Blackhorn Warmaster's Guide / Warmaster Blackhorn, sixth boss of the Dragon Soul / Dragon Soul gang. Once the population of Twilight dragons was very large, but today there are only a few dozen of them left. The last vestige of the Twilight's Hammer army employ these tough survivors as Deathwing's personal escort, the elite Drake Riders. Led by the malicious warlord Blackhorn, they are moved by a dark purpose, to protect their dark lord.
General Information
Difficulty | Band | ||
---|---|---|---|
Tanks | Healers | DPS | |
10-jug | 2 | 2-3 | 5-6 |
25-jug | 2 | 5-6 | 17-18 |
LFR | 2 | 5-6 | 17-18 |
Difficulty | Life | |||||
---|---|---|---|---|---|---|
Black horn | Gorion | Twilight Elite Dreadblade | Twilight Elite Assassin | Twilight Assault Drake | Twilight Sapper | |
10-jug | 21M | 13M | 2.8M | 2.8M | 890K | 340K |
25-jug | 51M | 40M | 8.5M | 8.5M | 2.5M | 1.2M |
LFR | 39M | 35M | 7.5M | 7.5M | 2.4M | n / A |
Skills
First phase
-
Twilight Barrage: Inflicts 300000 p. Shadow damage to players within 5 yards of the point of impact and increased Shadow damage taken by 50% for 15 sec, stacking. If no player is hit, the Skyburner takes full damage instead.
-
Degeneration: Causes a trail of destruction, inflicting 76000 to 84000 damage. Shadow damage to all enemies in front of the caster, afflicting them with dark energies for 6000. Shadow damage every 2 sec for 1 min.
-
Brutal blow: Deals 150% weapon damage and causes the target to suffer 6000. Physical damage every 2 sec for 1 min.
-
Smoke bomb: Throws a smoke bomb at its location, making it invisible and granting it evasion until it leaves it.
-
Detonate: Detonates a large explosive, inflicting 243750 to 256250 damage. Fire damage to enemies within 8 yards, damaging the Skyfire's machinery and killing the caster.
-
Twilight Slam: Inflicts 2000000. Shadow damage to enemies within 10 yards of the target and the damage is divided equally among all enemies.>
from the Skyfire, dealing damage to the warship equal to 20%
of its remaining structural integrity.
(only on heroic difficulty)
Second stage
-
Disturbing roar: Screams fiercely, inflicting 47500 to 52500. Physical damage to all enemies and interrupts spellcasting by enemies within 10 yards for 8 sec.
-
Shock wave: Inflicts 95000 to 105000 p. Physical damage to enemies in a cone in front of the caster with a radius of 80 yards, stunning them for 4 seconds.
-
Revenge: When taking damage throughout the fight, it deals an additional 1% damage for each percentage of health it is missing.
directly from Goriona, dealing damage equal to 20% of remaining health
of Goriona and in turn heals Black Horn.
(only on heroic difficulty)
-
Twilight slam; Launches a bolt of dark energy at a random player's location, dealing 57000-63000p. Shadow damage when hitting players within 8m. This discharge will leave some
Twilight flames, which inflicts 43875-46125p. Shadow damage to players within 7m every 1s for 30s.
On Heroic Difficulty, upon reaching 80% exit, Goriona will land on deck
from the Skyfire to help his master.
Shadow damage in a 45m cone in front of him.
(only on heroic difficulty)
which absorbs the next 100000p. of healing received.
When Waking Shroud absorbs the incoming healing, the released energy
Deals damage equal to the amount of healing absorbed to all allies.
Dying while affected by Grinding Shroud releases all remaining energy at once.
(only on heroic difficulty)
Strategy
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The boss has two phases, the first with adds and the second with the Black Horn on the ground. We use 2 tanks, 2 healers and 6 dps.
