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New adventures await you in the 8 dungeons of Shadowlands: 4 for level up and 4 for maximum level. Adventurers will be able to access the dungeons to level up by advancing through the Bastion, Maldraxxus, Ardenweald, and Revendreth areas.


Bastion Dungeons

The Necrotic Stele

In an act of inconceivable perfidy, the troops of Maldraxxus, the kingdom charged with defending the Shadowlands, have invaded the Temple of Courage. They have looted anima and slaughtered Kyrians to fuel their dark practices. Left unchecked, the necrotic forces in the Zolramus necropolis will plunder Bastion, leaving only destruction in their wake.

Level: 51
Bosses: 4
Difficulties: normal, heroic, mythical

  • Boneblight: The corpulent mass of rotting flesh known as Blightbone is the beloved creation of Surgeon Harvest. Now, the abomination eagerly awaits the moment to be unleashed in the Temple of Courage.
  • Amarth the Harvester: Amarth oversees the harvesting of corpses on the back of Bonefang, an undead monstrosity that flies over the battlefield. The commander is a sadist who killed the hand of courage and now goes for his paragon.
  • Cosecarne Surgeon: Surgeon Flesh Harvest is the mastermind behind the hideous abominations deployed from the floating fortress of Zolramus. He indulges in his task with maniacal fervor, molding the flesh of fallen foes to create undead assemblages used in the wars of Maldraxxus.
  • Nalthor Frostcaller: Nalthor Frostcaller leads the troops attacking Bastion from atop Zolramus, the floating ziggurat. The Lich Conspirator plans to cast icy magic and sow death in the unsullied lands of Bastion.

Ascension Needles

Lying amid the clouds, the pinnacle of Kyrian ideals, the Ascension Needles are the center of the Archon's power. The sovereign of Bastion, undisputed for eons, has always embodied the virtues of duty and service. But now that drought and instability fractures the Ascended belief system, the Archon's reign is in unimaginable danger, as one of her most trusted followers has fallen under the sway of darkest evil.

Level: 60
Bosses: 4
Difficulties: heroic, mythical

  • Kin-Tara: While the Kyrian aspirants have had to wait patiently during the anima drought for their ascension to come, the Abjurants have not hesitated to bestow wings on their worshipers. Kin-Tara proved her worth to the dark Kyrians and learned to rule the skies as soon as she ascended. As long as she is still standing, the Ascension Needles will belong to Devos.
  • Windows x: Ventunax, one of the Abjurants' deadliest constructs, was designed to test the courage of the Kyrian aspirants. The praetorian's movements are so fast that her enemies may believe that she is disappearing before their eyes.
  • Oryphrion: Oryphrion is the firepower at the forefront of the paragon of loyalty. The dark colossus has dominated the invasion of the city with its anima artillery, and now fiercely defends the source of power before the Archon's throne.
  • Devos, paragon of doubt: Devos was loyalty personified, until a soul with a murky past came to Bastion. Doubt gripped Devos, until he ended up in open rebellion with the help of the darkest powers of the Shadowlands. Seizing the Ascension Needles is only the first step, and now the Archon's destruction is within your grasp.

Maldraxxus dungeons

Low plague

Beneath the ruins of the House of Plagues lies one of the most destructive forces in Maldraxxus history. Those who crave this power search the plague-infested rubble in a race to seize this weapon. Whoever wins the award will have the fate of the Shadowlands in their hands.

Level: 53
Bosses: 4
Difficulties: normal, heroic, mythical

  • globgrog: The mystery of the exact nature of the pests and snot that emerged from the fall of the House of Plagues may never be solved, but the mass of slime and flesh that became Globgrog will defend this treasure with all their might.
  • Dr. Ickus: the destruction of the House of Plagues and the eruptions of slime that it left in its wake will not curb the supposed genius of Dr. Ickus and his delusional experiments.
  • Master Poison Leaf: Domina Poisonleaf believes that the instrument to avenge the fall of the House of Eyes is in Plague. No one, not even his former allies, will be able to prevent him from seizing the weapon that lies hidden in these ruins.
  • Margravine Stradama: the explosion that tore apart Margravine Stradama's home was believed to have killed her as well. In fact, the explosion transformed her into a monstrous being, drove her mad and imprisoned her in the heart of the ruined House of Plagues.

