Legion Upgrade Shaman - Skills and Talents - Alpha Legion

Legion Upgrade Shaman - Skills and Talents - Alpha Legion

Aloha! We bring you the news of the Improvement Shaman in Legion. Remember that these changes may be modified throughout the alpha and they will not become like that or directly not be.

Legion Upgrade Shaman

Next we go on to list the skills, separating them into "New and Modified" and "Removed". We will separate talents from skills, as with the new talent system many of our core skills can be modified or improved with the use of talents. Remember that the game is still in alpha phase and therefore all these skills are subject to change. All information collected in this article pertains to Build 20810.

Skills

New and Modified

  • anxiety: Increases the haste of all party or raid members within 30 yards by 100%. Lasts 40 seconds. Allies who receive this effect will be sated and will no longer benefit from Bloodlust or Time Warp for 10 min.
  • outbreak: Attack all enemies in front of you, dealing 50% damage to them. Hitting more than one enemy empowers both weapons with lightning bolts, causing Stormstrike and Lava Burst to deal 75% more damage to all enemies in front. Lasts 10 sec.
  • waters: Allows a friendly target to walk on water for 10 min. Any damage inflicted later will void its effect.
  • frost: Attack your enemy for (92.5% of attack power). Frost damage and slows movement speed by 50%. Lasts 8 seconds.
  • spi: Removes all movement impairing effects and increases your movement speed by 60% for 15 sec.
  • blight: Hit an enemy, dealing 649% damage to them. physical damage with your right hand and 649% p. physical damage with your left hand. Your chance to critically strike that enemy is increased by an additional 25% with your Nature damage spells for 15 sec.
  • wind: Breaks the target's concentration with a gust of wind, interrupting spell casting and preventing spells from that school from being cast for 3 seconds.
  • go to: Reduces all damage taken by 30% for 15 sec. This spell can be used while stunned.
  • discharge: You fire a bolt of lightning at the target, dealing (25% of spell power) damage. Nature damage plus additional damage depending on the Maelstrom spent.
  • washed: Charges your left hand weapon with lava, instantly dealing 718% power. Fire damage to an enemy target and spread your Flame Shock to up to 6 additional enemies within 12 yards.
  • Wolves: Summons two wolf spirits that aid the shaman in combat and last for 30 seconds. Wolf spirits are immune to movement impairment effects, and their attacks heal them and their master.
  • fire: Each attack from your left hand weapon deals up to (0.075 * Attack power). Fire damage extra, depending on the speed of the weapon.
  • ghost: Turns the shaman into a ghost wolf, increasing his movement speed by 30%.
  • distant: Shifts the caster's point of view to the target location. Lasts 1 min. It can only be used outdoors.
  • hex: Transform the enemy into a frog. While haunted, the target is incapacitated and cannot attack or cast spells. The inflicted damage can interrupt the efect. Lasts 1 min. Only one target can be bewitched at a time. It only works with humanoids and beasts.
  • flurry: Melee haste effects reduce the cooldown and global cooldown of your Stormstrike, Lava Lash, Shock, Unleash Elements, and Fire Nova abilities.
  • bites: Attack with the power of earth, dealing (152.5% of attack power) p. Nature damage and generates 10. Maelstrom.
  • weapon: When you deal damage with a melee weapon, you generate 5. by Maelstrom.
  • healing: Heal (00% of spell power) a friendly target. Healing is increased by up to an additional 100% based on Maelstorm spent.
  • anger: Each of your attacks has a 101% chance to inflict Stormfury, resetting the cooldown of Lightning Strike and causing your next Lightning Strike to cost 50% Maelstrom and not trigger the cooldown.
  • purge: Purge the enemy target, removing 1 beneficial magic effect.
  • whip: Each time you attack with an empowered weapon, you have a chance to empower yourself or up to 2 allies, causing attacks and spells to deal additional Nature damage.
  • astral: The Twisting Nether absorbs the caster and returns him to . Talk to a bartender elsewhere to make it your new home.
  • mastery: Increases all Fire, Frost, and Nature damage done by 16%.
  • reincarnate: Allows you to resurrect after dying with 20% health and mana. This effect can only occur once every 30 minutes.
  • winds: Each attack with your right hand has a 20% chance to trigger three additional attacks that deal 42% weapon damage.

Eliminated

Shaman Talents Upgrade

Legion Upgrade Shaman - Skills and Talents - Alpha Legion

level 15

  • consist of: Attack an enemy for (152.5 spell power). Nature damage and empowers your weapons with seeing, increasing your attack speed by 50% for 15 sec.
  • spy: Increases the generation of Maelstrom provided by Rockbiter and Feral Spirits by 10.
  • stone: Unleash the power of earth, upgrading your weapons with earth and increasing your critical strike chance by 10% and damage by 5% for 10 sec. Reduces attack and movement speed by 50%.

level 30

  • wind: A gust of wind that blows you forward.
  • feral: You lunge at your enemy, dealing 450% damage to them. physical damage with your main hand and 450% with your secondary hand. Can only be used on Ghost Wolf.
  • totem: Summons an air totem with 5 points. health at the caster's feet for 6 sec, granting raid members within 40 yards immunity to movement impairing effects.

level 45

  • elect: Summons an Air Totem with 5 points. Life in the target area concentrating electrical energy from the air and exploding after 5 seconds, stunning all enemies within 8 yards for 5 seconds.
  • land: Summons an earth totem with 5 points. health at the caster's feet for 20 sec. The totem pulses every 2 seconds, rooting all enemies within 10 yards for 5 seconds. Enemies already rooted by the totem suffer a 50% movement speed reduction.
  • voodoo: Summons a Totem with (2 * max health / 100) health at the target location for a duration of 10 sec. Every 5 seconds, the Totem creates a pulse that curses all enemies within 0 yards for 0 seconds. Enemies can only be cursed once. Replaces Hex.

level 60

  • shield: Wrap yourself in a lightning shield for 15 sec, dealing (25% of spell power) damage. damage to a random enemy within 10 yards.
  • ancestral: Increases your haste and attack speed by 10%.
  • country: Rockbitter now also powers up your weapons, increasing your Attack Power by 20%.

level 75

  • storm: When Stormfury triggers you gain 2 Stormstrikes that cost 50% Maelstrom with no cooldown.
  • spirit: Reduces the cooldown of Feral Spirit by 60 sec.
  • sun: Smash the ground behind you, dealing (500% of spell power) physical damage and knocking down enemies.

level 90

  • angerCreate an 8m vortex of wind around you, dealing 160% damage every second for 10 seconds to enemies within and Slowing them by 30% for 3 seconds.
  • storm: Increases Crash Lightning's range by 4 meters.
  • strike: Attack your enemy for 100% Physical damage and stunning them for 5 seconds. Deals double damage against enemies permanently immune to stun.

level 100

  • ascend: Shaman transforms into a flame ascendant for 15 sec. While in this form, Lava Burst has no cooldown and Chain Lightning is empowered to become Lava Beam.
  • kin: You summon the Spirit of a Wolf to fight for you. While Spirit is active, increase your Haste by 50% and generate 5. Maelstrom extra. Lasts 30 seconds.
  • pua: Summons a Mud Point, instantly dealing 775% Physical damage to your enemy and increasing Physical and Nature damage taken by 10% for 10 sec.

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