World of Warcraft Patch 4.3.0

Here we bring you the complete official notes of the patch 4.3.0, where you can see all the changes that this patch has brought with it, and to clarify some other point that you missed.

Quote from: Blizzard (Source) Patch 4.3.0 14/12/2011


World of Warcraft 4.3 Client Patch: Hour of Twilight

More information about the content and help of patch 4.3 can be found here.
Notes for all World of Warcraft patches can be found here.

Table of Contents

General

  • New dungeon: End of the days
    • This new 5-player Heroic dungeon begins the quest to save the world by showing the bleak future of Azeroth should its defenders fail in their efforts to stop Deathwing.
  • New dungeon: Well of Eternity
    • In this new 5-player Heroic dungeon, adventurers travel 10.000 years back in time in a desperate attempt to retrieve the Dragon Soul.
  • New dungeon: Hour of Crepusculo
    • This new 5-player Heroic dungeon will be the backdrop for the clash between players and Twilight's Hammer in today's Dragonblight, where they must escort Thrall and the Dragon Soul to safety in the Temple of the Dragon's Rest. so that the attack on Deathwing can begin.
  • New band: Dragon soul
    • Players will have the opportunity to lead the fight to the Temple of the Dragon's Rest, and beyond. They will assist Thrall and the Aspect dragons in their effort to end the Black Dragonflight once and for all. They can participate in bands of 10 and 25 players in which they will face Deathwing himself, with the possibility of choosing between three levels of difficulty and obtaining epic equipment.
  • New Baradin Stronghold Boss: Alizabal
    • Alizabal represents a new challenge for players in groups of 10 or 25 who control Tol Barad. This boss will be available at the beginning of Season 11, one week after Patch 4.3 is released.
  • New Legendary Item: Fangs of the father
    • The deadliest and most experienced rogues will play an important role in the fate of the world as only a rogue can: manipulating key events from the shadows. Players will travel across continents to complete crucial missions of reconnaissance, robbery and, of course, assassination. The rogues who are victorious will receive a pair of daggers that will be more deadly the further their wielder advances in the legendary mission. Upon reaching their maximum power, they will be infused with the vile essence of the old gods and the maddened fury of the Black Dragonflight, thus granting their wielder great power. One of these powers is the cumulative increase in Agility, which grows to a point where dark wings unfold from the rogue's back, eliminating the cost in combo points and increasing the damage of the finishers for a short period of time. weather. In addition, these wings can be extended at will (without benefit in combat) to slow down rapid descents; allowing the rogue to slowly fall to the ground ... or act out his own small-scale version of death falling from the sky!
  • New feature: Band finder
    • This new grouping feature will allow you to form a gang with random players to participate and access a specially adapted version of the final game content: the Dragon Soul gang.
  • New feature: Transfigure
    • This new feature allows players to customize their equipment like never before: they will be able to copy the appearance of one magic item to another. You'll find Transfigure, Void Depot, and Reforge vendors in Stormwind Cathedral Square and Orgrimmar Main Street.
  • New feature: Vacuum tank
    • In addition to the bank, players will now have access to a new 'large storage' system, allowing characters to free up space in their bags by setting aside coveted gear. You'll find Transfigure, Void Depot, and Reforge vendors in Stormwind Cathedral Square and Orgrimmar Main Street.
  • Reforge
    • The former reformers have ... retired. The ethereals have decided to take it upon themselves to continue this service and have teamed up with the providers of the Transmogrification and Void Repository services. You will find them in Stormwind Cathedral Square and Orgrimmar Main Street.
  • Darkmoon Fair
    • Head to Black Moon Island the first week of each month to enjoy the new Black Moon Fair featuring new missions, shows, games, recipes, toys, balloons, souvenirs, snacks, drinks, achievements, and titles.
  • Improved quest flow in Outland and Northrend
    • The amount of experience required to level up from level 71 to 80 has been reduced by approximately 33%.
    • Many group missions in Outland and Northrend have been redesigned to allow players to complete them solo. They are no longer labeled as group missions.
    • The relevant quest givers have been moved to the Outland and Northrend dungeons. Now most of the dungeon quests for these zones are available within their respective dungeons.

Achievements

  • The Alterac Valley Master achievement no longer requires the Alterac Thunderbolt achievement.
  • The Tol Barad Veteran achievement now requires 25 Tol Barad victories, up from 100.