Theater of Pain

In Maldraxxus you must constantly test yourself and prove that you are the best person to defend the Shadowlands. The best place to prove yourself is the Theater of Pain. There they face multitudes of contenders hoping to stand up to one of the champions. Brutality! Chaos! Violence! And of course, pain! Only the strongest become champions of their houses, and only one can be the strongest.

Level: 60
Bosses: 5
Difficulties: heroic, mythical

  • An affront of contenders: champions don't face just anyone. First, the contenders fight each other to see which ones are worthy. Dessia the Decapitator, Paceran the Virulent and Sathel the Obnoxious have combined their disparate fighting styles to eliminate each other. They will crush whoever comes between them and the title match.
  • Blood Chop: As eager for victory as he is with new parts, Bloodslash is keen to prove that the House of Assemblies can build the best warrior. Since his arrival in Maldraxxus, he has earned every part of his body hard, but it will not make him disgusted if he finds new acquisitions in a contender.
  • Xav the Undefeated: Xav has faced and defeated so many opponents that there is a line of contenders waiting their turn. If someone manages to surpass them, Xav will enjoy a worthy challenge.
  • Kul'tharok Kul'tharok is a master of the necromantic arts and proves that brute force is not the only way to reach the top. The path to victory is through its maze of magical portals, then overcome its necrotic onslaught.
  • Mordretha, the Eternal Empress: an infinity of battles and an infinity of victories: Mordretha has defeated all the opponents who have challenged her. In life she was a master of dark magic, and her time in Maldraxxus has only broadened that knowledge. Will this be the fight for the title that the Theater of Pain was waiting for?

Ardenweald dungeons

Mists of Tirna Scithe

Level: 55
Bosses: 3
Difficulties: normal, heroic, mythical

The sylphs have always diligently guarded the lush grove of Tirna Scithe, a sacred place that is said to hold ancient secrets. Legend has it that unsuspecting travelers could be lost forever along its countless misty roads. But as the drought shrinks Ardenweald's forests, his enemies seek to steal the powerful magic of the grove. Even the natives, driven by hunger and despair, consume what the Winter Queen cherishes most.

  • Ingra Maloch: Condemned to exist outside the cycle of life and death, the Drust now seek to elude their fate by using Ardenweald's mechanisms of rebirth. Their plan of conquest has led them to Tirna Scithe, where Ingra Maloch and his followers use abject magic to subdue the locals.
  • Mistcaller: Tirna Scithe defends herself with weapons and also with cunning. The mischievous Mistcaller has used the mists to confuse and disorient the invaders. Due to the attack of the Drust, it does not easily distinguish friends from enemies, so you will have to overcome its puzzles and games to reach the heart of Tirna Scithe safely.
  • Tred'ova: the gorms have been wreaking havoc on Ardenweald, devouring the empty bodies of the dead. The beast that goes by the name of Tred'ova has gorged itself on something far more valuable: the wild seed of Lakali, the loa of knowledge. Now that Tred'ova has savored the power and knowledge of the loa, she will no longer be content with mere survival.

The other side (max level dungeon)

Bwonsamdi keeps a secret place in the Shadowlands that he calls The Other Side. When the dead began to arrive in the Maw, Bwonsamdi hid several souls in his little domain and kept his trolling followers safe. But in doing so, he broke an old deal with Mueh'zala, and the ancient loa has come to harvest those souls and to liquidate their protector. Bwonsamdi is going to need help collecting his other deals if he is to survive this attack and protect the souls in his domain.

