Wrath of the Lich King Time Ride July 17-23

Walk

Hello guys. Wrath of the Lich King Timewalking is back on July 17-23. Enjoy it!

Walk back in time to Wrath of the Lich King

The Ulduar Timewalk is now available, where Yogg-Saron - the lucid dream, the monster of your nightmares and the demon with a thousand faces - awaits you.

When: The Ulduar raid is available throughout the Timewalking event for Wrath.
Difficulty: Its difficulty level is normal and, like any other normal level raid, it will not be available through the raid finder.
Minimum level: All players of level 80 or higher can participate.

During the Walk in Time by Wrath, you can assemble a raid group of 1-30 players, travel to Dalaran in Northrend, and speak with Vormu to access a raid version of Timewalking Ulduar. The raid adapts to the size of your party, while the character level and equipment adjust to the challenges of the raid.

Don't you have a regular group? The group finder (I) can help you. Create your own group in the "Groups already created" section or look for adventurers like you.

Do you want to face the flames of Ignis the Cauldron Master? Suffer the terrible tantrums of the XA-002 Screwdriver? Test your minds against the master of nightmares, Yogg-Saron? Well, it's your chance! Inside you can get transmog sets, the pets you need to earn the "Raid on Leash IV" achievement, and much more.


This Week

Throughout this week, open the group finder (default shortcut: i) and, in the type drop-down menu choose "Dungeon Finder" and "Time Walk". When you press "Find Party" you will be paired with other players and then all of you will be sent to one of the following Heroic Dungeons:

When the Lich King arrived in Northrend, Azjol-Nerub was an Empire of great strength. However, despite fierce resistance, the Scourge troops managed to invade the underground realm and massacre its inhabitants, the Nerubians. Now this vast domain, marked by years of war and neglect, is occupied on two fronts.

In the Upper Realm, undead Nerubians patrol the ruins of their home to protect clutches of eggs that will one day grow into a new generation of Scourge warriors. Meanwhile, deep in the Old Kingdom, Ahn'kahet, another enemy rises: the Faceless. Little is known of these terrifying creatures, but rumors say they answer to an evil power lurking beneath Northrend. Destroying the undead Nerubians and their abject eggs will deal a severe blow to the Lich King, but eliminating the mysterious Faceless is also crucial to reclaim the fallen empire.

Tips

  • Elder Nadox summons more enemies, which must be disposed of as soon as possible.
  • Escape from the flaming spheres of Prince Taldaram.
  • Kill the Twilight Volunteers of Jedoga immediately.
  • Some mushrooms appear around Amanitar. Stay away from poisonous ones and don't eliminate them.
  • Volazj separates everyone. This is particularly damaging to the healer, so be prepared to use your abilities to stay alive.

Achievements and reputation

If you haven't earned these achievements yet, completing this dungeon will award you "Ahn'kahet: The Old Kingdom" and "Heroic: Ahn'kahet: The Old Kingdom."

If you have a good group, you can also aspire to the following achievements:

Before leaving Azeroth, the Titans entrusted their loyal protectors with custody of Ulduar, an enigmatic city located in the mountains of the Storm Peaks. The guardian named Loken was named first among his brothers, but with the power of the titanic complex in his hands, he eventually succumbed to darkness and led the region into chaos.

Still, the greatest threat to the region is rumored to lie impassively in the capital of the ice trolls empire: Gundrak. Deep within the city, the holiest shrines are said to be steeped in the magical residues of defeated gods. Surrounded by this dark energy, the wicked Drakkari High Prophets accumulate more and more power and imbue their followers with incredible strength. If no one does anything, the trolls of Gundrak may unleash their growing power and throw the entire region into chaos.

Tips

  • Slad'ran summons serpents. Keep them away from your healer.
  • Avoid the pools of poison created by the elemental form of the Drakkari colossus. Move!
  • Don't forget to talk to your group about the "Less Moorabi" achievement before attracting Moorabi.
  • Eck can jump on anyone in the group. The tanks must be prepared to recover the agriculture.
  • Gal'darah can be a tough match. In the first phase, it is convenient to keep your distance; in the second, you must get very close.

Achievements and reputation

If you haven't earned these achievements yet, completing this dungeon will award you "Grundrak" and "Heroic: Gundrak."

If you have a good group, you can also aspire to the following achievements:

Desperate to save their kingdom from disaster, the trolls of Zul'Drak have turned against their ancient gods. The wild deities are now seen as a source of power, and their mighty blood a means to ward off the Lich King's minions who have invaded parts of the troll nation. Heroes have entered this long-suffering region to overthrow the savage Drakkari and their insane prophets.

The motives for Loken's betrayal and the fate of the other Guardians remain a mystery, but rumors have spread of a great evil plotting to bring down the city of the Titans. Those brave enough to discover the truth can find it in the corridors of the old compound. Until now, however, very few have dared face the dangers of Ulduar and have lived to tell the tale.

