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The Worgen

worgen_luna The Worgens, also known as FerocanisThey are quite large, human but with the appearance of a wolf and capable of walking upright, but when running they do so with all four legs and at great speed.

According to some sources, the Worgen are from another dimension and exist solely to terrorize and destroy.

These evil creatures enjoy being tortured and devouring intelligent creatures. They love to hear the screams of their victims as they tear their skin piece by piece. The Worgens never have regrets. They may seem wild, but also they are incredibly smart and they have a cruel cunning that can take you by surprise if you are not prepared.
Most of the Worgen remain in their wolf aspect at all times, but experiments conducted by the wizard Arugal have caused the Worgen to they can only turn into a wolf in the moonlight. They carry with them a curse of dark corruption that grows wherever they infect, biting their victims.

Interview with Ghostcrawler about the Rogues

picara_wow Today we continue our Q&A with Greg “Ghostcrawler” Street and the development team. We are reviewing each class and are going to answer some of the most important questions posed by the community. We are going to look at the most frequently asked questions about the Rogue class and we are going to inquire into the design philosophy behind this class, its expectations and what we can expect.

Community Team: This article is about the rogue. We will dive into this class with Greg Street and discuss the elements that make it incredibly unique.

Q: Where is the rogue right now and where do you think he's headed?

Questions and Answers: Coliseum of the Crusader and Island of Conquest

Community Team: Today we are joined by Tom Chilton, director of the game; Scott Mercer, Lead Encounter Designer, and Alex Afrasiabi, Lead World Designer, to answer player-submitted questions about the Isle of Conquest and the Coliseum of the Crusaders included in Patch 3.2, Call of the Crusade.

Let's start with a compilation of questions we've received from players around the world about the Coliseum of the Crusaders, the latest 5, 10 and 25 player content for Wrath of the Lich King.

Q: To be clear, what are the official names for each of the new dungeons in Patch 3.2, Call of the Crusade? What is the style and format of each one?
Development team: The Coliseum of the Crusaders is the name given to the different versions of the dungeon. The Champion's Trial is the name of the 5-player dungeon on both Normal and Heroic difficulty. Trial of the Crusader is the name of the normal 10- and 25-player raid dungeon. And the Trial of the Great Crusader is the heroic version for 10 and 25 players.

For those familiar with The Circle of Blood and the Amphitheater of Anguish, the format and layout of the Crusader Coliseum dungeons are felt to be similar. Each vile creature or group of creatures will present themselves one by one as gladiators did. Players must win each match before starting the next. Of course, there are a few twists along the way to give it an epic feel.

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Reputation: Bastion of Honor

Bastion of Honor is an Alliance city located in the Hellfire Peninsula, in Outland. It was founded by the General Turalion and led by Commander-in-Chief Danath Trollbane. Vestiges of the Sons of LotharThe first Alliance veterans to arrive on Draenor, they have held fast to this Hellfire outpost.

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Hold of Honor is the capital of the Alliance in Hellfire Peninsula. A haven of humans, elves, draeneis, and dwarf scouts, it is the largest city of scouts you can find in Outland. The city has a flight link, posada and a variety of instructors by profession y sellers.

The settlement was originally founded as the main base of the Alliance Expedition under the control of General Turalyon. The Bastion was besieged for several months, until the Alliance forces carried out a successful attack on the Inferno Citadel. After the Dark Portal was destroyed, Alliance forces under Turalyon's command returned to Honor Hold to begin their new life on Draenor - now Outland.

This reputation of the horde can earn us good rewards in addition to being a requirement for the achievement of The Burning Crusader. Some of the most interesting items are the three weapons: Archmage Blade, Call of honor o Veteran's Musket. And of course, the Flameforge key, required to unlock Heroic Difficulties in Hellfire Citadel dungeons.

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The Pandaren

pandaren_training The enigmatics Pandaren They are one of the most elusive races on Azeroth. Pandaren come from the Pandaren Empire of Pandaria. They are humanoid pandas with a great love for nature and… beer.

The Pandaren are originally from the center of Kalimdor where they established the Pandaren empire. They were allies of the night elves until they saw how their obsession with magic it was out of control. The clans left Kalimdor, turning away from obsessive magic, and made a new home on an island they named Pandaria. After the Cataclysm, some Pandaren returned to the new Kalimdor to explore it. Once a mighty empire, the Pandaren settle for a safe and peaceful home. With the end of the Third War, the Pandaren have been encouraged to visit Kalimdor.

They are a breed of humanoid panda bears. The amiable appearance of these noble creatures should not be underestimated. They may be cute but they are not harmless. Pandaren have a long tradition of the art of war and are incredibly strong and agile. His traditional fighting style focuses on mobility, speed and precision, as well as forceful jumps and acrobatic movements. Many Pandaren only need the skill of their hands to fight an enemy.

Only the Pandaren know the ins and outs of their society but alcohol is known to be part of their culture. These creatures are excellent connoisseurs of beer and the strongest beverages, a relationship they have with the Ironforge Dwarves. There is a caste of nomadic warriors known as Master Brewers and they are highly respected in their culture.