With the arrival of the next patch 6.2.3, in addition to the improvement of objects with value points, we will undergo changes in the classes, all aimed at improving the power of our characters.
As we discussed in a previous article, players will once again earn Valor Points, which we will use to improve our pieces of equipment obtained in the Tanaan Jungle, Hellfire Citadel, Draenor Dungeons and items created with professions; Each object can receive two upgrades of 5 points of increase each, up to a total of 10 points of increase. We will have to go to an ethereal vendor to apply the item improvements as we did in the last patch of Mist of Pandaria.
In addition to the improvement of objects, we are going to undergo changes in some classes, all of them focused on the improvement of some classes.
Changes in Classes 6.2.3
Death Knight
- General
- Boiling blood, Blood plague, Spiral of death, Death and decomposition, Frost Fever, Y Soul reaper increase their damage by 10%.
- Frost
- Frost Strike, Howling blast y Devastate increase their damage by 10%.
- Profane
- Purulent blow, Necrosis, Y Scourge Strike increase their damage by 10%.
- Talents
- Profane y Necrotic Plague increase their damage by 10%.
Druid
- General
- Equilibrio
- Starfall, Star fire, Wave of stars y Solar fire increase their damage by 6%.
Paladin
- General
- Crusader Strike, Hammer of Wrath, Y Judgment increase their damage by 8%.
- Repression
- Divine storm, seal of Truth, Y Templar verdict increase their damage by 8%.
Shaman
- General
- Chain of lightning, Clash of flames, Lava burst, Lightning bolt, Y Lightning Shield increase their damage by 4%.
- Elemental
- Mastery: Molten Earth, Earth shock, Y earthquake increase their damage by 4%.
- Constant improvement
- Lava lash, Stormstrike y Raging Wind increase their damage by 4%.
Guerrero
- General
- Infuriate now increases all damage dealt by 15% (up from 10%).
- Weapons
- Veteran soldier now increases all damage dealt by 15% (up from 10%).