Fury Warrior - PvE Guide - Patch 8.0.1

Fury warrior

Hello again guys. Today I bring you a guide on the Fury Warrior in Battle for Azeroth.

Fury Warrior

In this guide we will talk about the talents, abilities and rotation of the Fury Warrior in patch 8.0.1. As I always tell you in all my guides, this is an orientation on how you can take a Fury Warrior in this beginning of expansion and get the most out of it, but with the use of his character each player acquires the skill and way of playing appropriate to him and decides at all times what talents and abilities to use. No guide is to the letter, but if you start now with your new Fury Warrior or are somewhat lost, this is your guide;).

Warriors carefully gear up for combat and face their enemies head-on, letting their attacks slide against their heavy armor. They use a variety of combat tactics and a wide variety of weapon types to protect less skilled combatants. Warriors must carefully control their anger (the power behind their strongest attacks) to maximize their effectiveness in combat.

As warriors deal or take damage, their rage builds, allowing them to launch truly devastating attacks in the heat of battle.

Talents

Several talents have disappeared in patch 8.0.1:

Although I am still adapting to the changes we have had, here is the build of the talents that I am currently using with my Fury Warrior. Anyway, at the moment we have a lot of ease to be able to change talents depending on the boss we are going to face, so if one of them is not to your liking, you can try any other that you think may be better for you.

  • Level One: Infinite anger
  • Level One: Double load
  • Level One: Sudden death
  • Level One: Bouncing Stride or War Paintings
  • Level One: Butcher shop
  • Level One: Dragon's Roar or Bladestorm
  • Level One: Anger control

Level One

On this occasion I have opted for Infinite anger by the generation of anger and complements very well with Butcher shop.

Level One

  • Double load: Increases the maximum number of charges of Load by 1 and reduces its cooldown by 3 seconds.
  • Impending victory: Instantly attacks the target for (39.312% of attack power) p. damage and heal you for 20% of your maximum health. Killing an enemy that grants experience or honor resets the cooldown of Impending victory.
  • Stormy discharge: Throw your weapon at an enemy, dealing (16.38% of attack power) p. Physical damage and stuns him for 4 seconds.

This time I have chosen Double load for the mobility it offers me.

Level One

  • Inner anger: The cooldown of Raging onslaught is reduced by 1 second and its damage is increased by 20%.
  • Sudden death: Your attacks have a chance to reset the cooldown of Run and to make it usable for any purpose, regardless of your health.
  • Furious slash: You aggressively strike with your left hand weapon, dealing [(69% of attack power) * ((max (0, min (Level - 10, 10)) * 10 + 171) / 271)] points of physical damage . Increases your Haste by 2% for 15 seconds. It stacks up to 3 times. Generates 4 rage points.

Here I have chosen Sudden death.

Level One

This time I have chosen Bouncing stride for the mobility it offers me, although in some meetings I also use War paintings.

Level One

  • Butcher shop: Reduces the rage cost of Wildness 10 p. and increases the damage done by 15%.
  • Slaughter: Now you can use Run on targets below 35% of their health.
  • Mad raging: Wildness now costs 95 rage points. Also increases your Haste by 5% and your damage done by 10% for 6 seconds.

Here I have chosen Butcher shop because it seems to me the best of the three generally and the best for a single objective. It also increases the damage of Wildness and it reduces the cost of anger.

Level One

  • Meat cleaver: Now Whirlwind has a 10% chance to be enraged and generates an additional rage point for each target hit (up to a maximum of 1 rage points).
  • Dragon roar: You roar explosively, dealing (170% of attack power) physical damage to all enemies within 12 yards and reducing their movement speed by 50% for 6 seconds. Generate 10 rage points.
  • Bladestorm: Become an unstoppable storm with destructive force striking all targets within 8 yards with both weapons, dealing [5 * ((50% of attack power)% + (50% of attack power) )%)] p. Physical damage over 4 seconds. You are immune to movement impairment and loss of control effects, but you can use defensive abilities and avoid attacks. Generates 20 rage points while it lasts.

Here I choose Dragon roar which is great for both one lens and several, although sometimes I also use Bladestorm in encounters with various objectives.

