Changes to Frost Mage in Patch 7.3

Changes to Frost Mage in Patch 7.3


Aloha! Blizzard is preparing numerous changes to the Frost Mage in the upcoming Patch 7.3. We show you all the planned changes.

Changes to Frost Mage in Patch 7.3

Traducción


[blue author = »Blizzard» source = »https://eu.battle.net/forums/en/wow/topic/17616143368#post-16 ″]

    –Frost Orb should be affected by Shred
    –Empanos should be included in the passive of the specialization (0% anyway).
    –Ebony Bolt damage can trigger procs (it rarely matters since most procs are RPPM)
    –Ebony Bolt and Flurry damage no longer register a second cast entry.

    edit: –Freezing Rain lasts 12 seconds, unchanged by haste. This does not match its description, so the frame was modified and we see no reason that it needed to be affected by haste.

    Quick comment:
    Overall, it's okay for Frost Mastery to be very low (scaled, essentially a% buff to Frostbolt with a few quirks). The smaller the mastery, the more necessary it is to fix potential problems with very high numbers for your balance of statistics, which runs the risk of interfering with the rotation in some way. It has become one more problem in Legion, as the large number of effects added to the class (as with every class) means that Frostbolt has a lower percentage of damage than it used to be. I'm not sure there is a short term fix, but ideally Frost Shock would be a bigger part of future damage in the first place.

[/blue]

Original text


[blue author = »Blizzard» source = »https://eu.battle.net/forums/en/wow/topic/17616143368#post-16 ″]

    –Frozen Orb should be affected by Shatter
    –Ice Time should be included in the spec passive (0% anyway).
    –Ebonbolt damage can proc procs (rarely matters much since most procs are RPPM)
    –Ebonbolt and Flurry damage no longer log a second cast entry

    edit: –Freezing Rain last 12 seconds, unmodified by haste. This didn't match its tooltip anyway, so I changed the tooltip, and I don't see any reason it needed to be affected by haste.

    Quick comment:
    It's generally right that Frost's mastery is very narrow (scaling-wise, essentially a% buff to Frostbolt with a few quirks). The narrower a mastery is, the more potential problems with needing to attach very high numbers to it for stat balance, that risk interfering with the rotation priority somehow. It's become more of an issue in Legion, since the large number of added effects on the class (as with every class) means that Frostbolt is a much lower% of damage done as it used to be. I'm not sure there's a short-term fix, but ideally Frostbolt would be a more substantial portion of damage in the future in the first place.

[/blue]


Leave a Comment

Your email address will not be published. Required fields are marked with *

*

*

  1. Responsible for the data: Miguel Ángel Gatón
  2. Purpose of the data: Control SPAM, comment management.
  3. Legitimation: Your consent
  4. Communication of the data: The data will not be communicated to third parties except by legal obligation.
  5. Data storage: Database hosted by Occentus Networks (EU)
  6. Rights: At any time you can limit, recover and delete your information.