Adjustment to Battle of Dazar'alor and Crucible of Storms - May 15

Adjustment to Battle of Dazar'alor and Crucible of Storms - May 15


Aloha! Settings for three raid encounters Battle of Dazar'alor and Crucible of Storms. that will arrive with the weekly resets of each region.

Adjustment to Battle of Dazar'alor and Crucible of Storms - May 15

Traducción


[blue author = »Blizzard» source = »https://eu.forums.blizzard.com/en/wow/t/adjustment-de-bandas-15-of-mayo/7709 ″]

    We bring a series of adjustments for three raid encounters that will arrive with the weekly reboots of each region:

    • Battle of Dazar'alor

      • Lady Jaina Valiant

        • Reduced the chance that Random Bombardment Locations from Phase One will set a Zandalari Ballista on fire if there are no players nearby.
        • Chilling Touch now begins when Arcane Barrage is interrupted (previously when freeing Nathanos).
        • Prismatic images now appear closer to Jaina (they used to appear near the center of the area).
        • Icefall has been modified to not coincide with the high point of Piling Blizzard on Mythic difficulty.
        • Stacking Blizzard and Freezing Blood should now perform better on Mythic difficulty.
        • Jaina's health on Mythic difficulty reduced by 5%.
    • Crucible of Storms

      • The Indefatigable Cabal

        • Void Strike and Crushing Doubt now prioritize ranged targets.
        • The duration of Behold the End on Mythic difficulty has been reduced to 7 seconds (was 9 seconds).
        • The health of Zaxasj the Speaker and Fa'thuul the Fearsome has been reduced by 5% on Mythic difficulty.
      • Uu'nat, Harbinger of the Void

        • Void Strike now prioritizes ranged targets.
        • Insatiable Torment now prioritizes targets that deal damage.
        • N'Zoth Piercing Gaze duration reduced to 4 seconds (was 5 seconds) on Mythic difficulty.
        • Undying Guardians have reduced health on Mythic difficulty by 17%.
        • The total number of players targeted by Unstable Resonance has been reduced to 12 per cast (down from 18), and the ability now prioritizes ranged targets on Mythic difficulty.
        • Uu'nat's health on Mythic difficulty reduced by 5%.

    In the case of Crucible of Storms, in addition to slightly reducing the overall difficulty of some Mythic encounters, the main goal of these changes is to allow more varied raid compositions, as well as making clashes more feasible for guilds with many body characters to body.

    As noted earlier, these changes will hit the game with each region reboot.

[/blue]

Original text


[blue author = »Blizzard» source = »https://eu.battle.net/forums/en/wow/topic/17614741601#post-1 ″]

    With weekly resets in each region, we're making the following adjustments to three raid encounters.

    Battle of Dazar'alor
    Lady Jaina Proudmoore
    The random Bombard locations in stage one are now less likely to light a Zandalari Ballista on fire when players are not nearby.
    Chilling Touch now begins when Arcane Barrage is interrupted (previously was when Nathanos is freed).
    Prismatic Images now spawn closer to Jaina (was centered on the middle of the area).
    Icefall is timed to no longer match with full power Gathering Blizzard in Mythic difficulty.
    Gathering Blizzard and Freezing Blood should now be more responsive in Mythic difficulty.
    Jaina's health has been reduced by 5% in Mythic difficulty.
    Crucible of Storms
    The Restless Cabal
    Void Crash and Crushing Doubt now prefer ranged targets.
    Witness the End duration reduced to 7 seconds (was 9 seconds) in Mythic difficulty.
    Zaxasj the Speaker and Fa'thuul the Feared health reduced by 5% in Mythic difficulty.
    Uu'nat, Harbinger of the Void
    Void Crash now prefers ranged targets.
    Insatiable Torment now prefers damage dealers.
    Piercing Gaze of N'Zoth duration reduced to 4 seconds (was 5 seconds) in Mythic difficulty.
    Undying Guardians health reduced by 17% in Mythic difficulty.
    The number of players targeted with Unstable Resonance has been reduced to 12 per cast (was 18) and now prefers ranged targets on Mythic difficulty.
    Uu'nat's health reduced by 5% in Mythic difficulty.
    In Crucible of Storms, along with slightly reducing the overall difficulty of its encounters on Mythic difficulty, these changes are aimed at encouraging more diverse raid compositions, as well as making the encounters more accessible to guilds with melee-heavy rosters.

    Again, these changes should go live with resets in each region.

[/blue]


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