Level One

  • Reckless rampage: Temerity generates 100 rage points and lasts 4 more seconds.
  • Anger control: Every 20 rage points you spend reduces the remaining cooldown of Temerity.
  • Siege breaker: Break the enemy's defenses, dealing (85% of attack power) points of physical damage, and increasing the damage dealt to that target by 15% for 10 seconds. Generate 10 rage points.

Here I have chosen Anger control which is the one that I feel the best with in most of the encounters and that also works perfectly in long encounters.

Priority statistics

Strength - Haste - Mastery - Versatility - Critical Strike

BIS team

Groove
Part name
Boss who lets go
Helmet Helm of the Desecrated Laboratory G'huun
Neck Heart of Azeroth Artefact
Shoulder Chitinous Thorn Pauldrons Mythrax the Unraveler
Back Tangled Cloak of Fetid Horror Fetid Devourer
Chest Breastplate of apocalyptic machinations Zul the Reborn
Dolls Imperious Vambraces

Anti-Crush Vambraces

Zul the Reborn

Uldir Loot

Hands Waste disposal shredders

Fluid resistant specimen handlers

Fetid Devourer

Uldir Loot

Waist Decontaminator's Great Belt MOTHER
Legs Greaves of Endless Vigil Taloc
Feet Warboots of Absolute Eradication Zek'voz, Herald of N'zoth
Ring 1 Rot Tracking Ring MOTHER
Ring 2 Band of Certain Annihilation Mythrax the Unraveler
Trinket 1 Blood ailment syringe
Systematic regression disk
The bar
Zek'voz, Herald of N'zoth
Trinket 2 G'huun's Defeated Tendril G'huun
Arma Khor, Mace of the Corrupted Taloc
Arma Khor, Mace of the Corrupted Taloc

Enchantments and Gems

Enchantments

  • Rings:
  • Weapons:
    • Enchant Weapon - Quick Navigation: Permanently enchant a weapon to sometimes increase Haste by 50. for 30 sec. It accumulates up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 600. Haste for 10 sec.
    • Enchant Weapon - Deadly Navigation: Permanently enchant a weapon to sometimes increase Critical Strike by 50. for 30 sec. It accumulates up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 600. critical strike for 10 sec.

Gems

We will use a gem of strength in one of the slots and in the rest gems of haste.

Flasks, potions, food, and augmentation runes

Flasks

  • Hangover flask: Increases Strength by 238. for 1 hour. Counts as a guardian and battle elixir. The effect persists beyond death. (3 Sec Cooldown)

Potions

  • Battle Potion of Strength: Increases your Strength by 900. for 25 sec. (1 Min Cooldown)
  • Potion of Boiling Blood: Infuses your blood with heat for 25 sec, giving your melee attacks a chance to create a burst of blood for 14383. Physical damage divided among all nearby enemies. (1 Min Cooldown)
  • Coastal Healing Potion: Restores 33251 p. of health. (1 Min Cooldown)

Meal

  • Captain's Lavish Feast: Prepare a Lavish Captain's Feast to feed up to 35 people in your gang or party! Restore 166257 p. of health and 83129 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100. of a statistic for 1 hour.
  • Swamp fish and chips: Restores 166257 p. of health and 83129 p. mana over 20 sec. You must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 55. Haste for 1 hour.

Rune of Augment

Rotation and practical tips

Against various targets

Use Temerity whenever available.

Use Enraged Regeneration to mitigate the damage.

Use Run as long as we have active the benefit it gives us Infuriate.

Use Summoning howl when the group has little health and there is great damage.

Use Raging onslaught as long as we have 2 charges.

Use Thirst for blood whenever available.

The fury warriors have the talent Titan hilt, which allows us to wield two two-handed weapons at the same time.

Azerite Traits

Useful addons

  • Recount/Skada Damage Meter - Addon to measure dps, agro generated, deaths, healings, damage received, etc.
  • Deadly Boss Mods - Addon that alerts us to the abilities of the gang leaders.
  • weakauras - It graphically shows us information about the combat.
  • Omen - Aggro meter.
  • ElvUI - Addon that modifies our entire interface.
  • Bartender4/dominos - Addon to customize the action bars, add shortcuts to the keys, etc.
  • bigwigs - It indicates the times of all the skills of each boss.

And so far the fury warrior guide in patch 8.0.1. I hope it helps you to have a slight idea of ​​how to take your warrior @.

Greetings, see you in Azeroth.


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