Aloha! We bring you all the changes of talents, abilities and talents of honor that the Demonology Warlock will have in Battle for Azeroth.
Demonology Warlock in Battle for Azeroth
Talents
Eliminated
- shadow fury: Stuns all enemies within 8 yards for 4 sec.
- demon-discharge: Draw energy from your demons and hurl a ball of demonic energy at the target, dealing (125% of Spell power) p. Chaos damage. Damage increased by 10% for each Demon you have active. Generate 1 Soul Shard.
- grimoire-of-supremacy: You can maintain control of even greater demons indefinitely, allowing you to summon an apocalyptic guard or infernal as a permanent pet.
- hand-of-doom: Hand of Gul'dan now also applies Doom to all enemies it hits.
- doom-imminent: Doom deals damage 3 seconds faster and summons 1 Wild Imp when it deals damage.
- implosion: Demonic forces draw all of your Wild Imps toward the target, then cause them to explode violently for (230% of Spell power) damage. Shadowflame damage to all enemies within 8 yards.
- terrachadores-enhanced: Calling terrachadores now also summons 2 Wild Imp.
- power-boost: Demon Empowerment has a 65% chance to generate 1 Soul Shard when used while in combat.
- flame-of-the-shadows: Launches a ball of Shadow Flame at the target, dealing (110% of Spell power) damage. Shadowflame damage immediately and others (154% of Spell power). Shadowflame damage over 8 sec. It stacks up to 3 times. Generate 1 Soul Shards.
- gloomy-inspiration: Demon Empowerment also causes your next Shadow Bolt to be instant.
- invoke-dark-gaze: Summons a dark gaze for 12 sec that casts Eye Lasers at all targets affected by your Doom, dealing (110% of Spell power) to them. Shadow damage.
New
- Doom: Terrifies the target with impending doom, dealing (250% of Spell power). Shadow damage after 30 sec.
- soul strike: Orders your Felguard to strike at the soul of their enemy, dealing (100% of Attack power) p. Shadow damage. Generate 1 Soul Shard.
- dreadlocks: When your Scarers charge, Terror Bite now hits all targets within 8, dealing 25% more damage.
- summon vilefiend: Summons a Vile Fiend to fight by your side for the next 15 seconds.
- power siphon: Instantly Sacrifice up to 2 Wild Imps to generate 2 charges of Demon Core.
- bilescourge-bombers: Opens a portal to the abyss over the selected location from which several bile lashes come out, crashing to the ground for 6, dealing (15% of Spell power). Shadow damage to all enemies within 10 yards.
- demonic-strength: Infuse your Fel Guard with demonic force, ordering them to charge your target and unleash a Fel Storm that deals 400% more damage.
- sacrificed-souls: Each Soul Shard spent increases Shadow Bolt and Demon Bolt damage by 5% for 10 sec, stacking up to 5 times.
- from-the-shadows: Casting Call Terrashers causes the target to take 20% increased Shadow Flame damage for the next 12 sec.
- demonic-consumption: Your Demon Tyrant now destroys and absorbs the remaining power of all your Wild Imps to empower himself.
- inner-demons: Summons a Wild Imp to fight by your side for 10 seconds, and you have a 10% chance to summon an additional Demon to fight by your side for 15 seconds.
- nether-portal: Opens a portal to the Twisting Nether for 20 sec. Every time you spend Soul Shards, you will also command demons to emerge from the Void and fight alongside you.
Modified
- demonic call: Shadow Bolt and Demon discharge has a 20% chance
—And Demon Wrath 5% on each target hit—to make your next Call Terror Shakers cost no Soul Shards don't even have launch time. - soul-conduit: Moved from branch 100 to 90. Every soul fragment you spend has a
20%15% probability of being restored.
Skills
Eliminated
- demonic-empowerment: Empowers your active demons with dark energies, increasing their haste by 50% and their health by 20% for 12 sec.
- demonic-anger: Causes your demons to crackle with demonic energy, dealing [3 * (34.5% of Spell power)] p. Shadow damage to all enemies within 10 yards of any of your demons for 3 sec. It can be launched on the move. Demonic Wrath damage has a 15% chance to generate 1 Soul Shard.
New
- summon-demonic-tyrant: Summons a demonic tyrant to increase the duration of all your current demons by 15 sec and increase the damage of your other demons by 15%, in addition to casting Shadow Bolt on your enemies.
- implosion: Demonic forces draw all of your Wild Imps toward the target, then cause them to explode violently for (230% of Spell power) damage. Shadowflame damage to all enemies within 8 yards.
- demonic-core: When your Wild Imps use up their full energy, you have a 10% chance to absorb their Life Essence, granting you a stack of Demon Core. When your Summoned Treachers vanish, you have a 100% chance to absorb their Life Essence, granting you a stack of Demon Core. Demon Core reduces the cast time of Demon Bolt by 100%. Maximum of 4 stacks.
- demonbolt: Orders the fiery soul of a fallen demon to attack the enemy, dealing (90% of Spell power) p. Shadowflame damage. Spawn 2 Soul Shards.
Modified
- life transfusion: Accessible to all specializations. 30 second cooldown. 3 charges.
Restores 30% of your maximum manaGrants 1 Soul Piece, at a cost of one10%15% of your maximum health. - master-master-demonologist:
Demon empowerment tooincreases the damage of your demons by 14.4%. - call-terracechadores:
1520 sec reuse. Summons 2 fierce terrachadores to attack the target for 12 sec. - drain life: Cost of 0% of base mana plus
3%1% per second. Drains life from the target, inflicting 6. Shadow damage over 6 sec and heals you for 600% of the damage dealt. - hand-of-guldan: Cost of 0% of base mana plus
3%1% per second. Summons a demonic meteor filled with wild imp that attack the target for 12 sec. Inflicts a maximum of [43 * (25% of Spell power)] p. Shadowflame damage when hitting all enemies within 8 yards of the target and summons a maximum of43 Wild Imps, based on Soul Fragments consumed. - shadow-discharge:
6%2% base mana. Launches a shadowy volley at the enemy, dealing (160%50% of Spell power) p. Shadow damage.