Classes: General

  • Revenge has been slightly redesigned for Protection Warriors, Protection Paladins, Blood Death Knights, and Feral Druids. No longer increases slowly at the start of a fight. Instead, the first melee attack the tank receives generates Vengeance equal to 33% of the damage taken from that attack. In addition, since it is updated periodically during the fight, this value will always be at least 33% of the damage that the tank takes in the last 2 seconds. It will continue to increase from that point at the rate it previously did, it will continue to decrease if the tank is not damaged, and it will still not be able to exceed a maximum value based on the tank's health and stamina.
  • The threat generated by classes with active tank modes has been increased to 500% of the damage dealt, up from 300%. This applies to Druids in Bear Form, Death Knights in Blood Presence, Warriors in Defensive Stance, and Paladins in Righteous Fury.
  • Spells with an effect that breaks on taking damage over a certain amount (Entangling Roots, Fear, Frost Nova, etc.) are now affected by damage that was prevented by damage absorbs or other damage reduction effects. hurt.
  • Services
    • All raid and party buffs that grant party members a 10% increase in attack power have been slightly changed. They still grant a 10% increase in ranged attack power, but now grant a 20% increase in melee attack power.
      • Abomination Might: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus is still 5/10%.
      • Blessing of Might: The melee attack power bonus from this raid buff has been increased to 20%, down from 10%. The ranged attack power bonus is still 10%.
      • Rune Scroll of Might: The melee attack power bonus from this consumable has been increased to 16%, down from 8%. The ranged attack power bonus is still 8%.
      • Trueshot Aura: The melee attack power bonus from this raid buff has been increased to 20%, down from 10%. The ranged attack power bonus is still 10%.
      • Unleashed Rage: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus is still 5/10%.

Death knights

  • Death Strike now heals the Death Knight even if the attack misses, dodges, or is parried. As a result of this change, Death Strike no longer refunds its cost if it fails to hit its target, as the Death Knight will still receive the healing effect.
  • Presence of Blood now grants an armor bonus of 55%, up from 30%.
  • Death Knight pets now correctly inherit the penetration and critical strike stats of their masters' spells.
  • Talent Specialization
    • Blood
      • Blade Barrier has been redesigned. Now passively reduces damage taken.
      • Bone Shield now has 6 charges, up from 4.
      • Veteran of the Third War now reduces the cooldown of Outbreak by 30 seconds.
    • Profane
      • The gargoyle that appears with Summon Gargoyle should only use its ranged attack, regardless of how far away the target is.
      • Unholy Might now increases Strength by 25%, up from 20%.

Druids

  • Wrath has a new spell effect.
  • Hurricane visual effect updated.
  • Swipe (Cat) reduced to 340% weapon damage, down from 415%.
  • Bear Form now grants a 120% armor bonus at all levels, up from 65% for characters below level 40, making it easier for lower-level Druids to tanker in dungeons.
  • Bear Form now grants a Stamina bonus of 20%, up from 10%.
  • Talent Specialization
    • Equilibrio
      • Celestial Focus now also reduces the knockback of the Cyclone spell.
    • Restaurants
      • Wild Growth healing reduced by 20%.
      • Nature's Focus now also reduces the knockback of Cyclone and Entangling Roots spells.
  • Glyphs
    • The Glyph of Shred has been renamed Glyph of Phlebotomy, and now also causes Mangle (feline) to increase the duration of Rip, in addition to its Shred functionality.
    • Glyph of Wild Growth now also increases the cooldown of Wild Growth by 2 seconds.

Hunters

  • Monstrous Bite now reduces the target's healing received by 25%, up from 10%.
  • Talent Specialization
    • Beast domain
      • Animal Handler now increases attack power by 30%, up from 25%.
      • Widow's Poison now reduces the target's healing by 25%, down from 10%.
      • Burying Attack now deals approximately 20% more damage and has increased its area of ​​effect.
      • Froststorm Breath now deals approximately 20% increased damage and has increased its area of ​​effect.
    • Survival
      • Explosive Shot damage increased by 15%.

Magi

  • Magi
    • Pyroblast's initial damage increased by approximately 26% and its damage over time increased by approximately 100%.
    • Fireball damage increased by approximately 17%.
    • Talent Specialization
      • Fuego
        • Living Bomb damage over time increased by approximately 10% and explosion damage increased by approximately 120%.