The objective of this phase is to keep the ship alive. The ship will be damaged by dragons flying overhead. Purple marks will appear on the deck, which is where the balls will go. If someone gets on top of them, the Twilight Barrage damage will be shared between the ship and the player. We used a tank just for this in this phase, it was going around and eating Twilight Barrage.
A much larger purple mark will also appear on the ground, in this the entire raid has to go, since it does much more damage and this has to be divided among all so that it does not destroy the ship (it is a priority). This phase will end after 3 rounds of adds. The adds are made up of two elites and a small goblin.
The goblin does not hit, he just runs towards the helm of the ship to explode and kill him. You have to kill it quickly to make it disappear. The other two adds are tanked. Both are leaving a one-minute debuff that accumulates.
There is no problem for a tank that catches three rounds and accumulates debuff. In this phase we will also have to kill the dragons that attack us from a distance. For this we will have to be attentive to the harpoons, when one hooks a dragon, we will have to kill it (dps ranges). When there are no more dragons left, Blackhorn will come down.
Now the tank that in the previous phase had been catching the purple spots, will catch the boss and the rest of the raid will be divided by the ship's platform. I hit her to hit the boss, but the casters will have to be at least 10 yards from him and they will have to quickly finish off Goriona, the Black Horn mount since his Twilight Flames attack along with Disrupting Roar of the boss can kill us. To go down to Goriona the cannons of the ship will help us and it will be quite fast.
Now you have to focus on the boss. This applies Devastating on the tank and launches Shockwave frontally that when cast, the tank will be able to move away. Every three applications of Devastate, the tank will be changed.
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Pending
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Tier 13
Object | Neighborhood | Class |
---|---|---|
Crown of the Corrupted Conqueror (LFR, Heroic) | Helmet | Paladin, Priest, Sorcerer |
Crown of the Corrupted Protector (LFR, Heroic) | Helmet | Guerrero, Hunter, Shaman |
Crown of the Corrupted Vanquisher (LFR, Heroic) | Helmet | Rogue, Death Knight, Wizard, Druid |
Armor
Object | Armor | Groove | Statistics |
---|---|---|---|
Janglespur Jackboots (LFR, Heroic) | Fabric | Boots | Intellect |
Shadow Wing Armbands (LFR, Heroic) | Leather | Bracers | Agility |
Goriona's Collar (LFR, Heroic) | Mesh | Belt | Agility |
Dragonfracture Belt (LFR, Heroic) | Plates | Belt | Dodge / Parry |
Weapons
Object | Type | Statistics |
---|---|---|
Visage of the Destroyer (LFR, Heroic) | Walking stick | Intellect / Spirit |
Ataraxis, Cudgel of the Warmaster (LFR, Heroic) | 2-handed mace | Force |
Timepiece of the Bronze Flight (LFR, Heroic) | Shield | Intellect / Spirit |
Blackhorn's Mighty Bulwark (LFR, Heroic) | Shield | Force / Dodge |
Rings and trinkets
Object | Type | Statistics |
---|---|---|
Signet of Suturing (LFR, Heroic) | Ring | Intellect / Spirit |
infinite loop (LFR, Heroic) | Ring | Intellect / Hit |
Seal of Primordial Shadow (LFR, Heroic) | Ring | Agility |
Breathstealer Band (LFR, Heroic) | Ring | Strength / Mastery |
Hardheart Ring (LFR, Heroic) | Ring | Strength / Parry |
Windward heart (LFR, Heroic) | trinket | Intellect / Extra Healing |
Cunning of the Cruel (LFR, Heroic) | trinket | Intellect / Area Damage |
Vial of Shadows (LFR, Heroic) | trinket | Agility / Extra Damage |
Starcatcher Compass (LFR, Heroic) | trinket | Agility / Speed |
Bone Link Fetish (LFR, Heroic) | trinket | Strength / Area Damage |
Indomitable Pride (LFR, Heroic) | trinket | Stamina / Shield |
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Earrings
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Earrings
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Earrings
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