Demonology Warlock in Battle for Azeroth


Aloha! We bring you all the changes of talents, abilities and talents of honor that the Demonology Warlock will have in Battle for Azeroth.

Demonology Warlock in Battle for Azeroth

Talents

Eliminated

  • shadow fury: Stuns all enemies within 8 yards for 4 sec.
  • demon-discharge: Draw energy from your demons and hurl a ball of demonic energy at the target, dealing (125% of Spell power) p. Chaos damage. Damage increased by 10% for each Demon you have active. Generate 1 Soul Shard.
  • grimoire-of-supremacy: You can maintain control of even greater demons indefinitely, allowing you to summon an apocalyptic guard or infernal as a permanent pet.
  • hand-of-doom: Hand of Gul'dan now also applies Doom to all enemies it hits.
  • doom-imminent: Doom deals damage 3 seconds faster and summons 1 Wild Imp when it deals damage.
  • implosion: Demonic forces draw all of your Wild Imps toward the target, then cause them to explode violently for (230% of Spell power) damage. Shadowflame damage to all enemies within 8 yards.
  • terrachadores-enhanced: Calling terrachadores now also summons 2 Wild Imp.
  • power-boost: Demon Empowerment has a 65% chance to generate 1 Soul Shard when used while in combat.
  • flame-of-the-shadows: Launches a ball of Shadow Flame at the target, dealing (110% of Spell power) damage. Shadowflame damage immediately and others (154% of Spell power). Shadowflame damage over 8 sec. It stacks up to 3 times. Generate 1 Soul Shards.
  • gloomy-inspiration: Demon Empowerment also causes your next Shadow Bolt to be instant.
  • invoke-dark-gaze: Summons a dark gaze for 12 sec that casts Eye Lasers at all targets affected by your Doom, dealing (110% of Spell power) to them. Shadow damage.

New

  • Doom: Terrifies the target with impending doom, dealing (250% of Spell power). Shadow damage after 30 sec.
  • soul strike: Orders your Felguard to strike at the soul of their enemy, dealing (100% of Attack power) p. Shadow damage. Generate 1 Soul Shard.
  • dreadlocks: When your Scarers charge, Terror Bite now hits all targets within 8, dealing 25% more damage.
  • summon vilefiend: Summons a Vile Fiend to fight by your side for the next 15 seconds.
  • power siphon: Instantly Sacrifice up to 2 Wild Imps to generate 2 charges of Demon Core.
  • bilescourge-bombers: Opens a portal to the abyss over the selected location from which several bile lashes come out, crashing to the ground for 6, dealing (15% of Spell power). Shadow damage to all enemies within 10 yards.
  • demonic-strength: Infuse your Fel Guard with demonic force, ordering them to charge your target and unleash a Fel Storm that deals 400% more damage.
  • sacrificed-souls: Each Soul Shard spent increases Shadow Bolt and Demon Bolt damage by 5% for 10 sec, stacking up to 5 times.
  • from-the-shadows: Casting Call Terrashers causes the target to take 20% increased Shadow Flame damage for the next 12 sec.
  • demonic-consumption: Your Demon Tyrant now destroys and absorbs the remaining power of all your Wild Imps to empower himself.
  • inner-demons: Summons a Wild Imp to fight by your side for 10 seconds, and you have a 10% chance to summon an additional Demon to fight by your side for 15 seconds.
  • nether-portal: Opens a portal to the Twisting Nether for 20 sec. Every time you spend Soul Shards, you will also command demons to emerge from the Void and fight alongside you.

Modified

  • demonic call: Shadow Bolt and Demon discharge has a 20% chance —And Demon Wrath 5% on each target hit— to make your next Call Terror Shakers cost no Soul Shards don't even have launch time.
  • soul-conduit: Moved from branch 100 to 90. Every soul fragment you spend has a 20%15% probability of being restored.

Skills

Eliminated

  • demonic-empowerment: Empowers your active demons with dark energies, increasing their haste by 50% and their health by 20% for 12 sec.
  • demonic-anger: Causes your demons to crackle with demonic energy, dealing [3 * (34.5% of Spell power)] p. Shadow damage to all enemies within 10 yards of any of your demons for 3 sec. It can be launched on the move. Demonic Wrath damage has a 15% chance to generate 1 Soul Shard.

New

  • summon-demonic-tyrant: Summons a demonic tyrant to increase the duration of all your current demons by 15 sec and increase the damage of your other demons by 15%, in addition to casting Shadow Bolt on your enemies.
  • implosion: Demonic forces draw all of your Wild Imps toward the target, then cause them to explode violently for (230% of Spell power) damage. Shadowflame damage to all enemies within 8 yards.
  • demonic-core: When your Wild Imps use up their full energy, you have a 10% chance to absorb their Life Essence, granting you a stack of Demon Core. When your Summoned Treachers vanish, you have a 100% chance to absorb their Life Essence, granting you a stack of Demon Core. Demon Core reduces the cast time of Demon Bolt by 100%. Maximum of 4 stacks.
  • demonbolt: Orders the fiery soul of a fallen demon to attack the enemy, dealing (90% of Spell power) p. Shadowflame damage. Spawn 2 Soul Shards.

Modified

  • life transfusion: Accessible to all specializations. 30 second cooldown. 3 charges. Restores 30% of your maximum manaGrants 1 Soul Piece, at a cost of one 10%15% of your maximum health.
  • master-master-demonologist: Demon empowerment too increases the damage of your demons by 14.4%.
  • call-terracechadores: 1520 sec reuse. Summons 2 fierce terrachadores to attack the target for 12 sec.
  • drain life: Cost of 0% of base mana plus 3%1% per second. Drains life from the target, inflicting 6. Shadow damage over 6 sec and heals you for 600% of the damage dealt.
  • hand-of-guldan: Cost of 0% of base mana plus 3%1% per second. Summons a demonic meteor filled with wild imp that attack the target for 12 sec. Inflicts a maximum of [43 * (25% of Spell power)] p. Shadowflame damage when hitting all enemies within 8 yards of the target and summons a maximum of 43 Wild Imps, based on Soul Fragments consumed.
  • shadow-discharge: 6%2% base mana. Launches a shadowy volley at the enemy, dealing (160%50% of Spell power) p. Shadow damage.

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