Demon Hunter Devastation in Battle for Azeroth

Demon Hunter Devastation in Battle for Azeroth


Aloha! We bring you all the talents, abilities, and talents of honor changes that the Devastation Demon Hunter will have in Battle for Azeroth.

Demon Hunter Devastation in Battle for Azeroth

Talents

Eliminated

  • sangria: Throwing Glaive causes targets to bleed for 150% of the damage dealt over 10 sec. If this effect is reapplied, the remaining damage will be added to the new Bleed.
  • chaos blades: Increases all damage you deal by 30% for 18 sec. While this ability is active, your auto attacks deal 150% increased damage and deal Chaos damage.
  • blade of chaos- Chaos Strike hits all nearby enemies for 10% increased damage.
  • demon revival: Using Morph also resets the cooldowns of Eye Beam, Chaos Nova, and Dispel.
  • prepared: Reduces the cooldown of Vengeful Retreat by 10 sec and generates 100. of Fury for 10 sec if you damage at least one target with Vengeful Retreat.

New

  • cycle of hate: When Chaos Strike returns Fury, it also reduces the cooldown of Metamorphosis by 3 sec.
  • dark slash: Slashes an enemy, dealing (53.703% of Attack power) p. Physical damage and increases the damage of your Chaos Strike by 40% for 8 sec.
  • immolation aura: You are engulfed in flames, instantly dealing (24.57 %% of Attack power). Fire damage to enemies at a rate of 8 Radiates me (9.1728% of Attack power) p. Fire damage every second. Lasts 10 sec.
  • insatiable hunger: Demon Bite generates up to 10. of extra fury.
  • trail of ruin: Blade Dance's final blow deals (37.44% of Attack power) damage. additional Chaos damage over 4 sec.

Modified

  • glaive master: Now Throw Glaive has 2 charges and Slow all enemies hit by 50% for 6 sec.
  • soul tearing: Your refund increases by 10%. You get a 70%10% extra restitution while Metamorphosis is active.
  • demonic appetite: Moved from branch 100 to 99. Chaos Strike has a 25% chance to spawn a Lesser Soul Fragment, and consuming any Soul Fragment grants 3530 p. of fury.
  • happy barrage: Moved from branch 110 to 102. InstantChannelled. At your command, unleash fel energy, inflicting [(9) * (300% of Attack power)] p. Chaos damage to your target and nearby enemies over 2 sec. Your damaging abilities have a chance to reduce the cooldown of Fel Barrage by 5 sec.Unleash a torrent of fel energy for 3 sec, inflicting damage. Chaos damage to all enemies within 8 yards.
  • vile eruption: Moved from branch 106 to 108. Impales the target, dealing (1365%32.76% of Attack power) p. Chaos damage, stunning it for 2 sec. Deals 100% more damage to targets that are permanently immune to stun.
  • vile mastery: Moved from branch 99 to 102. Increase by 30%100% Fel Charge's damage and awards 30 p. of Fury when Fel Charge damages at least one target.
  • first low: Moved from branch 102 to 106. Reduces 20 p. The Fury cost of Blade Dance and increases its damage to p. against the first target hit.
  • nerve: Moved from branch 106 to 110. Fel Charge and vengeful retreat increase the damage you deal 20%15% during 46 finish. Vengeful Retreat's cooldown is reduced by 5 sec and generates 100. fury for 10 sec if it damages at least one enemy.
  • nemesis: Moved from branch 110 to 106. Increases the damage you deal to the target by 25% for 1 min. When the target dies, you will deal 25% more damage against all creatures of the same type as the original target (Humanoid, Dragonkin, etc.) during its remaining time.

Skills

New

  • chaos brand: Your Chaos damage marks the target, increasing magic damage taken by 5%. (Duration reduced to 1 min against players).

Modified

  • demonic presence mastery: Increases Chaos damage by 12%29,7% and the speed of movement a 8%11,9%.
  • chaos strike: Slashes your target and inflicts (305% + 485%)[(36.153% of Attack power) + (57.564% of Attack power)] p. Chaos damage. Critical hits return 20. of fury.Chaos Strike has a 40% chance to return 20. of fury.
  • metamorphosis: Reuse 54 min. You leap into the air and land with explosive force, dealing (200%32.76% of Attack power) p. Chaos damage to enemies within 8 yards, stunning them for 3 sec. Players are dazed for 3 sec. Upon landing, you transform into an infernal demon for 30 sec, greatly enhancing your Chaos Strike and Blade Dance abilities. Plus you get a 30%20% restitution and 25% haste.
  • chaos nova: Causes an eruption of fel energy that stuns nearby enemies for 5 sec and inflicts125%20.475% of Attack power) p. Chaos damage and disorient all nearby enemies for 5s. The damage will cancel the effect. Each enemy disoriented by Chaos Nova has a 50% chance to spawn a Lesser Soul Fragment.
  • magic consumption: Scope of 2010 m. Interrupts the enemy's spellcasting, blocking that school of magic for 3 sec. Generates 50 p. of pain if it is interrupted successfully.
  • eye-beam: Cost 5030 of fury. Reuse 4530 s. Hit all the enemies that are directly in front of you guaranteed critical hits and inflicts on them ((55% of Attack power) * 10) p. Chaos damage. Eye Hazard always lands a critical hit.a total of ((5.0778% of Attack Power) * 10 * 2) p. Chaos damage over 1,7 sec. Your main target takes 100% more damage.
  • vile charge: You charge forward and incinerate everything in your path, which inflicts (294%15.561% of Attack power) p. Chaos damage.
  • imprison: Reuse 15 s1 min. Grab a demon, beast, or humanoid and incapacitate it for 1 min. The damage will cancel the effect. Limited to 1 target.

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