Paladins

  • Holy Radiance now has a 3,0 second cast time, has no cooldown, and requires a player as a target. That target will be infused with Holy Radiance, instantly healing him and all other party members within 10 yards, continuing to heal them less every second for 3 seconds.
  • Using Judgment with Seal of Insight no longer returns 15% of base mana to the paladin. Sentencing Seal of Insight still deals damage, and melee attacks will still return 4% of base mana.
  • When using Judgment with Seal of Truth, it now benefits from a 20% multiplier per stack of Censorship, up from 10%.
  • Talent Specialization
    • Sagrado
      • Clarity of Purpose now also reduces the cast time of Holy Radiance.
      • Enlightened Healing (Mastery) now also applies to Holy Radiance.
      • Infusion of Light now applies its cast time reduction to Holy Radiance when critical with Holy Shock, in addition to its current effects.
      • In addition to providing Haste, the effect of Judgments of the Pure now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.
      • Light of Dawn now affects 6 targets (base effect), up from 5.
      • Paragon of Virtues now decreases the cooldown of Divine Protection by 15/30 seconds, up from 10/20 seconds.
      • Speed ​​of Light is no longer triggered by Holy Radiance and no longer decreases the cooldown of Holy Radiance. Speed ​​of Light now only triggers with Divine Protection.
      • Tower of Radiance now, in addition to its current effects, also causes Holy Radiance to always generate 1 charge of Holy Power.
      • Beacon of Light receives 50% heal from Word of Glory, Holy Shock, Flash of Light, Divine Light, and Light of Dawn and 100% heal from Holy Light. He does not receive healing from Holy Radiance, Protector of the Innocent, or other sources of healing.
    • Rebuke
      • Sanctified Retribution now increases Hammer of Wrath's critical strike chance by 2/4/6%, up from 20/40/60%.
      • Two-Handed Weapon Specialization (Passive) now increases damage by 25%, up from 20%.
  • Glyphs
    • Glyph of Light of Dawn now decreases the number of targets to 4, instead of increasing targets to 6, but increases healing by 25%.

Priests

  • Hymn of God now affects 5 targets, up from 3.
  • Talent Specialization
    • Discipline
      • Contrition will now take the selected enemy's combat range into account when calculating rank, allowing it to be used against large creatures such as Ragnaros and Ala'kir.
      • Divine Aegis now has a new spell effect.
    • Sagrado
      • Redemptive Spirit has been rebuilt to fix some functionality issues and to improve responsiveness. For the rest, the redemptive Spirit remains unchanged.
      • Mood has been redesigned and is now called Heavenly Voice. Heavenly Voice increases the healing done by Divine Hymn by 50/100%, and reduces the cooldown of Divine Hymn by 2,5 / 5 minutes.
      • Guardian Spirit's healing bonus has been increased to 60%, down from 40%.
      • Holy Word: Serenity now has a 10 second cooldown, down from 15 seconds.
  • Glyphs
    • Glyph of Circle of Healing now also increases the mana cost of Circle of Healing by 20%.

Rogues

  • Wounding Poison now reduces the target's healing received by 25%, up from 10%.

Shamans

  • Flame Tongue Weapon no longer increases spell damage. Now increases all non-physical damage dealt by the wearer by 5%.
  • Lightning Bolt has a new spell effect.
  • The base cooldown of Wind Slash has been adjusted to 15 seconds, up from 6 seconds.
  • Talent Specialization
    • Elemental
      • Call of Flames no longer causes Fire Nova to increase the duration of Flame Shock.
      • Earthquake damage increased by approximately 75%.
      • Elemental Fury now removes the cooldown from Chain Lightning.
      • Reverb now reduces the cooldown of Wind Shear by 5/10 sec, down from 0,5 / 1 sec.
      • Shamanism now increases the power buff from Lightning Bolt, Lava Burst, and Chain Lightning spells by 36%, up from 32%.
      • The fire elemental now benefits from 55% of its master's spell power, up from 50%.
    • Constant improvement
      • Improved Lava Lash now causes Lava Lash to spread the target's Flame Shock debuff to up to 4 nearby targets. Targets affected by crowd control spells or that have already taken a Flame Shock debuff from the shaman are not affected.
      • Improved Lava Lash no longer increases the base damage of Lava Lash by 15/30%. This increase has been included in Lava Lash's base ability.
      • Mental Quickness has been redesigned. Rather than granting the shaman spell power, Mental Quickness now causes Enhancement shaman's spells to act as if the shaman had spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.
      • Maelstrom Weapon can now also proc melee attacks that have been fully absorbed.
    • Restaurants
      • Ancient Healing now causes the shaman's heals to increase the target's maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target's maximum health, for 15 seconds. This effect does not stack if multiple Restoration shamans are present, and does not apply to proc heals.
      • Riptide periodic healing coefficient increased by 50%. The initial direct heal has not been modified.

