Patch 3.1.2 Notes on PTRs

They have added a new version of a patch to the Public Test Realms (PTR) that you can start testing now. I do not think it is long in the RPP since it does not bring "too many changes"

http://www.wow-europe.com/es/info/underdev/testrealm.html

You can always check the latest patch notes at: http://www.wow-europe.com/es/patchnotes/

General

  • New textures have been added for Argent Tournament mounts. All mounts already purchased from Argent Tournament vendors will automatically update. Argent Tournament vendors will keep Argent Tournament mounts for sale with the old textures for a small price in Champion seals and gold (normal faction requirements apply).
  • Characters copied to trial realms will no longer be copied with their achievement history to facilitate the character copy process.

PvP

  • The health and damage of vehicles in the Beach of the Ancients and Wintergrasp Lake now increase with the level of items equipped by their operator. The increase is 1% damage and 1% health per average item level.

Death knights

  • Improved Death Strike: This talent now increases Death Strike's healing by 25/50% and the tooltip has been adjusted to reflect its functionality after the 3.1.0 fix.
  • Ghoul's Fury: Now has a 10 second cooldown.

Druids

  • Stimulate: This ability has been redesigned to grant the target, over 20 seconds, 450% of the casting druid's base mana.

Magi

  • Mirror Image: Reflexes summoned by this spell will now target the creature that hates the mage the most, and should no longer cast Fire Blast or Frostbolt on targets that are affected by crowd control debuffs that expire immediately upon receiving damage unless they are already casting these spells when crowd control is applied.

Priests

  • Divine Hymn: Healing and healing increased by 30%. The benefit on affected players has been changed from 15% to 10%.
  • Renewed Hope: The effect can no longer be dispelled.
  • Soul Warding: Mana cost reduction is now 15%, down from 30%.

Witches

  • Nether Protection reduced to 30% damage reduction, down from 60%.
  • Shadow and Flames: Now also includes Shadowburn.
  • Fire and Brimstone: No longer increases the damage of your Immolate spell, but now increases the bonus damage your Incinerate deals to targets affected by your Immolate by 6/12/18/24/30%.
  • Upgraded Conflagrate: Consume an Immolate or Shadow Flame effect from your enemy target to instantly deal damage equal to 12 seconds of your Immolate, or 8 seconds of your Shadow Flame.

Objects

  • 2-Piece Dark Rune Set Bonus: The critical strike chance bonus for Frost Strike and Death Coil has been increased from 5% to 8%.
  • Glyphs
    • Glyph of Conflagrate redesigned: When you use Conflagrate, the damage done by your next 3 Destruction spells is increased by 10% for 15 seconds if the Immolate effect on the target has 5 or fewer seconds remaining.
    • Glyph of Stimulate: Adjusted to grant the druid 90% of their base mana over 20 seconds.
    • Glyph of Mass Dispel: Now only reduces the cost of Mass Dispel by 35%.
    • Glyph of Penance: Now increases critical strike chance by 5% instead of its old effect.
  • Guise of the Midgard Serpent: This item's base attack power has been lowered to balance it against items of similar quality.
  • Nightsleeping 4-Piece Set Bonus: The chance for Swarm of Insects to trigger an Instant Starfire has been changed to 15%.
  • Scourge Kindred Set 4-Piece Bonus: Runic Power increase has been reduced from 10 Runic Power to 5 Runic Power.

User interface

  • Equipment manager
    • When activated from the Interface Options menu, this feature allows players to store equipment settings, easily switch between settings using hotkeys, and extract items directly from bags or from the bench (you must be on the bench to equip bank objects).

Error correction

  • Death knights
    • Anti-Magic Shell: Description corrected.
    • Blood Boil: If you don't have a target to attack with Blood Boil, the spell will now be cast and consume a blood rune but will not generate runic power.
  • Druids
    • Amputate: Rank 2 of this ability is properly considered a stun effect and can be escaped using Blink.
  • Hunters
    • To the Jugular: Explosive Shot's critical strikes now trigger this talent.
    • Berserker: This hunter pet talent no longer displays a percentage chance to be activated, as this chance varies with the pet's attack speed.
  • Paladins
    • Divine Sacrifice: Damage dealt to the paladin while active will no longer cause the effect to expire soon, and if it is dispelled or canceled soon, the damage counter will reset correctly the next time the spell is cast.
  • Rogues
    • Shadow Dance: Issues with action bars and ability use that arose when using Stealth while Shadow Dance was active have been fixed.
  • Witches
    • Demonic Sacrifice: This spell will no longer appear in any Warlock Spellbook.
  • Dungeons and Raids
    • Players are no longer registered to a raid stay if they are not in the raid when a boss is killed.
    • Ulduar
      • The Spark of Imagination: Characters that release the spirit in part of the boss room will no longer be transported to the Westfalls or The Barrens.

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