Discovering Azeroth: Nagrand

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Nagrand is located west of Talador and south of Frostfire Ridge.; like the Nangrand of Outland, it is a lush land with rocks and hills.

Nagrand is the last area we will discover of Draenor and through it we will reach the maximum level that the current expansion allows.

As in previous maps we will arrive in Nagrand accompanied by the heroes representing each faction, Yrel for the Alliance and Durotan for the Horde.

As soon as we arrive in the area, we will establish our forward position at Telaar or Salvalor, depending on whether we belong to the Alliance or the Horde respectively. We will have to choose between two outpost buildings, the Telaari Tankery or the Rangari Corral, both of which will bring us benefits to face the adventures that await us on this map.

General Information

Map of Nagrand

Location: Draenor
Level: 98 - 100
Terrain: Colinas
Faction: Independent

History (Spoiler)

Upon reaching Nagrand we will encounter several problems, on the one hand the Iron Horde of course and also the problem of the Ogres, we will have to find out their plans.

We will carry out several mission chains before we face the real problems that have brought us to Nagrand.

We will pass by the known Circle of Challenges, where we will face powerful creatures, while Gruzrug the Tiny radiates the play with enough grace.

We will help restore balance to the Throne of the Elements and we will meet the many beasts that inhabit Nagrand.

Throne of the Elements

Following the orders of our faction representative, we will enter the territory of the Ogres, we must find out what is really going on with them.

After stopping the ogre Reglakk and obtaining the necessary information about his plans, we are informed of the advance of our faction in the area.  We have taken Lok-rath and captured its leader, They reserve us the honor of accepting their surrender but… It was a trap!

We are ambushed by the Warsong clan; not without effort, We managed to survive the ambush and destroy its leader Uruk Rajarrival.

After taking over the allies and dominions of the Warsong Clan, we headed to the gates of Grommashar. We have received reliable information that Garrosh is entrenched in the fortress.

Accompanied by our troops, we made our way in Grommashar until we reached Garrosh, which clearly threatens us, telling us that we will regret having come to kill him.

We will meet a Garrohs not as powerful as we remembered from Siege of Orgrimmar but, yes too strong for us. We will even hear him scoff and announce our death.

At the last moment Thrall appears, who of course we must thank for being alive, and challenge Garrohs to a mak'gora. (Duel to the death between Orcs, only one survives).

Garrohs accepts, only on one condition, May the duel be on the Rocks of Prophecy, where it all started, where they met.

At this moment Blizzard presents us with the final cinematic ...

As we can see in the cinematic, Garrohs does not believe he is guilty, he says that what he did was for the Horde ... What Horde? ...  holding Thrall responsible for making him Warchief.

However, the most interesting information regarding what awaits us in the future of our foray into Draenor, it is revealed to us through conversation that our faction representatives have once Garrohs dies. In it the different possibilities of advance in the war are shuffled, it is clear that the Iron Horde continues to be a threat.

It is Yrel who proposes to get rid of the Ogres in the area, valuable allies for the Iron Horde who are vulnerable at the moment. This is how our destiny in the direction of Highmaul is decided.

What can we find

Nagrand is home to much of the Ogra civilization that still remains in Draenor, proof of this are "The Circle of Challenges", "The Circle of Blood" and "Highmaul".

Highmaul is the seat of the Gorian Empire, the ogre civilization that ruled Draenor for generations until the arrival of the draenei. A city that contradicts the well-known stupidity of the ogres, Highlands is full of markets, nobles and the roar of the Colosseum crowd that echoes through the suburbs. As seen from anywhere in the city, the citadel of the Emperor Mar'gok casts a long shadow over it - a reminder of the presence of his watchful eye and his iron hand.

High-rise

High-rise

We will also find members of the Bonvapor Patrimonial Society, the objective of these goblins is to obtain relics of the Nagrand ogres and sell them to the highest bidder. They are located in the ruins of Nag'wa, in a river pass that separates the map of Nagrand into two parts, near Lok-Rath.

Mrs. Goya She has decided to establish her black market in Nagrand, she is located next to the "Circle of Challenges", accompanied by Lord Chu and Lord Knuckles.

Fauna and Flora

Nagrand is the area of ​​Draenor that is most familiar to us when exploring it, bears great similarity to the Nagrand of Outland. We will find a large green area full of hills alternated with rocky blooms.

Important areas and elements that we already knew as the Throne of the Elements and Oshu'gun.

Oshu'gun is the dimensional ship of the Naaru, who brought the draenei fleeing the Burning Legion from Argus to Draenor. For hundreds of years the ship traversed the Twisting Nether until it crashed on the planet of the orcs, two centuries before the First War.

Among the creatures that we can find there are also familiar ones, such as the Clefthoof, Tabulks, and Windwind; but we will see some new ones.

An example are the Pales, It is said that they were formerly orcs and that when they go to the Throne of the Elements in search of blessing, they succumb to terrible visions and supernatural whispers.

Perhaps the fiercest creature we will find in Nagrand is Sableron, beast with feline features capable of adapting to practically any environment.

Curiosities

In Nagrand we can find the Npc that Blizzard created in honor of the late Robin Williams, former Wow player. We can find this tribute on a small island located in the South Sea at the height of Grommashar. There we will find several objects related to the actor, one of them is a magic lamp, if we rub it we will see him appear saying:

Robin

Phenomenal cosmic powers!

And a tiny space to live.


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