Very good and welcome once again to Tanqueando en Ciudadela. This time we are going to tank Tirana Velhari, one of the bosses of the upper wing of Hellfire Citadel in Heroic and Mythic mode.
Tank Tirana Velhari - Heroic Mode
Tanking Tirana will be somewhat overwhelming, especially if we have the habit of moving or keeping a close eye on our health. The dynamics of the encounter is not complicated but it has many critical and very continuous moments, which makes this fight one of the most tense in Hellfire Citadel.
Talents
This combat consists of physical and magic damage, both high. The most advisable thing is to bring talents that enhance our magic mitigation or general mitigations. Lifeguard talents such as Purgatorio They will also be extremely valuable in avoiding scares. The talent second wind Warrior will also come in handy at the end of Phase 2.
Dynamics of the meeting
The fight against Tirana consists of 3 phases clearly differentiated that will change according to Tirana's health percentage, therefore the rhythm of the phases will be set by the DPS. In addition to tanking Tirana we will have to tank another 3 minions who will call the 90%, 60% and 30% of his health corresponding to 1 minion for each phase of combat. During each phase Tirana will place an aura (a debuff) on the entire raid affecting the way they face combat.
During the entire combat Tirana will use Edict of condemnation on random members (never on tanks). When this happens and if there are enough melees in our band, those affected will surely approach our position to distribute the damage for 9 seconds. We must be attentive to our health and if we find ourselves in trouble use a magical or general mitigation.
In addition, Tirana will use during the entire match Decomposition seal about him main tank. This injury reduces healing and absorption received by 10% per stack. This ability will force us to perform the change tanks. The best thing is to change the tanks at the 2 stacks de Decomposition sealIn this way, we will have time to clean up the damage before receiving the next accumulation. If one of the minions is present in the combat we will also we will exchange to Tirana and the henchman at 2 stacks of Decomposition seal.
The rest of Tirana's abilities will depend on the phase you are in. We will see how to tank Tirana in each of the 3 phases and how to deal as their respective minions.
Phase 1 - Aura of Oppression
This phase lasts from Tirana's 100% health to 70%. In addition to 90% of his health he will summon the Ancestral despot, a minion that we must tank until it dies.
During this phase we will be affected by Aura of Oppression from Tirana. This injury inflicts on us 14.820 points of shadow damage when moving, specifically for each step we take. For this reason we must position ourselves correctly at the beginning of the fight and remain motionless as far as possible.
For the duration of this phase Tirana will use the ability Hellish tempest inflicting periodic fire damage to the whole band and placing a circular area under each player that after a few seconds will detonate causing a column of fire that repels and inflicts high fire damage. This ability lasts 4.5 seconds and emits a pulse every 1.5 seconds, each pulse will place an area of fire under our feet being necessary to move 3 times. Remember to move the minimum and necessary since Aura of Oppression It will inflict damage on us every time we move.
Another skill that will force us to move is Annihilating Strike. This ability marks a player and launches an attack on frontal cone towards the target inflicting 200.000 fire damage to all those affected. As we are melee it will be easy to get out of the cone. The direction of this skill will be marked on the ground with a arrow. If this ability reaches us, a circular area of fire that will detonate the same as those invoked by Hellish tempest. We just have to step aside.
Finally, at 90% the minion will appear Ancestral Enforcer. We will tank this henchman near Tirana and with his back to the band as he will launch fire spheres in frontal cone and will use Roaring flames in frontal cone towards the tank that has the agro. This ability deals fire damage and summons fire areas like those of Hellish tempest y Annihilating Strike, forcing us to move a few steps.
Stage 2 - Aura of Contempt
This phase will begin at 70% of Tirana's health and will last up to 40% of her health.
Upon entering this phase, the Aura of Oppression allowing us to move freely, but in return we will be affected by the Aura of Contempt. This debuff (one of the most hated for tanks and healers) limits our maximum health to 80% preventing us from being healed above that amount. This effect will increase over time so we will have less and less health. Every 13 seconds our health will be reduced a 5%.
Absorption abilities like Guard (monk) or Mastery: Blood Shield (death knight) will be very useful in this phase because absorbs do not count as healing and therefore can exceed the limit applied by the Aura of Contempt giving us a survival mattress. Self-healing skills They will also be of great help in assisting healers.
Regarding positioning, DPS and healers will position themselves in a specific way to deal with Source of corruption. Tanks will not be affected by this dynamic but if the damage emitted by those affected, therefore we must place ourselves at More than 5 meters of those affected so as not to receive extra damage.
At 60% of Tirana's health, the minion will appear Ancient Harbinger. When it happens we must tank it near Tirana and help disrupt your ability Harbinger's Relief so that it does not heal Tirana.
Stage 3 - Aura of Malice
At 40% health from Tirana will disappear Aura of Oppression being able to heal us 100% but in return he will apply the Malice aura. This damage increases the damage dealt 20% and damage taken 10%. Every 5 seconds the effect will increase by 10% de Malice aura causing the damage received to be quite high, both the physical damage of Tirana's white blows and the magical abilities of this phase.
During this phase Tirana will use Tyrant's Bulwark on the main tank and on other random targets. This ability inflicts 57.960 Shadow Damage and create a zone Razed ground under our feet. To deal with this ability the entire gang will stand near the tanks. To efficiently tank Tirana, we will move her along the edge of the room each time she places Razed ground under our feet to make the most of the space available from the room.
Tirana will also use Tyrant's Gavel on all players by knocking them back and dealing 48.388 fire damage and periodic fire damage over 8 seconds. When this happens we'll get back to our position quickly to avoid misplacing the Razed ground.
When Malice aura reach high levels (above 50% damage taken) it is advisable to use 1 defensive CD for each Tyrant's Gavel o Tyrant's Bulwark. and a powerful magic mitigation CD if the Edict of condemnation to melee.
Lastly, at 30% health from Tirana the last minion will appear, the Ancient Sovereign. When this happens we will tank him with Tirana until he dies (which must be fast since while Tirana is present he will not receive damage). Be very careful while this henchman is alive as the Malice aura plus the physical damage of the minion and the physical and magical damage of Tirana will do us a lot of damage. Use or order defensive CDs if this situation is prolonged.
And with this phase the match against Tirana will end, a short but frantic match for everyone. For more information about this meeting in other roles you can consult the normal and heroic guide of Tirana Velhari.