Discipline Priest in Battle for Azeroth

Discipline Priest in Battle for Azeroth


Aloha! We bring you all the changes of talents, abilities and talents of honor that the Discipline Priest will have in Battle for Azeroth.

Discipline Priest in Battle for Azeroth

Talents

Eliminated

  • santuario: Smite's absorb effect is increased by 50%.
  • shadow pact: Use the power of the shadow to heal (500% of Spell power). health to the target and 4 injured allies within 30 yards, but also leaves a shell on them that absorbs the following [(500% of Spell power) * 50/100] p. healing they receive in 6 sec.
  • clarity of will: Shield the target with a protective shield for 20 sec, absorbing [Spell power * 9 * (1 + Versatility)]. Of damage.

New

  • contrition: When you heal with Penance, whoever is under the effect of your Atonement is healed for (20% of Spell power).
  • leniency: Atonement reduces damage taken by 3%.
  • light barrier: Shield an ally for 10 sec, absorbing [Spell power * 1.5 * (1 + Versatility)]. damage and prevents damage from delaying spell casting.
  • Orison: Power Word: Shield heals the target for (50% of Spell power).

Modified

  • dominant-mind:Moved from branch 45 to 60. You can also control your own character when Mind Control is active, but it now has a 2 min cooldown and cannot be used against players.
  • you dominate:Moved from branch 60 to 45. Summons a Mindbender that attacks the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
  • word-of-power-comfort:Moved from branch 60 to 45. Strikes an enemy with heavenly power for (350% of Spell power) damage. Holy damage and restores 1.00% of your maximum mana.
  • psychic-voice:Moved from branch 45 to 60. Reduces the cooldown of Psychic Scream by 30 sec.
  • shield-discipline:Moved from branch 60 to 45. When your Power Word: Shield is completely absorbed, you instantly regenerate 1% of your maximum mana.
  • bright-force:Moved from branch 45 to 60. Creates a burst of light around a friendly target, knocking back nearby enemies and reducing their movement speed by 70% for 3 sec.
  • feather-angelica: Places a feather at the targeted location that increases the movement speed of the first ally to pass over it by 40% for 5 sec. Only 3 pens can be placed at a time. Maximum 3 charges.
  • halo: Creates a ring of Holy energy around you that expands at high speed to a radius of 30 yards, heals (431.1%87.5% of Spell power) p. to allies and inflicts (431.1%87.5% p. Holy damage to enemies.
  • purge-the-evil: Purifies the target with fire, dealing (100%20% of Spell power) p. Fire damage and (500%100% of Spell power) p. additional Fire damage over 20 sec. It spreads to an extra nearby enemy when you cast Penance at the target.
  • schism: Attacks the enemy's soul with a surge of Shadow energy, dealing (425%106.25% of Spell power) p. Shadow damage and increases your damage to the target by 30% for 6 sec.
  • pact-of-the-shadows: Use the power of shadow to heal (500%125% of Spell power) p. health to the target and 4 wounded allies within 30 yards, but also leaves a shell on them that absorbs the following [(500%125% of Spell power) * 50/100] p. healing they receive in 6 sec.
  • destiny twist: After healing a target below the 20%35% health, deal 20% additional damage, and heal 20% more over 10 sec.

Skills

Eliminated

  • penitent: Penance can be cast on a friendly target, healing them for [(300% of Spell power) * 3]. for 2 sec.
  • appeal: A quick and effective plea that heals an ally for (225% of Spell Power).
  • mastery acquittal: Increases healing transferred through Atonement by 13.0%.

New

  • desperate prayer: Increases maximum health by 25% for 10 sec and instantly heals you for 25% of your health.
  • mastery reverence: Increases Penance damage, Power Word: Shield absorption, and Shadow Mend healing by 11.0%.

Modified

  • lightning healing: A quick spell that heals (475%118.75% of Spell power) p. to an ally.
  • penance: Fires a salvo of Holy Light at the target, dealing [(190%47.5% of Spell power) * 3] p. Holy damage over 2 sec. It can be launched on the move.
  • power word radiance: A burst of healthy Light (250%62.5% of Spell power) p. damage to target and 4 wounded allies within 30 yards; additionally applies Atonement at 60% of its normal duration.
  • power word shield: 7,5 sec cooldown. Shield an ally for 15 sec, absorbing [[((Spell power * 5.5) + 0[Spell power * 1 * (1 + Versatility) * 1 * 1] p. damage and prevents damage from delaying spell casting.
  • ecstasy: 21,5 min of reuse. For the next 8 sec, Power Word: Shield has no cooldownabsorbs an extra 200%.
  • shadow relief: Wraps an ally in healing shadows (750%187.5% of Spell power) p., but you have to pay a price. The ally will receive [(750%187.5% of Spell power) / 20] p. damage every 1 sec, until you have received a total of [(750%187.5% of Spell power) / 2] p. damage from all sources or leave the fight.
  • shadow word pain: A word of darkness that inflicts (31%15% of Spell power) p. Shadow damage instantly and (279%105% of Spell power) p. extra Shadow damage for 1814 finish.
  • evil of the shadows: Summons a Shadowfiend that attacks the target for 1215 finish.
  • punishment: Smite absorbs the following [(Spell power * 22556 / 100) * (1 + Versatility)] p. damage dealt by the enemy.

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