Level: 60
Bosses: 4
Difficulties: heroic, mythical

  • Hakkar the Soul Hunter: even the presence of Hakkar the Soulcatcher has caused a stir in Azeroth. Violence and plague stain his blood and his incalculable power. His faithful fought for him beyond death. Giving up power has never been conceivable for him, even if it didn't belong to him.
  • The Mana Storm: Uncompromising honesty and trust make Malifica and Manna Storm Mill a powerful pair. Well, sincerity, confidence, surprising magic, and experimental technology. The combination of these four elements in perfect harmony makes the Mana Storm the most deadly, dangerous and catastrophic couple of all.
  • The trafficker Xy'exa: Dealer Xy'exa is a cunning collector with a wealth of magical gadgets collected over millennia. He uses special manipulation to always stay one step ahead of the countless enemies he has made with his business.
  • Mueh'zala: father of sleep, son of time, and friend of night, he accompanied the dead of Azeroth long before Bwonsamdi made his first settlement. He knows that a god should rule, not beg for servants and worshipers. The plan he devised in ancient times to reclaim that power will pay off as soon as he takes care of his insurgent substitute.

Revendreth dungeons

Halls of Atonement

Under the accuser, the Halls of Atonement honored Revendreth's mission. Echoes of suffering and sin resounded in them, but always in order to redeem souls and prevent them from falling into the Maw. However, the newly elevated Lord Chamberlain has perverted the function of the halls to selfishly harvest anima, to the point of leaving many souls without the possibility of redemption. Someone must end the depravity that has settled within these walls.

Level: 57
Bosses: 4
Difficulties: normal, heroic, mythical

  • Halkias, the unrepentant goliath: the stones of sin are conceived as inert deposits of the transgressions of the past. The machinations of the depraved Venthyr have allowed Halkias, a massive golem, to strengthen himself with the power of the abandoned stones of sin. The Lord Chamberlain's forces, trying to restrain him by some means, have divided his anima among multiple Sinstone Golem Fragments.
  • Echelon: he is a mighty stonenatural who has always looked down on outsiders, especially mortals. He watches over the Halls of Atonement from heaven and he will crush those who try to cross the threshold.
  • Grand adjudicator Aleez: Inside the Halls of Atonement, past the courtyard and gargoyles, is a church unlike any other in Azeroth. This is where the great adjudicator Aleez presides over a congregation of spirits, preaching to the unworthy the dark word of Sire Denathrius.
  • Lord Chamberlain: the lord chamberlain rose relentlessly and mercilessly through the ranks of venthyr society; He became a harvester after helping to capture the rebel accuser. Now he controls the halls of the accuser, and there he accumulates anima and uses the sacred process of atonement for his evil ends.

Blood Caverns

Beneath Nathria Castle are the Sanguine Caverns, a prison created by the sire Denathrius to house the most scheming dissidents. Here he locks up inmates for eons, and extracts their anima to research and study. The Sin Leap resistance knows of a particular prisoner who could help them tip the balance in their favor in the fight against the sire Denathrius, and they request help to get him out.

Level: 60
Bosses: 4
Difficulties: heroic, mythical

    • Kryxis the Ravenous: Kryxis the Ravenous sensed the presence of anima reserves deep within the Sanguine Caverns, and his eagerness to consume that energy drove him to madness. With the rift that has just formed in Revendreth, Kryxis has found a way to access these catacombs, and intends to absorb every last drop of soul from the underground reserves.
    • Executor Tarvold: many venthyr regard the torment of their burdens and the removal of sins and soul as their sacred duties. The appointment as warden of the creature known as Executor Torvald, who is allowed to enjoy the sick pleasure that comes from torturing prisoners, is a sign of Revendreth's current decline.
    • Grand Procurator Beryllia: few are old enough to know if the great prosecutor Berylia learned her ruthless way of study at Revendreth or if she never shed the sin of her past. The cruelty he used to master anima magic is now focused on a very particular prisoner, the naaru Z'rali. Berylia will control the Light of this creature, whatever it costs the prisoner.
    • General Kaal: General Kaal is one of the top generals overseeing the operations of Sire Denathrius on Revendreth. Strong, agile, and highly cunning, General Kaal uses her agility and anima-infused nature to eliminate anyone who opposes her master.

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