhorse

El Ocher Skeleton Warhorse added to game to balance mounts in terms of races / factions.

ocher

Striped Alba Saber

El Striped Alba Saber added to game to balance mounts in terms of races / factions.

from_dawn

Swift Alliance Steed / Swift Horde Wolf

El Swift Alliance Steed and Swift Horde Wolf They will be added to the game, but further details on these mounts are not yet available.

quick

The Frost Wyrm Mounts

The Wyrm of Frost of the Furious Gladiator and Ruthless Gladiator's Frost Wyrm are the new arena bounty mounts.

furious_gladiator_wyrm

vermis_gladiator_implacable

Poisonous Ravasaur Mount

pet_ravasaurus

In the new patch 3.2, the Ravasaur Trainer Mor'vek returns to Un'Goro to help Horde players acquire, raise and train a poisonous Ravasaur.

First you will need to be level 40 and get the mission Toxic tolerance in which you will have to resist 20 times the deadly poison of the Poisonous Hide Ravasaur. Then a couple more missions and you will get a Ravasaur brood, a new pet. This pet will grow with the daily ones, you will need about 20 days feeding it so that it becomes a fast and normal-sized mount.

ravasaurus_montura

ravasaurus_mounted

Vanity Pets

Orphan Oracle / Wolvar

Curious Wolvar Cub and Curious Oracle Hatchling are the new reward pets for Children's Week. These orphans have their own quest chain in Northrend. At the end you will receive a letter with your orphan attached.

oracle_mascot

pet_wolvar

Sparkling Vermizo

El Sparkling Vermizo It is sold in the Intendants of the Silver Pact y The Sunreavers, you can buy it for 40 Champion's Seals. It is not bound when collected so you can sell it but can only be used by players who are exalted with these factions.

glowing_vermizo

Raptors

Eight new company kidnappings are added. Many of them can be found in the rare elites raptors that circulate around the world, their looting percentage is 100% for all of them.

raptors

  • Darting Hatchling Obtained from Dart (Rare Elite - Dustwallow Marsh).
  • Deviate Hatchling it is a rare loot from the raptors that populate the Wailing Cave in the Wastes.
  • Gundrak Hatching appears to be rare loot from the Gundrak Raptors in Zul'Drak.
  • Leaping Hatchling It is the loot of Takk the Leaping, a rare elite of the Wastes.
  • Obsidian Hatchling It is sold by Breanni in Dalaran for 50 gold.
  • Ravasaur Hatchling Obtained from Matriarch Ravasaur (Rare Elite - Un'Goro Crater).
  • Razormaw Hatchling Obtained from Matriarch Tajobuche (Rare Elite - The Wetlands).
  • Razzashi hatchling is a rare loot from the Raptor Razzashi in Zul'Gurub.

Percale Cat

The new Percale Cat It is probably loot from somewhere, although it has not yet been found in the Trial Realms, although we know that it is not available in Donni anthania in the Elwynn Forest.

percal_cat

Macabre Puppet

Surely the Macabre Puppet be a mascot tied to the new event of the Day of the Dead, this is pure speculation and there is no reliable information on this pet.

macabra_puppet_mascot

Onyx Panther

At the moment there is no information on the Onyx Panther, but it is known that by obtaining it we will achieve the achievement of Onyx Panther.

panther_onice

Jade Tiger

At the moment there is no information about the Jade Tiger, but it is known that by obtaining it we will achieve the achievement of Jade Tiger.

tiger_jade

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Minor Changes

In this section we will discuss the "minor" changes in Patch 3.2 that are not very detailed in the Patch 3.2 notes or do not appear at all.

New Spell Break Icon

How many times has it happened to us that we have seen a boss cast a spell and without thinking we have clicked on the ability to interrupt spell and realize that he is immune? After taking a breath to ask such a question, it has happened to me as a magician many times and it is an unnecessary waste of mana. Therefore, Blizzard has thought of us and now we will see a shield around the image when a spell is being cast.

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spectral_tigre_card

Card game mounts will no longer bind when picking up

This change, which is made mainly to avoid scams around these items, will allow you to sell the mount that you have obtained in the card game. As a consequence of this change, the NPC in Booty Bay to exchange codes for items will be eliminated.
The change is not retroactive, that is, those players who have already used the codes to obtain their mounts will not be able to sell the mount. This update will affect the following mounts:


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