PvP Talents for Demon Hunter - Battle for Azeroth

PvP Talents for Demon Hunter

Hello guys. Continuing with the articles dedicated to player versus player, today we will cover the PvP talents for Demon Hunter in its two specializations: Devastation and Vengeance, in the Battle for Azeroth beta. Pay attention to all PvP lovers to know what this class and its specializations have in store for us.

PvP Talents for Demon Hunter

In Batttle for Azeroth the talent system for PvP has changed. Now we can choose up to four talents and these will be unlocked at different levels. The first will be unlocked at level 20, the second at level 40, the third at level 70 and the fourth and last at level 110.
In the first slot, that is, the one that we unlock at level 20, we can choose between three options. These three options will be the same for all Demon Hunter specializations, both Devastation and Vengeance.
From there, the remainder will be chosen from a variety of talents that are going to be different for each of the Demon Hunter specializations.
In order to access the talents when we are in the world we will have to have the War Mode activated. To be able to switch between the different talents we will have to be in a city.
Remind you that we are in the beta version of the game because what may be some change. If this happens, we will keep you informed promptly.

PvP talents common to all specs

As I told you before, the first slot is unlocked at level 20 and we can choose between three talents that will be common to the three specializations of the Demon Hunter. These talents are:

  • Adapting: Replaces Honorable Medallion. Remove any loss of control effects that last 5s or longer. This effect can only occur once every 1 minute.
  • Tireless: Replaces Honorable Medallion. Duration of crowd control effects on you reduced by 20%. It does not stack with similar effects.
  • Gladiator's Medallion: Replaces Honorable Medallion. removes all movement impairing effects and all effects that cause your character to lose control in PvP combat. Cooldown 2 minutes

PvP Talents Demon Hunter Devastation

These talents are intended for us to use with our Demon Hunter in his Devastation specialization. You can use them in the second (level 40), third (level 70) and fourth slot (level 110) as they are unlocked and will be the following:

  • Soledad (Loneliness): Increases your Fury Generation by 10% and your Attack Speed ​​by 10% when there are no allies within 15 yards. Passive.
  • Invest magic (Invert Magic): Remove all damaging magic effects affecting you and all nearby allies within 10 yards, returning them to the original caster if possible. Instant. Cooldown: 1 minute.
  • Eye of Leotheras (Eye of Leotheras): You watch the enemy very closely. Whenever they cast a damage spell, it takes up to 5% of their health as Shadow damage and resets the duration of Eye of Leotheras. Lasts 6 seconds. Range of 40 meters. Instant. Cooldown: 45 seconds.
  • Mana Rift (Mana Rift): Create a 6 foot mana rift under the target's feet. After 2 seconds it erupts, dealing up to 8% of enemies 'maximum health in the form of Chaos damage and destroying 8% of enemies' total mana, if they have it. 20 rage points. 20 meter range. Instant. Cooldown: 10 seconds.
  • Demon origins (Demon Origins): Morph's cooldown is reduced by 2 minutes, but now lasts for 15 seconds. When not in Metamorphosis form, your damage is increased by 5%. Passive.
  • Rain from heaven (Rain from Heaven): You fly out to escape danger. While floating, you can use Fel Lance. allowing you to deal damage to enemies below. Instant. Cooldown: 1 minute.
  • Detention (Arrest): The duration of Imprison in PvP is increased by 2 seconds, and targets become immune to damage and healing while imprisoned. Cooldown increased to 90 seconds. Passive.
  • Mana break (Mana Break): Deals up to 5% of the target's maximum health with Chaos damage. This damage will be greater the lower the mana the target has at that moment and can be reached up to a maximum of 25% of the maximum health of the target. Instant. Melee range. Cooldown: 1 minute.
  • Glimpse (Peek): Gain automatically Dispel for 3,0 seconds after using Vengeful Retreat. Passive.
  • Cloak of darkness (Mantle of Darkness): Increases the chance for you and your allies to avoid damage by 50% while within the effect of your Darkness. Passive.
  • Infinite hate (Infinite Hatred): Taking magic damage gains you fury. The bigger the attack, the more fury you get. Passive.

PvP Talents Demon Hunter Revenge

These talents are intended for us to use with our Demon Hunter in his Vengeance specialization. You can use them in the second (level 40), third (level 70) and fourth slot (level 110) as they are unlocked and will be the following:

  • Soledad (Loneliness): Loneliness (Loneliness): Increases your pain generation by 10% and your attack speed by 10% when there are no allies within 15 yards. Passive.
  • Purify with fire (Purify with Fire): When cast, Immolation Aura dispels all magical effects on you. Passive.
  • External hunting (Outside Hunt): Dealing damage increases your movement speed by 15% for 3 seconds. Passive.
  • Jagged edges (Jagged Blades): While Demon Spikes is active, melee attacks against you deal physical damage equal to 30% of the damage taken to the attacker. Passive.
  • Illidan's Grip (Illidan's Grip): Strangle the target with demon magic and leave it hanging for 6 seconds. Use Illidan's Grab again to launch the target to a location within 40 yards. Stunning him and all nearby enemies for 3 seconds, dealing x points of shadow damage. 10 meter range. Channelled. Cooldown: 1 minute.
  • Torturer (Tormentor): Intimidates the target, increasing their damage taken by 3% for 6 seconds. Each player who attacks the target increases their damage taken by an additional 3%. Stacks up to five times. Your melee attacks reset the duration of Intimidated. 10 meter range. Instant. Cooldown: 20 seconds.
  • Sigil Mastery (Sigil Mastery): Reduces the cooldown of your sigils by an additional 25%. Passive.
  • Demonic outrage (Demonic Strike): Go back into Metamorphosis and move at 200% increased speed for 5 seconds, knocking down all enemies in your path, dealing x points of Physical damage. During Demon Smash you are immune to snapping effects, but you cannot cast spells or use your normal attacks. Instant. Cooldown: 45 seconds.
  • Invest magic (Invert Magic): Remove all damaging magic effects that affect you and all nearby allies within 1 meter, and return them to the taum, original aturge if possible. Instant. Cooldown: 1 minute.
  • Detention (Arrest): The duration of Imprison in PvP is increased by 2 seconds, and targets become immune to damage and healing while imprisoned. Cooldown increased to 90 seconds. Passive.
  • Infinite hate (Infinite Hate): Infinite Hate (Infinite Hate): Taking magic damage gives you pain. The bigger the attack, the more pain you get. Passive.

And so far all the information I have found about PvP Talents for Demon Hunter Devastation and Vengeance in the beta version of Battle for Azeroth. I also leave you a link to the PvP talents that I have previously published from other classes and their specializations.

Until next time guys. See you for Azeroth!


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