Witches

  • Shadow Bolt has a new spell effect.
  • Soul Fire now increases with 72,6% spell power, up from 62,5%.
  • The Voidwalker's Suffering ability now functions like the Taunt talent on the hunter's pet.
  • Talent Specialization
    • Demonology
      • Demonologist Master now grants a base bonus of one 20% 18,4% and 2,5% 2,3% per master, instead of 16% and 2% per master.
      • Impending Doom now also triggers from Soul Fire.
    • Destruction
      • Fire and Brimstone now increases Incinerate and Chaos Bolt damage on Immolate targets by 5/10/15%, up from 2/4/6%.
      • Burning Embers now deals 25/50% Soul Fire and Imp Firebolt damage, up from 15/30%.
      • Burning Embers damage limit increased.
      • Shadowburn now deals Shadowflame damage instead of Shadow damage.
      • Improved Soulfire now lasts 20 seconds, up from 15.
  • Error correction
    • Fixed a bug where the Infernal and Doomsday Guard benefited from Demonology Mastery much more than intended.

Warriors

  • Charge (and related abilities) should now correctly hit a target, even if the target moves when Charging against it. This change should reduce the likelihood of the warrior Charging to another location where the target is not located.
  • Slam now has a new character attack animation.
  • Colossus Smash now has a new character attack animation.
  • Talent Specialization
    • Weapons
      • Mortal Strike now reduces the target's healing received by 25%, up from 10%.
    • Furia
      • Dual Wield Specialization no longer increases Physical damage by 5%. However, it still increases the damage of left-hand attacks by 25%.
      • Furious Attacks now reduces the target's healing by 25%, up from 10%.

Dungeons and Raids

  • New dungeon guide entries have been added about new dungeons: End of the days, Well of Eternity, Hour of Crepusculo y Dragon soul.
  • Players using the Dungeon Finder for a random Heroic Dungeon will no longer have limited access to that room. Previously, players who entered a room using the random dungeon option could no longer queue for that dungeon or enter the room manually through the portal. Players should now always be able to complete a specific Heroic dungeon once per day regardless of the randomized dungeons they have completed.
  • Ruins of Ahn'Qiraj
    • Bosses in the Ruins of Ahn'Qiraj now drop a rare Scarab Chest Key that can be used to open Scarab Chests inside the dungeon. These keys are linked to the Ahn'Qiraj Ruins area and last 17 hours. This change also applies to the Upper Scarab Chest Keys that are used to open large Scarab Chests.
  • Zul'Gurub
    • Players now only have to kill 2 of the 4 starting dungeon bosses (High Priest Venoxis, Bloodlord Mandokir, High Priestess Kilnara, and Zanzil) to face Jin'do the Goddess Ruler.
  • Zul'Aman
    • Players now only have to kill 2 of the 4 Troll Avatars in order to face Hex Lord Malacrass.

Brotherhoods

  • Guild Standards can now be used again in the Firelands. Duration increased to 15 minutes, the effect has a radius of 100 yards, and now affects dead players.
  • Inactive Guild Master Replacement
    • Guilds with inactive Guild Masters will now be able to replace the Guildmaster when they are fulfilled certain conditions.

Objects

  • Dragonira, Tarecgosa's Rest: The chance to trigger this item's effect has been reduced.

Breeds

  • The Orcish racial ability Blood Fury now increases spell power instead of only increasing spell damage.

User interface

  • Areas of Archaeological Interest will now appear on the minimap as well as on the world map.
  • Search in bags
    • A search field has been added to allow players to search for specific items in the Bag, Bank, Guild Bank, and Void Depot inventories.
  • The Reforge interface has been updated and improved.
  • Quest Tracking Zones or Points of Interest will now appear on the minimap as well as on the world map.
  • Now the world map shows the recommended character levels for each zone.
  • The "Promote All" checkbox has been added that will automatically convert all Raid Members into Raid Helpers. This box is located in the band frame, in the "drop down" tab of the unit frame.
  • There are now commands for the world and unit markers.
  • New pan, zoom and rotation controls have been added and are available in all player model windows in UI frames.
  • Players can now forget the specialization of a profession without forgetting the profession (engineering and alchemy).
  • [Mac] Added a function to be able to use the Command key instead of the Control key on Apple keyboards. It can be activated in the Mac Options.
  • [Mac] Added a feature to disable Mac OS keyboard shortcuts so they don't interfere with keyboard shortcuts in WoW. It can be activated in the Mac Options.
  • A function has been added to interact with NPCs, game objects (mailboxes, mine points, etc.) and corpses using the left and right mouse buttons. There is now an option in the Interface menu: Controls to disable this feature.

General bug fixes

  • [China, Korea, Taiwan] Pasting from the clipboard should no longer cause the client to hang.


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