Tips

  • Watch Bjarngrim for a while and don't lure him while he charges with electricity.
  • Avoid Volkhan's minions when they freeze.
  • Ionar is synonymous with electricity: it chases you with it and makes you explode with it. Spread out!
  • With Loken, you have to be grouped, even when it's time to flee.

Achievements and reputation

If you haven't earned these achievements yet, completing this dungeon will award you "Halls of Lightning" and "Heroic: Halls of Lightning."

If you have a good group, you can also aspire to the following achievements:

To reestablish his mastery of magic, the Blue Aspect dragon, Malygos, has launched a ruthless campaign to sever the bond between mortals and the arcane energies that roam Azeroth. To do this, his Blue Flight is redirecting the Ley lines of the world towards The Nexus, the floating lair of Malygos.

In response to the blue dragon's attack, the Kirin Tor, Dalaran's elite mages, have allied with the Red Dragonflight, in charge of the preservation of life. Their combined forces are countering the Blue Aspect's attack, but time is running out. The only question that remains is… can they stop Malygos before his crusade reaches its cataclysmic outcome?

Tips

  • Avoid the Commander's Whirlwind attack or you will die.
  • In fighting Telestra, the key is to focus your attacks. Communicate!
  • Ormorok's spikes are dangerous. It is essential to avoid them.
  • Keristrasza will kill you if you don't keep moving. Jump if you don't want to freeze.

Achievements and reputation

If you haven't earned these achievements yet, completing this dungeon will award you "The Nexus" and "Heroic: The Nexus".

If you have a good group, you can also aspire to the following achievements:

Utgarde Keep was long believed abandoned, a relic of a lost civilization on the central ridges of Howling Fjord. However, something has awakened the residents of the fortress, the vrykul.

Perhaps allied with the Scourge, this savage race now terrorizes nearby settlements. With fierce proto-dragons on their side and unmatched warfare prowess, the Vrykul pose a direct threat to the Horde and Alliance campaigns in Northrend. Defeating their respected leaders may be the only way to bend the will of the people of Utgarde, but any hero who fails in that endeavor will end up becoming just another trophy in the ancient halls of the Vrykul keep.

Tips

  • During the ritual sacrifice of Svala, you must focus your attacks on the ritual channelers.
  • Scatter as you fight Gortok's ravenous furbolg!
  • Sometimes Skadi lets go of the Blue Proto-Drake.
  • Prepare all your offensive and defensive dispels for King Ymiron.

Achievements and reputation

If you haven't earned these achievements yet, completing this dungeon will award you "Pinnacle of Utgarde" and "Heroic: Pinnacle of Utgarde".

If you have a good group, you can also aspire to the following achievements:

For many years, the champions of all races of Azeroth have faced the Lich King, only to be mercilessly slaughtered and forced to join his army of undead horrors. In his effort to stop the Lich King, Tirion Fordring of the Argent Crusade has teamed up with Darion Mograine of the Knights of the Ebon Blade to storm the Icecrown Citadel with an army called the Ashen Verdict.

Tips

  • Stay away from Agh's poison clouds to avoid being harmed. Escape from the Poison Nova. Avoid Puagh's Blast Barrage and its Detonating Orbs.
  • Forgemaster Gargelus's permanent Frost curse stacks and damages the entire party on a regular basis.
  • Stay behind the Saronite Rock to remove the Permanent Frost Curse.
  • Avoid Coldtooth's Breath of Frost and the patches of ice it creates.
  • Escape the Coldtooth Frost Shred to avoid being stunned.

Achievements and reputation

If you haven't earned these achievements yet, completing this dungeon will award you "Pit of Saron" and "Heroic: Pit of Saron."

If you have a good group, you can also aspire to the following achievements:


Both your character's power and your items will be reduced to suit the challenge at hand, but bosses will drop loot appropriate to your natural level. In addition, in Timewalking dungeons there is the possibility that items that normally only do it in Heroic difficulty will appear and you will gain reputation with a faction that is interested in the dungeon. So, for example, if you timewalked Utgarde Pinnacle, Skadi the Merciless might drop the blue proto-drake.

Throughout this week you will find the following:

  • Chronicler Shoopa in Zuldazar and Chronicler Toopa in Boralus have a mission for you. You can also start the mission from the adventure guide (Shift + J).
    • Mission Requirement: Complete 5 Timewalking dungeons.
    • Rewards: Artifact Power and a loot box containing an Eternal Palace gear item on Normal difficulty.

Weekly

The bonus event system consists of a rotating schedule of different activities, which last for a week starting every Tuesday. Each bonus event grants a passive bonus to a specific game activity and offers a unique mission with a juicy reward for completing a related objective. The game calendar can serve as a reference for scheduling events. The adventure guide also provides a direct link to active bonus events, allowing you to easily accept associated missions.


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