Windwalker Monk in Battle for Azeroth

cover-changes monk WIND TRAVELER-bfa

Hey good! How is your life in the various dungeons of Northrend? Today I want to bring you all the changes that have been made for the Wind Traveler Monk in Battle for Azeroth and what we can observe in the Beta. Without further ado, let's meet all the changes.

Windwalker Monk in Battle for Azeroth

Talents

Eliminated

  • chi-orbit: Every 5 sec an energy orb forms, rotating around you until hitting an enemy, dealing (172% of Attack power) p. damage to all nearby enemies. You can have up to 4 orbs.
  • Dampen Harm: Reduces all damage you take by 20% to 50% for 10 sec. The reduction increases the greater the attack.
  • Healing Elixir: You drink a healing elixir, healing you for 15% of your maximum health. Elixir of Healing will automatically activate if your health drops below 35% and you have a charge.
  • Leg sweep: You stun all enemies within 5 units of you.
  • Power strikes: Every 15 sec, your next Tiger Palm generates 1. of extra chi.
  • Summon Black Ox Statue: Summons a statue of the Black Ox at a target location for 15 min, firing pulses of threat at all enemies within 30 yds. You can Taunt the statue to taunt all enemies near the statue.

New

  • Combo Breaker: When Tiger Palm triggers the effect of Dark Kick, Rising Sun Kick's cooldown is reset.
  • Fist of the White Tiger: Strike your enemy with the White Tiger technique, dealing [(87.75% of Attack power) + (87.75% of Attack power)] physical damage. (This ability works in the same way as the active one of the artifact weapon Strike of the Windlord).
  • Good karma: Touch of Karma can now redirect an amount equal to your 50% maximum health.
  • Inner Strength: For every Chi point you consume, you reduce your damage taken by 2% for 5 seconds. This effect can stack up to 5 times.
  • Tornado kicks: Rising Sun Kick will now strike once more, dealing an additional 20%.
  • Spiritual Focus: For every two Chi points you consume, you will reduce the cooldown of Storm, Earth, and Fire by 1 second.
  • Wind strikes: When you use the Fists of Fury ability, your next three Tiger Palms will release a blast of wind, dealing (52.65% attack power) physical damage to all enemies 8 units in front of you.

Modified

  • Ascension: Increases your maximum Chi by 1, your maximum energy in 20 and your energy regeneration by 10%.
  • Chi Burst: Launches a stream of chi energy forward with a range of 40 yards, dealing (503.25% 65.52% attack power) p. Nature damage to all enemies and heals (412.5% 67.5675% attack power) p. the monk and all the allies in his path. Chi Burst will generate one Chi point for each enemy hit.
  • Chi Torpedo: Charge forward a long distance like a torpedo and increase your movement speed by 30% for 10 sec. Stacks up to 2 times.
  • Energizing Elixir: You swallow an invigorating elixir that replenishes your energy and Instantly generates 2 Chi points.
  • Eye of the Tiger: Tiger Palm also applies Eye of the Tiger, dealing (172% 28.1736% attack power) p. Nature damage to the enemy and (172% 28.1736% attack power) p. healing to the monk over 8 sec.
  • Hit Combo: Each consecutive attack that triggers Combo Hits in a row grants a 2% 1% bonus damage, stacking up to 6 times.
  • Summon Xuen, the White Tiger: Summons an effigy of Xuen, the White Tiger, during 45 sec 20 sec. Xuen attacks your primary target, striking 3 enemies within 10 yards every 1 sec with Tiger Lightning, dealing (30% 28% attack power) p. Nature damage. This ability has a cooldown of 3 minutes 2 minutes.
  • Rushing Jade Wind: Summons a tornado that swirls around you, dealing [(9) * (69% 9.1728% attack power)] p. Of damage for 6 sec every 0.8 seconds all enemies within 8 yards.
  • Serenity: You enter a state of physical and mental serenity during 8 sec 12 sec. While you are like this, you perform a 40% 20% more damage and healing, and all chi-consuming abilities go free and cooldown 100% faster.
  • Whirling Dragon Punch: Perform a devastating spinning upward attack that deals [3 * (506.3% 82.9319% attack power)] p. damage to all nearby enemies. Can only be used while Fists of Fury and Rising Sun Kick are on cooldown.

Skills

New

  • Touch of Death Amplifier: Increases all damage dealt to the target affected by Touch of Death by 10% for the duration of the effect.
  • vivify: A fast and effective spell that heals for (100% attack power). to the target.
  • Mystic touch: Your damage weakens the target, increasing physical damage taken by 5%.

Modified

  • Windwalker Monk: Damage / Heal mod done 25% -20%.
  • Spinning Crane Kick: Modification of Damage done 200% 140%.
  • blackout kick: Its cooldown has been reduced by 100%.
  • vivifyHealing modification made 40%.
  • Afterlife: When you kill an enemy, you summon a healing sphere that heals you (1200% 196.56% attack power) p. if you go through it. When killing an enemy with Dark Kick, you have a 50% chance to summon a sphere of Chi, granting you 1. of chi if you go through it.
  • Cyclone strikes: You spin while kicking, dealing [4 * (122% 10% attack power)] p. damage over 1.5 sec to enemies within 8 yards.
  • Fist of Fury: Hit all targets in front of you, dealing [5 * (573.4% 94.185% attack power)] p. Of damage to your primary target and [5 * (94.185% attack power) * 50/100] to all other targets for 4 sec. It can be channeled in motion.
  • Flying Serpent Kick: You jump forward at high speed during 2 sec 1,50 sec. If you reuse the ability while it is active, you land and deal 53.658%  8.78918% p. damage to all enemies within 8 yards. Also reduces their movement speed by 70% for 4 sec.
  • Rising Sun Kick: You deliver an upward kick that inflicts (653% 115% attack power) p. Of damage.
  • Spinning Crane Kick: You spin while kicking, dealing [4 * (122% 10% attack power)] p. damage over 1.5 sec to enemies within 8 yards.
  • Touch of death- Use ancient pandaren knowledge of anatomy to deal deadly damage to an enemy, After 8 sec, the target will receive causing an amount of damage for the next 8 seconds equal to 50% of your maximum health (reduced damage against players). Over the course of these 8 seconds, 10% of all damage you deal to the marked target will be added to the final damage.
  • vivify: Healing has increased by 60% 25%.
  • palsy: The cooldown of this ability is 15 seconds 45 seconds
  • Transcendence:Transfer: The cooldown of this ability is 25 seconds 45 seconds

Eliminated

  • Effuse: A fast and effective spell that heals for (250% attack power). to the target. This faculty has become vivify.

Honor talents

Modified

  • Grapple Weapon: Throw a spear attached to a rope that snatches the weapons and shield from the target and hands them to you for 6 sec. Can now be used with the Mistweaver Monk.
  • Heavy Handed Strikes: The damage of Fists of fury Has an additional 5 yards range, and targets it hits are rooted for 4 sec. causes the target to deal 20% less damage for 2 seconds. This effect can stack up to 3 times.
  • Ride the windFlying Dragon Kick creates a trail of wind in its path, causing all allies in it to have 30% increased movement speed and immune to movement slow effects. Increases the cooldown of Flying Dragon Kick by 10 seconds.

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