PvP Warrior Talents - Battle for Azeroth

Warrior PvP Talents

Hello guys. In this article today I will show you the PvP warrior talents in their three specializations. Fury, Weapons and Protection. Attentive all PvP lovers to know what is coming to us.

PvP Warrior Talents - Battle for Azeroth

In Batttle for Azeroth the talent system for PvP has changed. Now we can choose up to four talents and these will be unlocked at different levels. The first will be unlocked at level 20, the second at level 40, the third at level 70 and the fourth and last at level 110.

In the first slot, that is, the one that we unlock at level 20, we can choose between three options. These three options will be the same for all warrior specializations. Both in fury, as in Weapons and Protection.

From there, the rest will be chosen from a variety of talents that will be different for each of the warrior's specializations.

In order to access the talents when we are in the world we will have to have the War Mode activated. To be able to switch between the different talents we will have to be in a city.

Remind you that we are in the beta version of the game because what may be some change. If this happens, we will keep you informed promptly.

PvP talents common to all specs

As I told you before, the first slot is unlocked at level 20 and we can choose between three talents that will be common to the three specializations of the warrior. Fury, Weapons and Protection. These talents are:

  • Adaptation: Replaces Honorable Medallion. Remove any loss of control effects that last 5s or longer. This effect can only occur once every 1 minute.
  • Tireless: Replaces Honorable Medallion. Duration of crowd control effects on you reduced by 20%. It does not stack with similar effects.
  • Gladiator's Medallion: Replaces Honorable Medallion. removes all movement impairing effects and all effects that cause your character to lose control in PvP combat. Cooldown 2 minutes.

PvP Talents Fury

These talents can be used in the second (level 40), third (level 70) and fourth slot (level 110) as they are unlocked and will be the following:

  • Death warrant (Death Sentence): Execute now has a range of 15m, causing you to charge at targets when used.
  • Bárbaro (Barbarian): Increases the number of charges of Heroic Leap by 2 and increases the damage done by Heroic Leap by 200%.
  • Battle trance (Battle Trance): After using Raging Blow against the same target twice, you enter a trance that causes you to regenerate 3% of your health and generate 5 Rage points every 3s for 12s. If you hit a new target in a Raging Blow, this effect will be canceled.
  • Thirst for battle (Thirst for Battle): Thirst for Blood removes all snare effects and increases your movement speed by 15% for 2s.
  • Slaughterhouse (Slaughterhouse): When you use Bloodlust, the damage is increased by 10% and the cooldown is reduced by 1s for every 20% of the target's missing health.
  • Lasting anger (Lasting Rage): Increases the duration of your Enrage effect by 1s and your Enraged onslaught resets the duration of your Enrage.
  • Desire of death (Death Wish): Increases the damage you deal by 5%, but costs you 10% health. Stacks up to 10 times. 10 second cooldown.
  • Spell Reflection (Spell Reflection): You draw your shield and reflect all the spells that are cast at you. Lasts 3s. 25 second cooldown.
  • Death row (Death Row): Can now cast Execute on targets with 25% health or less.
  • Master and Commander (Master and Commander): Order Shout cooldown reduced by 2 minutes.
  • Disarm (Disarm): Strip the enemy of their weapons and shield for 4s. Unarmed creatures deal much less damage. 45 second cooldown.

PvP Talents Weapons

These talents can be used in the second (level 40), third (level 70) and fourth slot (level 110) as they are unlocked and will be the following:

  • Death row (Death Row): You can now cast Execute on targets with 25% health or less.
  • Master and Commander (Master and Commander): Order Shout cooldown. Reduce 2 minutes.
  • Shadow of the Colossus (Shadow of the Colossus): Charge resets the cooldown of your Overpower and the rage gained from Charge is increased by 15 points.
  • Storm of destruction (Storm of Destruction): Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all enemies you hit.
  • Banner of war (War Banner): Throw a War Banner at your feet, rallying your allies. Increases movement speed by 30% and reduces the duration of all received crowd control effects by 50% for all allies within 30 yards of the War Banner. Lasts 15s. Cooldown 1 minutes.
  • Sharp blade (Sharp Blade): When activated, your next Mortal Strike will deal 30% more damage and reduce healing received by 50% for 4s. 25 second cooldown.
  • Mourning (Duel): You challenge the target to a duel. While you are in the duel, all damage done by you or your target to different targets will be reduced by 50%. Lasts 6 seconds. Cooldown 1 minute.
  • Spell Reflection (Spell Reflection): You draw your shield and reflect all the spells that are cast at you. Lasts 3 seconds.
  • Death warrant (Death Sentence): Execute now has a range of 15 yards, causing you to charge at targets when used.
  • Disarm (Disarm): Strip the enemy of their weapons and shield for 4 seconds. Unarmed creatures deal much less damage. 45 second cooldown.

Protection PvP Talents

These talents can be used in the second (level 40), third (level 70) and fourth slot (level 110) as they are unlocked and will be the following:

  • Disarm (Disarm): Strip the enemy of their weapons and shield for 4 seconds. Unarmed creatures deal much less damage. 45 second cooldown.
  • Shield and sword (Shield and Sword): Increases the critical strike chance of your Devastate by 30%, and Shield Slam deals 20% more damage when Shield Block is active.
  • Bodyguard (Bodyguard): Protect an ally, causing 40% of all physical damage taken to be transferred to you. When the target takes Physical damage, the cooldown on your Shield Slam has a 30% chance to reset. Bodyguard is canceled if the target is closer than 15 meters from you. Lasts 1 minute. Bodyguard can only be applied to one target at a time. Cooldown 15 seconds.
  • No one is left behind (No One Left Behind): Using Intercede on allies reduces all damage they take by 90% for 2 seconds.
  • Moralicidal (Moralicidal): Reduces the cooldown of Demoralizing Shout by 30 seconds, and Demoralizing Shout now reduces damage dealt by enemies to all targets, not just you.
  • Shield lash (Shield Lash): You strike the target with your shield, dealing (319.8% of Attack power) points of physical damage and reducing the damage dealt by 15%. If the target is casting a spell, the cooldown is instantly reset - Generates 3 rage points. Requires shields. 10 second cooldown.
  • Thundered (Thunderclap): Thunderclap roots all targets for 1 second.
  • Armigero (Armigero): Upon landing with Heroic Leap, all targets are stunned for 3 seconds.
  • Dragon charge (Dragon Charge): You sprint forward. All enemies in your path take (273% of attack power) points of physical damage and are knocked back. Cooldown 20 seconds.
  • Mass Spell Reflection (Mass Spell Reflection): Replaces Spell Reflection. For 3 seconds, it reflects all spells cast on you and all party or raid members within 20 yards and reduces magic damage taken by 30%. Cooldown 30 seconds.
  • Oppressor (Oppressor): Replaces Taunt. Intimidates the target, increasing their damage taken by 3% for 6 seconds. Each player who attacks the target increases their damage taken by an additional 3%. It accumulates up to 5 times. Your melee attacks reset the duration of Intimidated. Cooldown 20 seconds.
  • Ready for combat (Ready for Combat): Rage gained from Intercept increased by 15 points.

And so far all the information I have found about the PvP Talents for Fury, Weapons and Protection warriors in the beta version of Battle for Azeroth. All Pvp lovers can take a look at it to find out more or less where the "pvp shots" go in the next expansion of World of warcraft. For the most calculating ones, having this information will help you choose the talents you want and so as soon as Battle for Azeroth comes out, you can get down to work and start full on PvP.

What do you think of these changes? Does this new system attract you or do you like the one we had so far more? Do you find the new interface cool? Do you think that the warriors will be competitive in PvP in this new expansion?

I leave you thinking about all this while I prepare the next article in which I will bring you information about the PvP talents for hunters in their three specializations. Marksmanship, Beasts and Survival.

Goodbye guys, enjoy the week and see you around Azeroth.


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