Aloha! We bring you all the changes of talents, abilities and talents of honor that the Discipline Priest will have in Battle for Azeroth.
Discipline Priest in Battle for Azeroth
Talents
Eliminated
- santuario: Smite's absorb effect is increased by 50%.
- shadow pact: Use the power of the shadow to heal (500% of Spell power). health to the target and 4 injured allies within 30 yards, but also leaves a shell on them that absorbs the following [(500% of Spell power) * 50/100] p. healing they receive in 6 sec.
- clarity of will: Shield the target with a protective shield for 20 sec, absorbing [Spell power * 9 * (1 + Versatility)]. Of damage.
New
- contrition: When you heal with Penance, whoever is under the effect of your Atonement is healed for (20% of Spell power).
- leniency: Atonement reduces damage taken by 3%.
- light barrier: Shield an ally for 10 sec, absorbing [Spell power * 1.5 * (1 + Versatility)]. damage and prevents damage from delaying spell casting.
- Orison: Power Word: Shield heals the target for (50% of Spell power).
Modified
- dominant-mind:Moved from branch 45 to 60. You can also control your own character when Mind Control is active, but it now has a 2 min cooldown and cannot be used against players.
- you dominate:Moved from branch 60 to 45. Summons a Mindbender that attacks the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
- word-of-power-comfort:Moved from branch 60 to 45. Strikes an enemy with heavenly power for (350% of Spell power) damage. Holy damage and restores 1.00% of your maximum mana.
- psychic-voice:Moved from branch 45 to 60. Reduces the cooldown of Psychic Scream by 30 sec.
- shield-discipline:Moved from branch 60 to 45. When your Power Word: Shield is completely absorbed, you instantly regenerate 1% of your maximum mana.
- bright-force:Moved from branch 45 to 60. Creates a burst of light around a friendly target, knocking back nearby enemies and reducing their movement speed by 70% for 3 sec.
- feather-angelica: Places a feather at the targeted location that increases the movement speed of the first ally to pass over it by 40% for 5 sec. Only 3 pens can be placed at a time.
Maximum 3 charges. - halo: Creates a ring of Holy energy around you that expands at high speed to a radius of 30 yards, heals (
431.1%87.5% of Spell power) p. to allies and inflicts (431.1%87.5% p. Holy damage to enemies. - purge-the-evil: Purifies the target with fire, dealing (
100%20% of Spell power) p. Fire damage and (500%100% of Spell power) p. additional Fire damage over 20 sec. It spreads to an extra nearby enemy when you cast Penance at the target. - schism: Attacks the enemy's soul with a surge of Shadow energy, dealing (
425%106.25% of Spell power) p. Shadow damage and increases your damage to the target by 30% for 6 sec. - pact-of-the-shadows: Use the power of shadow to heal (
500%125% of Spell power) p. health to the target and 4 wounded allies within 30 yards, but also leaves a shell on them that absorbs the following [(500%125% of Spell power) * 50/100] p. healing they receive in 6 sec. - destiny twist: After healing a target below the
20%35% health, deal 20% additional damage, and heal 20% more over 10 sec.
Skills
Eliminated
- penitent: Penance can be cast on a friendly target, healing them for [(300% of Spell power) * 3]. for 2 sec.
- appeal: A quick and effective plea that heals an ally for (225% of Spell Power).
- mastery acquittal: Increases healing transferred through Atonement by 13.0%.
New
- desperate prayer: Increases maximum health by 25% for 10 sec and instantly heals you for 25% of your health.
- mastery reverence: Increases Penance damage, Power Word: Shield absorption, and Shadow Mend healing by 11.0%.
Modified
- lightning healing: A quick spell that heals (
475%118.75% of Spell power) p. to an ally. - penance: Fires a salvo of Holy Light at the target, dealing [(
190%47.5% of Spell power) * 3] p. Holy damage over 2 sec. It can be launched on the move. - power word radiance: A burst of healthy Light (
250%62.5% of Spell power) p. damage to target and 4 wounded allies within 30 yards; additionally applies Atonement at 60% of its normal duration. - power word shield:
7,5 sec cooldown. Shield an ally for 15 sec, absorbing [[((Spell power * 5.5) + 0[Spell power * 1 * (1 + Versatility) * 1 * 1] p. damage and prevents damage from delaying spell casting. - ecstasy:
21,5 min of reuse. For the next 8 sec, Power Word: Shieldhas no cooldownabsorbs an extra 200%. - shadow relief: Wraps an ally in healing shadows (
750%187.5% of Spell power) p., but you have to pay a price. The ally will receive [(750%187.5% of Spell power) / 20] p. damage every 1 sec, until you have received a total of [(750%187.5% of Spell power) / 2] p. damage from all sources or leave the fight. - shadow word pain: A word of darkness that inflicts (
31%15% of Spell power) p. Shadow damage instantly and (279%105% of Spell power) p. extra Shadow damage for1814 finish. - evil of the shadows: Summons a Shadowfiend that attacks the target for
1215 finish. - punishment: Smite absorbs the following [(Spell power *
22556 / 100) * (1 + Versatility)] p. damage dealt by the enemy.